Sat, 17 Nov 2018 19:19:50 +0100 |
unc0rr |
Fix desync bomb
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Fri, 02 Nov 2018 13:19:38 +0100 |
Wuzzy |
Fix bad "not" in uTeams (made pas2c angry)
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Wed, 31 Oct 2018 15:32:47 -0400 |
nemo |
check for teamgone before activating switcher
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Wed, 31 Oct 2018 14:33:43 +0100 |
Wuzzy |
Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
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Sun, 28 Oct 2018 02:24:06 +0200 |
Wuzzy |
Add revenge taunt
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Sun, 28 Oct 2018 00:49:00 +0200 |
Wuzzy |
Play sndStupid on round draw instead of sndNutter
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Tue, 09 Oct 2018 09:58:33 -0400 |
nemo |
bunch more of those shortstring/ansistrings
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Fri, 05 Oct 2018 23:51:58 +0200 |
Wuzzy |
Fix double tmp override in chTeamBack; Use shortstring for sidTeamGone/sidTeamBack
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Fri, 05 Oct 2018 16:22:51 -0400 |
nemo |
silly tmp var for sake of pas2c
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Thu, 04 Oct 2018 19:04:27 +0200 |
Wuzzy |
Change syntax for Format/FormatA, remove array in function to be friendlier to Pas2C
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Wed, 26 Sep 2018 20:45:55 +0200 |
Wuzzy |
On victory, center camera on a winning hedgehog
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Sat, 15 Sep 2018 15:26:23 +0200 |
Wuzzy |
Fix team stats screwing up if game ends due to drowning in rising Sudden Death water
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Tue, 11 Sep 2018 16:00:23 +0200 |
Wuzzy |
Add funny message in stats screen when everyone wins
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Tue, 04 Sep 2018 17:57:48 +0200 |
Wuzzy |
Fix turn reaction not working properly after turn
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Tue, 04 Sep 2018 16:52:51 +0200 |
Wuzzy |
Say sndNutter on round draw
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Tue, 04 Sep 2018 16:12:53 +0200 |
Wuzzy |
Fix player rankings getting confused if a clan was revived
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Tue, 04 Sep 2018 14:20:15 +0200 |
Wuzzy |
Rework rankings of losing clans: Rank them in the reverse order they died
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Mon, 03 Sep 2018 22:14:46 +0200 |
Wuzzy |
Rip out stats code from TurnReaction and put it into new function TurnStats. Fixes buggy stats
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Sat, 11 Aug 2018 22:35:23 +0200 |
Wuzzy |
Oops, add forgotten begin/end in uTeams
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Sat, 11 Aug 2018 22:28:05 +0200 |
Wuzzy |
More straightforward TotalRoundsPre counting if there's only 1 clan
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Sat, 11 Aug 2018 21:43:55 +0200 |
Wuzzy |
Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played
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Sat, 11 Aug 2018 18:36:22 +0200 |
Wuzzy |
Fix TotalRounds advancing incorrectly with gfRandomOrder off and/or gfTagTeam on
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Thu, 09 Aug 2018 19:14:58 +0200 |
Wuzzy |
Fix TotalRounds increasing incorrectly if gfRandomOrder is off
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Thu, 09 Aug 2018 17:49:17 +0200 |
Wuzzy |
Backed out changeset c265a3e6f6da to revert to 0.9.23 TotalRounds behaviour
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Thu, 09 Aug 2018 17:48:16 +0200 |
Wuzzy |
Backed out changeset 2d787d122083 to revert TotalRounds to 0.9.23 behaviour
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Thu, 09 Aug 2018 17:47:29 +0200 |
Wuzzy |
Backout 0f02dd1ff4c9. This is not how TotalRounds should work
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Wed, 08 Aug 2018 14:38:54 +0200 |
Wuzzy |
Refactor text color variable names, export 2 color values to Lua
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Thu, 02 Aug 2018 03:16:08 +0200 |
Wuzzy |
Cap hedgehog health to prevent overflow bugs
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Tue, 17 Jul 2018 19:44:29 +0200 |
Wuzzy |
Clarify the wording of a few checkFails messages
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Wed, 11 Jul 2018 21:56:30 +0200 |
Wuzzy |
Make sure TotalRounds increases to 0 on first real turn
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