hedgewars/uGearsUtils.pas
2018-02-09 Wuzzy Refactor health gain effects and message into util fuction HHHeal
2018-02-08 Wuzzy Fix timebox being usable in SD w/ damage=0
2018-01-31 alfadur Machinegun. also tweaked ignore
2017-10-30 Wuzzy Backed out changeset d08afea02908
2017-10-23 Wuzzy Make GearsNear and CheckGearNear check gears across wrap world edge
2017-10-22 Wuzzy Fix bee homing incorrectly when target is across wrap world edge
2017-10-21 Wuzzy Move CalcWorldWrap to uUtils.pas
2017-10-20 Wuzzy AI player checks if it can use tardis before selecting it
2017-10-06 Wuzzy Fix teleport allowing you to teleport in land if you clicked beyond the wrap-around border
2017-09-30 sheepluva fix some fpc hints
2017-09-29 sheepluva pas2c happiness initiative 2017, continued
2017-08-10 alfadur block spawning on ice slopes
2017-08-09 nemo So, was trying to allow spawning on level surfaces of ice but not girders, but seems to be failing. We'll call this WIP
2017-08-09 nemo trying to eliminate that annoying impact sound for gears that are well under the water and not even exiting it. sheepluva might want to look this over since this is modifying his code and should perhaps be part of the addSplashForGear checks, but hadn't had much luck getting him to examine it past year or so
2017-08-09 nemo don't spawn things on ice. it's too unpredictable what'll happen to them
2017-04-26 Wuzzy Disable resurrection message for respawning with heResurrectalbe
2017-04-20 Wuzzy Make health gain message translatable
2017-04-19 Wuzzy Fix hedgehog self-damage not counted, and there were never Stupid taunts/announces
2017-04-10 Wuzzy Fix syntax error in uGearsUtils
2017-04-10 Wuzzy Play different bounce sound for rubber duck
2017-04-06 Wuzzy Set turn time to 0 when current hog drowns
2017-04-06 Wuzzy Fix enemy saying “Missed” when poisoned w/o damage
2017-04-06 Wuzzy More ticker messages: Sick, king died, resurrect, time box return, timeout, kamikaze
2017-03-20 nemo sanity cutoff for splash sound
2016-11-23 Wuzzy Fix game extremely slowing down if hog collects crate with huge health, or vampire gets huge health.
2016-10-03 nemo Make frozen hogs poison immune
2016-09-15 sheepluva Highlander: give visual and acustic feedback when weapons are collected from a kill, similar to collecting a crate
2016-09-15 sheepluva Lua API: IsHogLocal(gearUid)
2016-05-15 unc0rr - Use IntToStr() in preference to Str()
2016-04-27 sheepluva make hog fallback (flower-in-hole) positioning respect limits (e.g. used by gfDivideTeams)
2016-02-16 sheepluva apply to deagle and sniper only
2016-02-16 sheepluva disallow bullets to hit the hedgehog that fired them (unless bounced/wrapped/portal'd)
2016-01-01 nemo add 32px to top offset
2015-12-31 nemo Tweak the hole carving to become less agressive about spacing if random points keep failing.
2015-12-31 nemo Force locations for hogs if even TryHard fails on initial spawn.
2015-12-31 nemo remove hardcoded shotgun val
2015-09-26 nemo Scan from right too. Not sure this is actually helpful, so committing separately.
2015-09-26 nemo This should probably fix feedback that hogs weren't spawning on left side of map.
2015-08-10 sheepluva more copyright fixes
2015-02-17 nemo bit more friction. remove gstSubmersible clearing. was for the old "sea" thing that is totally gone now. As a general attribute, better to let other stuff clear it as needed.
2015-02-16 nemo make mines submersible
2015-01-16 nemo experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
2014-12-14 sheepluva lua API event: onGearWaterSkip
2014-12-11 sheepluva pas2c doesn't like semi-colons after repeat
2014-12-11 sheepluva cont.
2014-12-11 sheepluva wrap explosions!
2014-12-08 nemo Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
2014-11-29 nemo fix invulnerability check for shotgun
2014-11-22 nemo Avoid promoting violence to hedgehogs. At least once a year.
2014-11-17 sheepluva fix underwater-skipping bug and make air-strike missiles submersible when fired from within weSea
2014-11-16 sheepluva add bounce effect to bouncy world edges
2014-11-16 sheepluva fix health crate collision
2014-11-14 unC0Rr Fix warnings given by 32-bit fpc
2014-10-01 sheepluva some more splash code tweaking/fixing
2014-10-01 sheepluva tweak splash position
2014-07-07 sheepluva drowning tweaks
2014-07-05 sheepluva for real this time
2014-07-05 sheepluva WIP: weSea tweaks, functional and visual
2014-06-10 unc0rr Fallback to old heuristic if not pit position
2014-06-10 unc0rr Allow barrels to spawn in U-shaped pits in stable position
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