2015-04-10 |
nemo |
tweak erase
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2015-04-09 |
nemo |
also erase
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2015-04-08 |
nemo |
fix copypasta typo, failure to bump offset of lf params
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2015-04-08 |
nemo |
Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
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2015-02-14 |
nemo |
Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
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2015-01-25 |
nemo |
Add generic getter/setter for a bunch of more obscure gear structure values
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2015-01-25 |
nemo |
Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
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2014-12-14 |
sheepluva |
Issue 865: gfResetHealth is not exposed to Lua
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2014-12-11 |
sheepluva |
fix size of PtrInt. enable tests for pas2c (all passing now)
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2014-12-08 |
nemo |
Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
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2014-12-03 |
sheepluva |
tweaking the lua test function thingy
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2014-12-03 |
nemo |
set globals in commandline lua
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2014-12-03 |
sheepluva |
fix some things I messed up with the drawing functions
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2014-12-02 |
sheepluva |
update changelog
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2014-12-02 |
sheepluva |
move functionality of Draw.lua into engine
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2014-12-02 |
nemo |
switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
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2014-11-30 |
nemo |
expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
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2014-11-30 |
nemo |
Wuzzy's changes to climbhome w/ some tweaks by me
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2014-11-29 |
sheepluva |
fix some pas2c related issues
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2014-11-27 |
sheepluva |
new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
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2014-11-23 |
sheepluva |
small cleanup
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2014-11-19 |
sheepluva |
make gear ability to speak somewhat less ironic
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2014-11-19 |
sheepluva |
update changelog a little
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2014-11-15 |
unc0rr |
Fix use of uninitialized variable
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2014-10-01 |
sheepluva |
use constants for mapgen, expose those to lua
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2014-07-25 |
unc0rr |
Forced sprites placing mode, exposed to scripts (not tested at all)
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2014-07-01 |
sheepluva |
add assignment I forgot
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2014-07-01 |
sheepluva |
lua api: allow to specify layer when adding visual gear
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2014-06-16 |
sheepluva |
various tweaks
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2014-06-14 |
sheepluva |
clean up halting a little
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2014-06-13 |
sheepluva |
fix pas2c build for real this time...
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2014-06-13 |
sheepluva |
fix some pas2c related overloading issue
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2014-06-13 |
sheepluva |
whoops, pas2c I owe you
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2014-06-13 |
sheepluva |
state file name and line number in lua error messages
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2014-06-13 |
sheepluva |
lua api: SetNextWeapon()
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2014-06-12 |
sheepluva |
lua api: DismissTeam(teamname)
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2014-06-12 |
sheepluva |
lua api: SetWeapon(ammoType)
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2014-06-12 |
sheepluva |
fix broken speech bubble display in chat. caused by r1a6b9a98147c one line was forgotten when moving some code
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2014-06-12 |
sheepluva |
more of the same
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2014-06-12 |
sheepluva |
fix TryPlaceOnLand's ambiguity/messup wrt to making terrain indestructible (had boolean parameter for indestructible AND landflags parameters that could contain lfIndestructibly)
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2014-06-12 |
sheepluva |
further WIP (better error messages)
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2014-06-12 |
sheepluva |
placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
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2014-06-12 |
sheepluva |
expose lfIndestructable, lfIce and lfBounce
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2014-06-12 |
unc0rr |
Fix pas2c build
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2014-06-12 |
sheepluva |
make enums crash-safe. and other fixes
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2014-06-11 |
sheepluva |
WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
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2014-06-11 |
sheepluva |
fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
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2014-06-11 |
sheepluva |
tiny lua documentation fix
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2014-05-30 |
sheepluva |
get rid of fpc warnings/hints
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2014-05-07 |
sheepluva |
rolling back the rest
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2014-04-28 |
sheepluva |
minimal changes for compatibility with lua 5.2, thanks to v4hn for fixing standard library loads. note: ALSO compatibile with (internal) lua 5.1, until something bothers to upgrade bundled lua version
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2014-03-20 |
nemo |
hm. I think I forgot to commit this when adding speech bubble change
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2014-02-23 |
nemo |
Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
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2014-02-16 |
unc0rr |
Fix setting lc_endluatest result
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2014-02-11 |
unc0rr |
- pas2c recognizes typecasts in initialization expressions
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2014-02-10 |
unc0rr |
- Pas2C: make use of 'external' function decorator
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2014-02-09 |
unc0rr |
It compiles \o/
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2014-02-07 |
unc0rr |
Revert 88929358d2e1 in favor of ansistrings implementation in pas2c
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2014-02-04 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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2014-01-26 |
unc0rr |
Some love to pas2c
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2014-01-21 |
koda |
merge
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2014-01-21 |
sheepluva |
luaAPI:
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2014-01-21 |
sheepluva |
let log know when a test finished properly, so that an unexpected termination (segfault, divbyzero, etc) is easier to tell apart from test fail
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2014-01-21 |
sheepluva |
* fix divbyzero found by GetGravity test (cWindSpeed was used where cMaxWindSpeed should have been)
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2014-01-21 |
koda |
partial merge of the webgl branch
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2014-01-17 |
unc0rr |
Convert some ansistrings to pchars
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2014-01-17 |
sheepluva |
update copyright to 2014
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2014-01-14 |
sheepluva |
simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
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2014-01-14 |
sheepluva |
fix seteffect documentation, lua wiki misled me there
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2014-01-14 |
unc0rr |
GravRacer, GravHigh, GravMutant, Grav... uhm... shoppamap? Easy! Gravity script could be combined with any other script now.
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2014-01-04 |
unc0rr |
Fix build (no idea what's going on in this branch btw)
webgl
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2014-01-04 |
unc0rr |
merge default
webgl
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2014-01-03 |
nemo |
tweak
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2014-01-03 |
nemo |
hey, if unc0rr can screw with gravity...
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2014-01-01 |
unc0rr |
Special script parameter variable in game scheme
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2013-12-24 |
unc0rr |
Rework of No Gravity script:
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2013-12-22 |
unc0rr |
- Fix typo in frontend debug output
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2013-12-13 |
cairo |
add SetHogTeamName
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2013-12-08 |
nemo |
revert r938d1c08d0d1 in favour of putting it in the chat log. I think this addresses main concern about missing text. There've been complaints in past too about conversation in bubbles not being visible in history. If the objection is that r938d1c08d0d1 offers a more æsthetic solution, I think it should augment this, be flagged, and fix the visual issues first.
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2013-12-04 |
sheepluva |
here have some lua love: make parameter count error messages more helpful to lua devs
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2013-12-04 |
sheepluva |
lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
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2013-12-04 |
sheepluva |
fix misspelled variable name (cosmetic change)
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2013-12-04 |
nemo |
sethogname/hat need to wrap entire operation around test of hog/gear
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2013-11-25 |
sheepluva |
unbreak various parts of campaign variable loading/saving
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2013-11-03 |
unc0rr |
Quick and simple implementation of afk mode (toggled by /pause)
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2013-10-29 |
unc0rr |
- More HealthTex to clan structure
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2013-10-28 |
koda |
merge spacecampaign
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2013-09-25 |
Periklis Ntanasis |
merge with default
spacecampaign
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2013-09-19 |
Periklis Ntanasis |
use consts for TStatInfo enum
spacecampaign
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2013-10-21 |
nemo |
This test is intended to avoid repeatedly calling 5 ScriptSetIntegers each script call, that won't ever change after the map is created.
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2013-10-13 |
unc0rr |
Unbreak access to Data dir in profile broken in r8b48c27201af
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2013-10-11 |
koda |
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
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2013-08-23 |
unc0rr |
Store TrophyRace records in database
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2013-08-05 |
unc0rr |
Declare achievements in console statistics output
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2013-08-13 |
unc0rr |
gfShoppaBorder
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2013-06-27 |
nemo |
Make add/delete consistent (this has bugged me for so long)
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2013-06-27 |
unc0rr |
Refactoring: get rid of GSHandlers.inc
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2013-06-27 |
unc0rr |
Refactoring: VGSHandlers.inc -> uVisualGearsHandlers.pas
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2013-06-18 |
unc0rr |
engine links
webgl
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2013-06-21 |
nemo |
removed redundant band, added touch of consistency w/ everywhere else
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2013-06-18 |
koda |
fix a few loose ends here
webgl
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2013-06-17 |
unC0Rr |
uscript rendering
webgl
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2013-06-17 |
koda |
really update with default
webgl
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2013-06-12 |
koda |
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
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2013-06-11 |
koda |
aaaaand let's not forget about lua, which has also a slightly revised build process
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2013-06-17 |
koda |
update with default
webgl
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2013-06-10 |
Periklis Ntanasis |
changed variable and function name
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2013-06-10 |
Periklis Ntanasis |
removing sendstats(uScript) from luaAPI
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2013-06-08 |
Periklis Ntanasis |
fix non changing graph title and sendstat health
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2013-06-08 |
Periklis Ntanasis |
correct health statsend for lua scritps
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2013-06-06 |
Periklis Ntanasis |
made lua scripts able to turn off automatic game stats
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2013-06-06 |
Periklis Ntanasis |
LuaAPI sendstat finds correct clan colors by team names on siPlayerKills
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2013-06-03 |
Periklis Ntanasis |
added sendstat and sendstats support for lua scripts
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2013-08-23 |
unc0rr |
Store TrophyRace records in database
0.9.19
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2013-08-05 |
unc0rr |
Declare achievements in console statistics output
0.9.19
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2013-06-04 |
koda |
update branch
webgl
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2013-05-29 |
unc0rr |
bump copyright year for Andrey entries
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2013-05-12 |
nemo |
don't draw a border if there's already a bottom border, avoid placing objects over gaps in the floor
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2013-05-12 |
nemo |
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
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2013-04-02 |
koda |
update webgl branch
webgl
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