Thu, 28 Apr 2016 21:15:08 +0200 | sheepluva | merge 3 new sound effects added by Wuzzy | file | diff | annotate |
Wed, 13 Apr 2016 12:17:30 +0200 | Wuzzy | Add sound effects for: cleaver impact, air mine impact, using extra time | file | diff | annotate |
Sat, 23 Apr 2016 09:54:05 +0200 | sheepluva | fix sounds not playing on first play (=load), because function bailed on success, rather than error. introduced in bd9a2f1b0080 , addressing issue 111 | file | diff | annotate |
Sun, 31 Jan 2016 16:07:14 +0300 | unc0rr | Bye-bye TryDo | file | diff | annotate |
Sun, 10 Jan 2016 00:45:13 +0300 | unc0rr | SDLTry doesn't halt engine no more | file | diff | annotate |
Tue, 12 Jan 2016 21:21:44 +0100 | sheepluva | use MIX_DEFAULT_FORMAT for sound | file | diff | annotate |
Tue, 12 Jan 2016 20:40:12 +0100 | sheepluva | fix volume being at 0 on engine start. note: seems window focus changes are not detected atm. (relevant for sound dampening) | file | diff | annotate |