Thu, 21 Feb 2008 18:48:16 +0000 |
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Start console OpenGL reincarnation
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Tue, 05 Feb 2008 17:53:38 +0000 |
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- New command 'set weapon'
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Mon, 28 Jan 2008 17:11:19 +0000 |
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- Enable back console (doesn't render yet)
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Sun, 30 Dec 2007 15:24:02 +0000 |
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Convert some stuff to sprites
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Sun, 02 Dec 2007 17:29:20 +0000 |
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's' key to speed up demo playing
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Sun, 21 Oct 2007 15:39:21 +0000 |
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- New training (not finished yet)
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Sat, 29 Sep 2007 16:39:21 +0000 |
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- Fix some warnings
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Sat, 22 Sep 2007 09:49:55 +0000 |
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- Make hwengine protocol more obvious
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Fri, 21 Sep 2007 21:51:48 +0000 |
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Let hedgehog position be taken from config, still more work is needed
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Sun, 09 Sep 2007 14:53:28 +0000 |
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Start implementing triggers in engine
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Mon, 02 Jul 2007 18:35:31 +0000 |
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Proto change: set color in addteam command
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Sun, 01 Jul 2007 11:02:47 +0000 |
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- Better randomness of placing hedgehogs on the land
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Thu, 07 Jun 2007 18:09:54 +0000 |
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Ability to choose which info is shown above hedgehogs
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Sun, 11 Mar 2007 17:19:28 +0000 |
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- Fix most of the warnings in hwengine
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Thu, 08 Feb 2007 16:29:33 +0000 |
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- Bind also 9th slot
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Mon, 05 Feb 2007 19:33:24 +0000 |
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Update copyright information
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Thu, 01 Feb 2007 21:42:11 +0000 |
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Support unicode input for chat
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Sat, 27 Jan 2007 14:18:33 +0000 |
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integer -> LongInt
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Sun, 21 Jan 2007 19:51:02 +0000 |
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Fixed-point arithmetics in engine.
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Mon, 08 Jan 2007 20:51:22 +0000 |
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Use new parameters, small protocol change
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Tue, 05 Dec 2006 17:27:27 +0000 |
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Ammo schemes and ammo stores support in engine
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Mon, 27 Nov 2006 17:29:08 +0000 |
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Pause support (mouse cursor is released when the game is paused)
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Thu, 26 Oct 2006 16:08:29 +0000 |
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- Set version to 0.8
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Thu, 12 Oct 2006 18:52:00 +0000 |
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- Many small fixes
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Thu, 05 Oct 2006 16:33:18 +0000 |
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Relicense to GPL
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Thu, 28 Sep 2006 16:34:42 +0000 |
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'h' marks out current hedgehog
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Wed, 27 Sep 2006 20:52:22 +0000 |
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- Some improvements to volume control
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Wed, 27 Sep 2006 20:13:29 +0000 |
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Changeable volume
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Tue, 26 Sep 2006 11:53:12 +0000 |
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"Trusted" binds
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Mon, 25 Sep 2006 19:48:51 +0000 |
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Switching between fullscreen and windowed modes on 'F' key
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