Thu, 26 Aug 2010 16:02:09 +0200 |
smaxx |
Engine:
|
file |
diff |
annotate
|
Thu, 26 Aug 2010 14:46:30 +0100 |
tiyuri |
Fixes memory leak -Burp
|
file |
diff |
annotate
|
Wed, 25 Aug 2010 00:17:51 +0200 |
koda |
set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
|
file |
diff |
annotate
|
Tue, 24 Aug 2010 17:03:44 +0200 |
smaxx |
Engine:
|
file |
diff |
annotate
|
Mon, 23 Aug 2010 13:58:46 +0200 |
smaxx |
Frontend:
|
file |
diff |
annotate
|
Sat, 31 Jul 2010 11:24:53 +0200 |
koda |
remove trailing spaces from end of line
|
file |
diff |
annotate
|
Wed, 18 Aug 2010 20:29:41 +0200 |
smaxx |
Engine:
experimental3D
|
file |
diff |
annotate
|
Sat, 31 Jul 2010 10:52:43 +0200 |
koda |
reverted stereo craziness - the experimental3D branch has been created for a reason
|
file |
diff |
annotate
|
Mon, 02 Aug 2010 12:24:06 +0200 |
koda |
these were removed by mistake
experimental3D
|
file |
diff |
annotate
|
Fri, 30 Jul 2010 19:56:28 +0200 |
smaxx |
Engine:
|
file |
diff |
annotate
|
Sat, 31 Jul 2010 10:53:54 +0200 |
koda |
applying smaxx patch where it should be
experimental3D
|
file |
diff |
annotate
|
Fri, 30 Jul 2010 18:20:42 +0200 |
smaxx |
Engine:
|
file |
diff |
annotate
|
Fri, 30 Jul 2010 13:36:03 +0200 |
koda |
add some comments and fix indentation
experimental3D
|
file |
diff |
annotate
|
Fri, 30 Jul 2010 13:07:46 +0200 |
koda |
creating a new branch for experimental 3d stereographic rendering
experimental3D
|
file |
diff |
annotate
|
Sun, 25 Jul 2010 16:02:02 +0200 |
koda |
use llvm to compile, don't preview map on wimpier devices, merge vsync, fix iphone launch image
|
file |
diff |
annotate
|