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gameServer/HWProtoCore.hs
2011-03-06
unc0rr
- Write server config into .ini file on change
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2011-03-03
unc0rr
Use Data.TConfig to read and store server config in hedgewars.ini (a little bit of hate to the author for not exporting Conf type)
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2011-02-06
unc0rr
- Take into account hlint suggestions
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2011-02-02
unc0rr
Merge server refactor into default
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2011-01-30
unc0rr
Reimplement some more protocol commands
server_refactor
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2011-01-29
unc0rr
- Reactivate pings timer, reimplement PING handler
server_refactor
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2010-12-19
nemo
Ok. This should pull 0.9.14.1 server into default
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2010-11-14
nemo
merge 0.9.14.1 to trunk
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2010-11-14
koda
fix compilation server for me
0.9.14.1
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2010-11-12
nemo
This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
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2010-11-11
unc0rr
Revert to old server in branch 0.9.14
0.9.14
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2010-07-25
unc0rr
- burp's patch cleaning up module dependancies + cabal file
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2010-06-06
unc0rr
Use sockets instead of handles, use bytestrings instead of strings
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2010-05-10
unc0rr
Make some more protocol commands work
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2010-05-06
unc0rr
Some more steps in refactoring
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2010-03-06
unc0rr
Fix "FOLLOW" command handler and place it into proper file
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2010-02-25
unc0rr
- Unbreak support for client versions prior to 0.9.13-dev
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2010-01-24
koda
sheepluva's patch to add a "follow" command to server and frontend, in order to stalk people and join them in their rooms
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2009-08-16
unc0rr
Fix my bad English
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2009-08-13
unc0rr
Show player's room status (plays/spectates)
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2009-05-27
unc0rr
- Prevent server from producing zombies
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2009-03-28
unc0rr
- Fix bug with kicking players
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2009-03-27
unc0rr
- Implement ping timeout
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2009-03-09
unc0rr
Implement kick from room
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2009-03-05
unc0rr
Implement kick from server by administrator
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2009-02-25
unc0rr
Retrieve client password from web database and ask for it
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2009-02-20
unc0rr
- Remove client teams on exit
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2009-02-20
unc0rr
Implement 'roundfinished' cmd on net server
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2009-02-18
unc0rr
New game server:
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