2015-10-27 |
unc0rr |
Also pass script information alongwith winner/achievements info, so that we could potentially have per mode ratings
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2015-08-10 |
sheepluva |
more copyright fixes
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2015-07-30 |
unc0rr |
Fixes to 10760 to reduce desyncs on checkers and better heat my room during long dark winter nights
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2015-06-04 |
unc0rr |
More ifdefs \o/ (fix build even more)
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2015-06-03 |
unc0rr |
Lazy fix for server build
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2015-01-06 |
unc0rr |
Fix handling of perlin mapgen
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2015-01-06 |
unc0rr |
- Send maze_size command in other mapgen modes too
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2015-06-04 |
unc0rr |
More ifdefs \o/ (fix build even more)
0.9.21
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2015-06-03 |
unc0rr |
Lazy fix for server build
0.9.21
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2015-01-05 |
unc0rr |
Eh, faulty check
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2015-01-04 |
unc0rr |
Include feature_size to demos for checker
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2015-01-02 |
unc0rr |
Generate config for 'world edge' and 'script param' scheme options
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2014-01-24 |
Gianfranco Costamagna |
Added copyrights to gameServer directory
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2014-06-28 |
unc0rr |
Finish implementation of ability to take control over your team after being disconnected. Completely untested.
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2014-01-24 |
unc0rr |
Must not code at late night (fix sanity check)
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2014-01-24 |
unc0rr |
- Add SCHEME which is needed in room config
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2014-01-23 |
unc0rr |
Some basic sanity tests for replay files
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2014-01-23 |
unc0rr |
Use zlibFormat
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2014-01-22 |
unc0rr |
- Implement /callvote
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2014-01-22 |
unc0rr |
More robust implementation of decompression
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2014-01-22 |
sheepluva |
actual fix
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2014-01-22 |
sheepluva |
fix server not building
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2014-01-22 |
unc0rr |
Check if frontend was too lazy to actually send drawn map data to the server
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2014-01-21 |
koda |
merge
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2014-01-21 |
unc0rr |
Fix detection of mapgen
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2014-01-20 |
unc0rr |
Implement drawnMapData function so checker could check replays with drawn maps
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2014-01-21 |
koda |
fixwhitespace and dos2unix
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2013-11-12 |
unc0rr |
Handle absence of "SCRIPT" in replay
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2013-08-18 |
unc0rr |
- Some fixes to official server build
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2013-06-29 |
unc0rr |
Fix spectator desync in rare conditions (there was team which left during its turn, and last command with timestamp from it was '+')
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2013-02-21 |
unc0rr |
Try to prevent hedgehogs number in team desync
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2013-02-20 |
unc0rr |
Fix stupid mistake which made checker desync almost always
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2013-02-14 |
unc0rr |
- Fix check for void message
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2013-02-13 |
unc0rr |
Pass hogs names and hats
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2013-02-12 |
unc0rr |
- Add forgotten ammo definitions
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2013-02-10 |
unc0rr |
Prevent 'black team color' error
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2013-02-09 |
unc0rr |
Fix the checker after some testing
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2013-02-09 |
unc0rr |
New checker of engine messages which is aware of glued together messages
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2013-02-08 |
unc0rr |
Also convert teams to complete game config.
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2013-02-07 |
unc0rr |
- Handle mapgen-specific parameters
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2013-02-06 |
unc0rr |
Converter from game parameters to engine commands, not finished yet
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2013-02-03 |
unc0rr |
Some work on loading replay and interaction with checker
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2012-10-17 |
unc0rr |
Fix most of server warnings
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2011-10-25 |
nemo |
As sheepluva pointed out, allowing this message to be legal allows naughtiness. The server usage of this message does not seem to use this check.
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2011-09-29 |
unc0rr |
Oops, fix build
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2011-09-29 |
unc0rr |
GameInfo needs room params copy
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2011-09-27 |
unc0rr |
Introduce EngineInteraction module
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