Wuzzy <Wuzzy2@mail.ru> [Thu, 13 Dec 2018 12:38:16 +0100] rev 14422
Backed out
changeset e60e2e7dd43a to restore pre-0.9.25 string changes
nemo [Wed, 12 Dec 2018 23:01:06 -0500] rev 14421
Allow scaling hand drawn maps
unc0rr [Mon, 10 Dec 2018 22:44:46 +0100] rev 14420
Move rust server into rust folder
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 21:23:52 +0100] rev 14419
Frenzy: More consistent ready time setting
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 21:16:05 +0100] rev 14418
Frenzy: Hide slot key info in Touch (there are no slot keys in Touch)
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 21:06:37 +0100] rev 14417
Remove debugging code
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 21:04:37 +0100] rev 14416
Ammo menu: Show number instead F1, etc. if slot keys differ from default or in Touch interface
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 19:20:36 +0100] rev 14415
Also play countdown warning sounds with low initial turn time
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 19:07:12 +0100] rev 14414
Skip ammo menu open animation if playing with TurnTime <= 10s
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 10:28:06 +0100] rev 14413
Shorter turn reaction delay
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 10:01:24 +0100] rev 14412
Also show SD warning 3 and 7 rounds before SD
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 09:39:34 +0100] rev 14411
Show Sudden Death warning messages only once per round
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 09:01:27 +0100] rev 14410
Tweak damage tag delay
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 08:55:45 +0100] rev 14409
Fix "first blood" taunt being repeated if same hog got hurt again
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 08:20:33 +0100] rev 14408
Properly disable SD in That Sinking Feeling
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 08:00:45 +0100] rev 14407
Fix poison damage not working in first round
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 07:59:45 +0100] rev 14406
Remove incorrectly used Delay parameter in many scripts
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 07:35:29 +0100] rev 14405
Longer delays between turns for better readability
The control was given too fast to the next hog, this made it hard to see damage and messages.
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 02:40:27 +0100] rev 14404
End turn immediately if king of own team was killed
Wuzzy <Wuzzy2@mail.ru> [Mon, 10 Dec 2018 02:30:14 +0100] rev 14403
Fix some King Mode bugs causing minions not always being properly killed
Wuzzy <Wuzzy2@mail.ru> [Sun, 09 Dec 2018 22:28:46 +0100] rev 14402
Hide most HUD elements in cinematic mode
unc0rr [Sun, 09 Dec 2018 22:19:31 +0100] rev 14401
Fix fail to parse protocol number from engine
Wuzzy <Wuzzy2@mail.ru> [Sun, 09 Dec 2018 21:13:38 +0100] rev 14400
Colorize switching arrows, pointing arrow and target cross in clan color
Wuzzy <Wuzzy2@mail.ru> [Sun, 09 Dec 2018 17:12:47 +0100] rev 14399
Lua API: SetTurnTimePaused/GetTurnTimePaused