2018-09-02 |
Wuzzy |
Highlander: Remove odd infinite girder ammo in crates
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2018-08-30 |
Wuzzy |
BRW now allows weapon scheme customization
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2018-03-12 |
Wuzzy |
Remove rubber duck from BRW, RW and most weapon schemes for now
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2018-03-09 |
Wuzzy |
Nerf minigun in Default ammo scheme
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2018-02-10 |
Wuzzy |
Remove some "invalid" crate drops from Construction Mode weapon scheme
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2018-02-10 |
Wuzzy |
Construction Mode: Now amSwitch amount can be changed in weapon scheme
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2018-01-31 |
alfadur |
Machinegun. also tweaked ignore
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2017-10-18 |
Wuzzy |
Add air mine, cleaver to Highlander ammo scheme, and remove resurrector
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2017-10-16 |
Wuzzy |
Also drop air mine and rubber duck from Construction Mode crates
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2017-05-14 |
sheepluva |
Remove IceGun from default Highlander weaponset
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2017-04-15 |
Wuzzy |
Add HedgeEditor schemes as recommended on https://hedgewars.org/HedgeEditor
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2017-04-08 |
Wuzzy |
Add ammotype amDuck for rubber duck
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2016-11-23 |
Wuzzy |
Add sine gun to Crazy weapon set
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2016-11-23 |
Wuzzy |
Set minimum ammo box content of 1 for default ammo schemes
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2016-04-13 |
Wuzzy |
Add empty weapons scheme (instead of default) when using “New” button
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2016-01-15 |
sheepluva |
documentation tweak
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2015-01-16 |
nemo |
experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
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2014-12-01 |
sheepluva |
weapon set: Shoppa Pro
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2014-11-25 |
mikade |
Add scheme and weaponset for Construction Mode.
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2014-02-04 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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2014-01-29 |
nemo |
aaaand remove switch
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2014-01-28 |
nemo |
remove a few weps I missed. forgot I'd uncommented prior to a diff I'd done earlier
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2014-01-28 |
nemo |
Make highlander configurable using weapons, commit weaponset mimicking old values
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2013-12-12 |
unc0rr |
More sane default weapons: remove rc, freezer, portals and landspray
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2013-12-12 |
nemo |
reduce # of freezers to 1
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2013-12-10 |
nemo |
match girder on this one.
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2013-12-08 |
nemo |
Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
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2013-04-13 |
mikade |
remove delays from "one of everything" weaponset
0.9.19
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2013-04-13 |
sheepluva |
remove low grav from fort mode since players might not appreciate it if they just want to play a quick regular forts match against a challenger.
0.9.19
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2013-03-05 |
nemo |
At multiple requests, change ice to be turn based. This is a more modest adjustment of existing code, that can be fairly easily flagged or reverted if desired. It also allows scripts to extend freezing, and preserves fire melting.
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2013-02-28 |
koda |
correct copyright header on files i added
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2013-02-28 |
koda |
move weapons line away from hwconsts.h so that modifying it doesn't needlessly recompile everything, introduce a way to try documenting which weapons each number represents
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