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hedgewars/uTeams.pas
Mon, 12 Sep 2011 07:38:16 +0200
sheepluva
don't load key binds for AI hedgehogs
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Fri, 09 Sep 2011 18:30:40 -0400
nemo
Remove some unused variables and options.inc which uFloat doesn't use, probably should never use, and was getting in the way of my testcase - but most importantly, remove the inline on hwSqrt which was causing very bad math on my compiler/machine. We may have to remove more inlining. A pity.
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Fri, 09 Sep 2011 22:04:40 +0400
unc0rr
Don't test for hasGone in unapproved places. Now any possibility of desync on player quit is ruled out. Not tested at all.
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Thu, 08 Sep 2011 21:18:44 -0400
nemo
There. Push this back on to unc0rr. This effect can still desync, 'cause it always could, but at least now the two are linked w/o argument I think.
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Thu, 08 Sep 2011 13:01:20 -0400
nemo
Restore hog on team gone
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Sun, 21 Aug 2011 19:29:04 -0400
nemo
Try to avoid overlapping voices for major statements (not things like byebye or oof)
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Thu, 30 Jun 2011 15:09:10 +0400
unc0rr
Tiny optimization: convert smooth wind indicator change gear into visual gear
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