Mon, 18 Nov 2013 00:44:30 +0400 |
unc0rr |
- Column for script in rooms list
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Thu, 31 Oct 2013 23:27:46 +0400 |
unc0rr |
Ensure checkers don't check same replay simultaneously
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Sun, 13 Oct 2013 21:53:42 +0400 |
unc0rr |
Send +i status of all players to logged-in users
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Fri, 11 Oct 2013 17:43:13 +0200 |
koda |
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
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Tue, 03 Sep 2013 22:35:57 +0400 |
unc0rr |
/watch works in testing environment
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Tue, 03 Sep 2013 00:05:38 +0400 |
unc0rr |
Start support of achievement replay query:
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Thu, 29 Aug 2013 12:12:19 +0400 |
unc0rr |
Fix checker ready status mess
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Thu, 29 Aug 2013 11:48:02 +0400 |
unc0rr |
Unbreak server
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Thu, 29 Aug 2013 12:01:19 +0400 |
unc0rr |
Unbreak server
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Thu, 29 Aug 2013 10:06:19 +0400 |
unc0rr |
Fix build
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Wed, 28 Aug 2013 23:44:27 +0400 |
unc0rr |
'c' flag for contributors
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Wed, 28 Aug 2013 23:11:05 +0400 |
unc0rr |
Push demo to idle checker on game finish
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Sun, 18 Aug 2013 17:29:17 +0400 |
unc0rr |
- Some fixes to official server build
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Sat, 17 Aug 2013 23:38:53 +0400 |
unc0rr |
Pass achievements info to extdbinterface
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Thu, 01 Aug 2013 23:52:54 +0400 |
unc0rr |
Fix silliness from r3f4c3fc146c2 (was I sleepy?)
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Mon, 17 Jun 2013 16:56:58 +0200 |
koda |
update with default
webgl
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Sun, 16 Jun 2013 15:45:19 +0400 |
unc0rr |
'i' flag for in-room status
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Sun, 09 Jun 2013 12:22:53 +0200 |
koda |
update with default
webgl
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Tue, 04 Jun 2013 22:28:12 +0200 |
koda |
update branch
webgl
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Thu, 06 Jun 2013 00:28:30 +0400 |
unc0rr |
- Fix issue 521 by resending FULLMAPCONFIG on game finish to those who joined mid-game. Semitested.
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Mon, 27 May 2013 23:54:52 +0400 |
unc0rr |
Fix room admin rights delegation by server admin when he isn't room admin
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Mon, 27 May 2013 23:20:39 +0400 |
unc0rr |
Remove admin rights from old admin when he delegates room ownership
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Wed, 22 May 2013 00:49:37 +0400 |
unc0rr |
'/rnd' command. Pass it a (possibly empty) list of items.
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Tue, 21 May 2013 23:48:00 +0400 |
unc0rr |
Clear nickname in case of collision so client could try again. Should help with issue 550 if not fix it.
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Mon, 13 May 2013 22:49:14 +0400 |
unc0rr |
Restore ready toggle for room admins (issue 432)
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Tue, 02 Apr 2013 21:00:57 +0200 |
koda |
update webgl branch
webgl
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Thu, 21 Feb 2013 00:15:11 +0400 |
unc0rr |
Forbit guest checkers
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Wed, 20 Feb 2013 22:54:16 +0400 |
unc0rr |
Workaround desync issue if I correctly understand its roots (barely tested)
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Mon, 18 Feb 2013 22:47:42 +0400 |
unc0rr |
Clear player's clan info on room join
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Mon, 18 Feb 2013 00:28:09 +0400 |
unc0rr |
No NFData instance for ByteString when ghc >= 7.6
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Mon, 18 Feb 2013 00:22:13 +0400 |
unc0rr |
Sort checked files into dirs
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Sat, 16 Feb 2013 23:28:16 +0400 |
unc0rr |
Some more work on checker
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Fri, 08 Feb 2013 23:38:14 +0400 |
unc0rr |
Fix official server build
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Mon, 04 Feb 2013 00:13:55 +0400 |
unc0rr |
Some work on loading replay and interaction with checker
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Sat, 02 Feb 2013 00:47:34 +0400 |
unc0rr |
Fix server crasher
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Mon, 28 Jan 2013 00:50:00 +0400 |
unc0rr |
Also rooms per version stats
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Sun, 27 Jan 2013 00:28:57 +0100 |
koda |
update branch
webgl
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Sat, 26 Jan 2013 22:59:48 +0400 |
unc0rr |
Not needed anymore
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Sat, 26 Jan 2013 22:57:03 +0400 |
unc0rr |
Don't resend "team quit" message when client closes engine, then quits room:
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Tue, 22 Jan 2013 00:24:44 +0400 |
unc0rr |
Okay, let's try not trust even room admin on this
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Sat, 19 Jan 2013 21:51:41 +0400 |
unc0rr |
- Allow server admins to use DELEGATE even when not room owner
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Sat, 19 Jan 2013 00:51:28 +0400 |
unc0rr |
Server messages localization using Qt's l10n subsystem:
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Thu, 17 Jan 2013 23:17:39 +0400 |
unc0rr |
- Pass unknown chat commands to server
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Sun, 13 Jan 2013 01:02:08 +0400 |
unc0rr |
Logon procedure for checkers, introduce invisible clients
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Sat, 12 Jan 2013 01:18:50 +0400 |
unc0rr |
- Start work on checker
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Thu, 10 Jan 2013 22:54:55 +0400 |
unc0rr |
Throw away stupid Data.Seq
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Tue, 25 Dec 2012 04:45:22 +0100 |
koda |
update branch with default
webgl
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Thu, 06 Dec 2012 00:38:12 +0400 |
unc0rr |
Command to delegate room to other player
flibqtfrontend
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Thu, 06 Dec 2012 00:24:20 +0400 |
unc0rr |
Change room name if room admin is kicked
flibqtfrontend
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Thu, 06 Dec 2012 00:08:33 +0400 |
unc0rr |
Send "ROUND_FINISHED" to room clients when server thinks so
flibqtfrontend
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Thu, 06 Dec 2012 00:04:23 +0400 |
unc0rr |
Better check for bans
flibqtfrontend
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Wed, 05 Dec 2012 23:25:11 +0400 |
unc0rr |
"Registered users only" room flag
flibqtfrontend
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Sun, 02 Dec 2012 22:14:21 +0400 |
unc0rr |
- Disable in-room bans
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Sat, 01 Dec 2012 00:44:12 +0400 |
unc0rr |
Fix warning
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Sat, 01 Dec 2012 00:37:23 +0400 |
unc0rr |
- Fix UNBAN bug
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Fri, 30 Nov 2012 18:46:25 +0400 |
unc0rr |
Case insensitive test for banned nickname
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Fri, 30 Nov 2012 18:43:43 +0400 |
unc0rr |
Implement ban by nickname
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Tue, 06 Nov 2012 00:28:47 +0400 |
unc0rr |
Oops, fix room info on room admin change
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Sun, 04 Nov 2012 21:28:03 +0400 |
unc0rr |
Better place for SendUpdateOnThisRoom
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Sat, 03 Nov 2012 23:28:42 +0400 |
unc0rr |
Send notification about 1 player in room on room creation
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Fri, 02 Nov 2012 10:17:52 +0400 |
unc0rr |
oops, fix incorrect room owner name in ROOM UPD command again
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Fri, 02 Nov 2012 10:07:30 +0400 |
unc0rr |
oops, fix incorrect room owner name in ROOM UPD command
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Fri, 02 Nov 2012 00:09:40 +0400 |
unc0rr |
Send ROOM UPD message when team is added/deleted from room, and when game starts or finishes
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Wed, 31 Oct 2012 16:52:31 +0400 |
unc0rr |
Clear in-game flag when user joins room
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Sun, 21 Oct 2012 17:00:35 +0400 |
unc0rr |
Keep room admin ready status always set
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Wed, 17 Oct 2012 23:50:28 +0400 |
unc0rr |
Fix most of server warnings
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Tue, 16 Oct 2012 00:05:58 +0400 |
unc0rr |
Don't accept ROUNDFINISHED message twice. Fixes game hangs when half of teams quit game.
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Sat, 13 Oct 2012 00:07:46 +0400 |
unc0rr |
UNBAN implementation
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Tue, 09 Oct 2012 21:08:37 +0400 |
unc0rr |
Reset nickname so it may be reused while old connection is still hanging
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Tue, 25 Sep 2012 22:45:40 +0400 |
unc0rr |
- Keep track of room name so correct name is displayed when you become room admin
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Sun, 09 Sep 2012 19:57:13 +0400 |
unc0rr |
'h' status for room admins
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Tue, 04 Sep 2012 15:18:22 +0400 |
unc0rr |
Show who is the room admin on join (no tested, also I don't like how it is done via server warnings, but it seems there's no other solution compatible with .17)
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Tue, 04 Sep 2012 12:16:36 +0400 |
unc0rr |
Unset room restrictions on player/team joins when changing room admin
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Sat, 25 Aug 2012 23:00:19 +0400 |
unc0rr |
Disable workaround, as it still makes server crash and hung clients are hidden from players anyway
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Mon, 13 Aug 2012 23:17:09 +0400 |
unc0rr |
Room bans. They're more simple, than the global ones: if you ban someone, he is banned by ip in this room for the rest of the room lifetime. Not tested.
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Wed, 08 Aug 2012 22:08:23 +0400 |
unc0rr |
Keep room till last player quits
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Sun, 05 Aug 2012 23:03:49 +0400 |
unc0rr |
Introduce 'a' and 'u' client flags to mark admins and authenticated users
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Tue, 31 Jul 2012 23:29:00 +0400 |
unc0rr |
Okay, this is workaround over ping timeouts problem on the server. Could make server crash if recieve thread wakes up after second ping timeout event.
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Sat, 07 Jul 2012 23:31:59 +0400 |
unc0rr |
- Check ready status only after deleting player's teams (should fix the bug when you're unable to start game)
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Thu, 28 Jun 2012 22:45:06 +0400 |
unc0rr |
- Try sending remove message in 'finally' as a last resort
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Sat, 26 May 2012 22:27:57 +0400 |
unc0rr |
Bring leftTeams back (with a fix) as it is apparently needed for spectators.
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Fri, 25 May 2012 00:06:42 +0400 |
unc0rr |
- Restore pre-r9257cf8e7af2 behavior
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Wed, 23 May 2012 23:30:50 +0400 |
unc0rr |
Mark team for deletion when letting others know it has left during game. Should help with quitters problem.
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Fri, 23 Mar 2012 23:03:09 +0400 |
unc0rr |
Oops
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Thu, 22 Mar 2012 22:55:38 +0400 |
unc0rr |
Add more strictness in hope it will help with space leak
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Thu, 01 Mar 2012 23:55:19 +0400 |
unc0rr |
Oh, should also check for game finish when player quits without ROUNDFINISHED message: small refactoring, not tested at all
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Thu, 01 Mar 2012 23:35:13 +0400 |
unc0rr |
Also consider game finished when the last player reports ROUNDFINISHED despite the correctness parameter.
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Wed, 29 Feb 2012 23:44:49 +0400 |
unc0rr |
Don't remove client's teams from teams list on "ROUNDFINISHED 0", just send team removal message to others.
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Thu, 23 Feb 2012 18:41:52 +0400 |
unc0rr |
Handle ROOM* commands in rooms list model
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Thu, 29 Dec 2011 23:02:40 +0300 |
unc0rr |
Send full room info on room add and update events. Less(?) traffic, but current frontend doesn't behave good with this change to server.
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Sun, 23 Oct 2011 11:37:52 +0400 |
unc0rr |
Case-insensitive comparison of nicks
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Tue, 27 Sep 2011 19:27:19 +0400 |
unc0rr |
Introduce EngineInteraction module
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Sat, 24 Sep 2011 21:14:51 +0400 |
unc0rr |
Store replays for further analysis
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Sat, 24 Sep 2011 00:00:57 +0400 |
unc0rr |
Convert boolean variable + a bunch of fields which make sense only while game is going on into Maybe + structure
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Sat, 23 Jul 2011 09:30:51 +0400 |
unc0rr |
Implement command for banning by ip and a command for bans list
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Sun, 22 May 2011 19:44:53 +0400 |
unc0rr |
60 seconds cooldown ban on kick
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Mon, 16 May 2011 22:04:59 +0400 |
unc0rr |
Don't perform RestartServer action when already did it once
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Mon, 16 May 2011 22:03:14 +0400 |
unc0rr |
Don't send stats after spawning new server
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Sun, 15 May 2011 18:16:13 +0400 |
unc0rr |
Pass correct arguments on restart
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Sun, 15 May 2011 18:10:01 +0400 |
unc0rr |
On restart command close server socket and spawn new server, keep running until last client quits
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Wed, 27 Apr 2011 11:11:45 -0400 |
nemo |
update iphone too
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Tue, 12 Apr 2011 22:31:48 +0400 |
unc0rr |
Start implementation of archivements/ratings on server side: replay saving routine
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Thu, 07 Apr 2011 21:43:43 +0400 |
unc0rr |
Fix crash in server (accessing deleted room)
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Sun, 03 Apr 2011 16:31:40 +0400 |
unc0rr |
Fix crash when old room admin becomes new room admin
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Sun, 03 Apr 2011 13:34:04 +0400 |
unc0rr |
Show only logged-in clients quit messages
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Sun, 03 Apr 2011 13:31:33 +0400 |
unc0rr |
Use readInt_
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Sat, 02 Apr 2011 20:01:20 +0400 |
unc0rr |
Some fixes. Can't reproduce ghosts now.
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Mon, 28 Mar 2011 20:30:15 +0400 |
unc0rr |
More creation of sender thread to the reciever thread
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Mon, 21 Mar 2011 21:04:20 +0300 |
EJ |
Changed the standard show function to Text.Show.ByteString, and misc.
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Sun, 13 Mar 2011 20:25:44 +0300 |
unc0rr |
Don't add ip ban with new timestamp when user gets kicked due to ban
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Sun, 13 Mar 2011 20:21:27 +0300 |
unc0rr |
Get rid of lastLogins, implement bans system
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Sun, 13 Mar 2011 15:09:29 +0300 |
unc0rr |
Oops
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Sun, 13 Mar 2011 15:09:04 +0300 |
unc0rr |
Implement Store truncating, so the memory even gets freed sometimes
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Fri, 11 Mar 2011 22:22:28 +0300 |
unc0rr |
- Fix a problem with ghost teams (missing 'not')
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Thu, 10 Mar 2011 22:28:40 +0300 |
unc0rr |
Send QUIT on exception too. This leads to double QUIT for a usual disconnection, yet is safe. Should fix crashes.
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Tue, 08 Mar 2011 21:27:44 +0300 |
unc0rr |
Fix check for duplicated nickname
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Sun, 06 Mar 2011 21:54:37 +0300 |
unc0rr |
- Write server config into .ini file on change
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Thu, 03 Mar 2011 22:15:13 +0300 |
unc0rr |
Use Data.TConfig to read and store server config in hedgewars.ini (a little bit of hate to the author for not exporting Conf type)
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Mon, 28 Feb 2011 22:04:10 +0300 |
unc0rr |
Add server version (which is separate from protocol version) and a check in frontend for a new enough server (currently only qWarning)
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Sun, 27 Feb 2011 20:15:09 +0300 |
unc0rr |
Start new server on RestartException
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