Sat, 30 Nov 2013 11:14:32 +0100 fixing position of spawning sparkles of target gears by applying a filthy workaround for a filthy bug in the filthy filthy doStepCase handler.
sheepluva [Sat, 30 Nov 2013 11:14:32 +0100] rev 9724
fixing position of spawning sparkles of target gears by applying a filthy workaround for a filthy bug in the filthy filthy doStepCase handler. please read issue #721 ps: filthy.
Fri, 29 Nov 2013 18:46:32 +0100 whip: visual enhancements (hat'n'dust) as suggested by nemo
sheepluva [Fri, 29 Nov 2013 18:46:32 +0100] rev 9723
whip: visual enhancements (hat'n'dust) as suggested by nemo
Fri, 29 Nov 2013 15:53:46 +0400 Quick and simple dynamite AI without precalculated retreat and without accurate dynamite physics model (no bounce). Still does pretty well, using it mostly off cliffs.
unc0rr [Fri, 29 Nov 2013 15:53:46 +0400] rev 9722
Quick and simple dynamite AI without precalculated retreat and without accurate dynamite physics model (no bounce). Still does pretty well, using it mostly off cliffs.
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