Mon, 07 Oct 2019 14:18:31 +0200 |
Wuzzy |
Make sure AI doesn't skip after collecting ammo. Fixes bug 796
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Mon, 26 Aug 2019 23:17:17 +0300 |
alfadur |
add permenent digest logging
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Wed, 31 Jul 2019 23:14:27 +0200 |
sheepluva |
merge 1.0.0 beta 1 into ui-scaling branch
ui-scaling
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Thu, 11 Jul 2019 00:45:49 +0200 |
Wuzzy |
Bounce world edge: Fix buggy gear behaviour if gear spawned inside bounce edge area
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Sat, 29 Jun 2019 20:41:14 +0200 |
Wuzzy |
Render contour of air mines when in highly opaque water
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Mon, 17 Jun 2019 21:43:05 +0200 |
Wuzzy |
Lua: Fix incorrect values for capcolDefault, capcolSetting
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Sat, 15 Jun 2019 19:44:52 +0200 |
Wuzzy |
Refactor uLand.pas a bit and add constant for border width
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Sun, 02 Jun 2019 17:34:47 +0200 |
Wuzzy |
Move resurrector and seduction distance to uConsts
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Tue, 21 May 2019 23:04:50 +0300 |
alfadur |
add rope layers
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Fri, 17 May 2019 22:57:22 +0200 |
Wuzzy |
Show icon above hedgehog for most ammos without hand image
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Wed, 15 May 2019 03:56:00 +0200 |
Wuzzy |
Use HaltFatalError for all VideoRec failures
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Tue, 07 May 2019 14:17:09 +0200 |
Wuzzy |
Precise + camera movement keys = move camera at slower
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Mon, 01 Apr 2019 22:07:42 +0200 |
Wuzzy |
Invert colors if clan color is very dark
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Tue, 05 Feb 2019 02:13:04 +0100 |
Wuzzy |
Add setting to set default/initial zoom
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Thu, 03 Jan 2019 19:46:48 +0100 |
Wuzzy |
Fix bee targeting fail across wrap world edge
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