share/hedgewars/Data/Scripts/Multiplayer/Capture_the_Flag.lua
Fri, 25 Nov 2016 13:38:24 +0100 Wuzzy Disable SD for a couple of scripts and mission maps
Wed, 13 Apr 2016 04:51:17 +0200 Wuzzy CTF: Play sound when capturing flag
Wed, 13 Apr 2016 04:48:26 +0200 Wuzzy CTF: Allow to set capture limit with script param
Wed, 13 Apr 2016 04:33:13 +0200 Wuzzy CTF: Clean up mission panel
Thu, 17 Nov 2016 14:05:12 +0100 Wuzzy Capture The Flag: Fix flag of first team spawning at second hog (issue #9)
Tue, 15 Nov 2016 01:25:37 +0100 Wuzzy Remove old Fort Mode from frontend
Tue, 21 Jan 2014 18:02:37 +0100 sheepluva use new API for changing GameFlags
Sat, 17 Nov 2012 00:41:30 +0400 unc0rr We need custom script loading function in lua now physfslayer
Sat, 27 Oct 2012 11:33:38 -0400 nemo Issue #443 - change in syntax for effects
Fri, 09 Sep 2011 15:52:59 +0200 sheepluva we don't need trailing whitespaces... I guess :P
Fri, 09 Sep 2011 03:21:16 +0200 mikade Allow limited form of SuddenDeath (WaterRise = 0) in both CTF modes
Fri, 09 Sep 2011 03:00:03 +0200 mikade Add support for more players.
Tue, 21 Jun 2011 20:49:47 +0200 mikade PianoStrike exploit fix for Capture The Flag.
Fri, 24 Dec 2010 00:53:50 -0500 mikade+nemo Add a bunch of lua from mikade, update translation files
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