Fri, 25 Nov 2016 13:38:24 +0100 |
Wuzzy |
Disable SD for a couple of scripts and mission maps
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Wed, 13 Apr 2016 04:51:17 +0200 |
Wuzzy |
CTF: Play sound when capturing flag
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Wed, 13 Apr 2016 04:48:26 +0200 |
Wuzzy |
CTF: Allow to set capture limit with script param
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Wed, 13 Apr 2016 04:33:13 +0200 |
Wuzzy |
CTF: Clean up mission panel
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Thu, 17 Nov 2016 14:05:12 +0100 |
Wuzzy |
Capture The Flag: Fix flag of first team spawning at second hog (issue #9)
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Tue, 15 Nov 2016 01:25:37 +0100 |
Wuzzy |
Remove old Fort Mode from frontend
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Tue, 21 Jan 2014 18:02:37 +0100 |
sheepluva |
use new API for changing GameFlags
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Sat, 17 Nov 2012 00:41:30 +0400 |
unc0rr |
We need custom script loading function in lua now
physfslayer
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Sat, 27 Oct 2012 11:33:38 -0400 |
nemo |
Issue #443 - change in syntax for effects
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Fri, 09 Sep 2011 15:52:59 +0200 |
sheepluva |
we don't need trailing whitespaces... I guess :P
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Fri, 09 Sep 2011 03:21:16 +0200 |
mikade |
Allow limited form of SuddenDeath (WaterRise = 0) in both CTF modes
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Fri, 09 Sep 2011 03:00:03 +0200 |
mikade |
Add support for more players.
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Tue, 21 Jun 2011 20:49:47 +0200 |
mikade |
PianoStrike exploit fix for Capture The Flag.
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Fri, 24 Dec 2010 00:53:50 -0500 |
mikade+nemo |
Add a bunch of lua from mikade, update translation files
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