hedgewars/CCHandlers.inc
Sun, 14 Feb 2010 21:57:47 +0000 nemo Need this too to set it to last hog for current switch alg
Fri, 12 Feb 2010 16:39:22 +0000 smxx Engine:
Wed, 10 Feb 2010 00:55:40 +0000 smxx Engine:
Thu, 04 Feb 2010 20:45:03 +0000 smxx Server:
Mon, 01 Feb 2010 21:26:15 +0000 koda new graphics from Tiy and frontend is loaded in landscape mode
Sun, 31 Jan 2010 16:20:53 +0000 nemo Update translation files, add "King Mode"
Sat, 30 Jan 2010 01:46:23 +0000 koda redo LANDSCAPE MODE in a saner way with lots of fps
Tue, 26 Jan 2010 21:55:51 +0000 koda complete the replacement of init/free wrappers for every unit
Sun, 24 Jan 2010 19:52:30 +0000 koda update iphone frontend to the new (silly) sdl api, code cleanups for other sections
Sat, 16 Jan 2010 06:48:56 +0000 koda code cleanup and opengles optimizations
Thu, 14 Jan 2010 16:46:50 +0000 koda makes freepascal code compatible with OBJFPC mode
Sun, 03 Jan 2010 15:40:41 +0000 koda smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
Sat, 28 Nov 2009 15:22:28 +0000 unc0rr Fix bug with cursor coordinates sent via net (or demo/save file)
Thu, 26 Nov 2009 16:51:03 +0000 unc0rr A message to help debug
Sat, 21 Nov 2009 17:24:44 +0000 unc0rr Teams in one clan have common ammo
Fri, 20 Nov 2009 23:40:24 +0000 koda trailing mods from previous commit
Fri, 20 Nov 2009 14:56:43 +0000 koda universal application setup
Sun, 15 Nov 2009 22:26:42 +0000 koda Color Fix in PPC + files fallbacks
Fri, 13 Nov 2009 23:04:23 +0000 koda JS patch to (really) activate Vsync
Fri, 13 Nov 2009 20:33:31 +0000 koda add option for vsync -- good results on mac and linux, should be harmless on others (please test)
Mon, 09 Nov 2009 20:29:21 +0000 unc0rr - Formatting changes
Thu, 29 Oct 2009 17:51:54 +0000 koda fix missing land on ppc
Sat, 24 Oct 2009 13:50:31 +0000 koda more updates on touch input/control
Thu, 22 Oct 2009 21:03:38 +0000 koda code cleanup for Surface2Tex (we don't have 3 bytes surfaces any more)
Thu, 22 Oct 2009 18:59:35 +0000 koda update color management for new sdl_image on mac
Tue, 20 Oct 2009 21:23:22 +0000 nemo Remove unneeded var from Smaxx' tag changes
Tue, 20 Oct 2009 21:20:47 +0000 nemo Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
Mon, 12 Oct 2009 16:44:30 +0000 unc0rr Huge Smaxx patch with some fixes by me:
Wed, 07 Oct 2009 14:37:42 +0000 unc0rr - Fix mouse cursor bugs in net game (still has a bug near water)
Tue, 06 Oct 2009 16:30:08 +0000 koda cmake optimizations and simplification
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