hedgewars/GSHandlers.inc
2008-08-13 unc0rr Some adjusting... it still doesn't solve problem fully
2008-08-13 unc0rr One more consts adjusting to solve rope stucking problem
2008-08-12 unc0rr Fix pickhammer and kamikaze
2008-08-07 unc0rr - Fix grenade sound
2008-07-30 unc0rr Last try to get rope not to get stuck in the ground
2008-07-28 unc0rr - Fix warnings
2008-07-27 unc0rr - Fix problem when clouds number is 0
2008-07-27 unc0rr - Airplane is higher
2008-07-27 unc0rr Play Ow1.ogg and Ow4.ogg when hedgehog falls
2008-07-27 unc0rr Add ability to resize engine's window
2008-07-27 unc0rr Play sound before cake explodes
2008-07-27 unc0rr Finish cake implementation
2008-07-27 unc0rr - Cake sits down before exploding
2008-07-27 unc0rr Animate falling and waking up cake
2008-07-27 unc0rr - Animate cake walking
2008-07-25 unc0rr Show cake rotated correct angle
2008-07-25 unc0rr Cake explodes on /attack
2008-07-25 unc0rr First implementation of the Cake weapon
2008-07-25 unc0rr Stubs for spider weapon
2008-07-07 unc0rr Update copyright headers a bit
2008-07-04 unc0rr Update explosion graphics
2008-07-04 unc0rr Better ?? implementation of explosion
2008-07-04 unc0rr Testing explosion particles implementation
2008-06-23 unc0rr Make engine compilable without debugging on
2008-06-18 unc0rr - Fix firepunch sprite direction when use in high jump
2008-06-11 unc0rr Use Kamikaze sound
2008-06-11 unc0rr Use kamiakze sprite
2008-06-09 unc0rr Kamikaze weapon
2008-06-09 unc0rr Don't push attacking hedgehog when using whip or baseball
2008-06-09 unc0rr Fix firepunch direction when attacking from high jump
2008-06-06 unc0rr Prevent wrong aim direction when using rope after high jump
2008-05-29 unc0rr Fix mortar clusters spread direction
2008-05-24 unc0rr - Start chat implementation: chat strings are on the screen
2008-05-17 unc0rr Better rope
2008-05-14 unc0rr Fix some bugs with dropping from parachute
2008-05-12 unc0rr - Continue preparation for implementing attack from rope and parachute
2008-05-12 unc0rr Some preparation work for attacking from rope, parachute and etc.
2008-05-10 unc0rr Implement whip weapon
2008-05-10 unc0rr Initial implementation of mortar
2008-05-08 unc0rr It looks like fix for cluster bomb issue...
2008-05-08 unc0rr - Some changes in clusters initialization
2008-05-08 unc0rr Now really fix issue with mines on top of cases
2008-05-08 unc0rr Fix mines on top of the case issue also
2008-05-08 unc0rr Fix collecting cases after teleportation
2008-05-08 unc0rr Fix issue with hedgehog on top of the hedgehog with pickhammer
2008-04-27 unc0rr Update copyright info in source files headers
2008-04-26 unc0rr Desert Eagle and Shotgun shot animations
2008-04-21 unc0rr Animate baseball bat attack
2008-04-20 unc0rr Teleport animation
2008-04-13 unc0rr Add sprite for pickhammer
2008-03-23 unc0rr Fix fall without damage trick, which could be performed with not attached rope
2008-03-23 unc0rr Fix bug allowing to make stacks of hedgehogs with teleport
2008-03-21 unc0rr Fix accessing to freed memory
2008-03-14 unc0rr Fix potentional syncronizing bug
2008-03-09 unc0rr Fix hedgehogs switching hang
2008-03-07 unc0rr - Use cloud as 'visual gear'
2008-03-07 unc0rr - 'Incoming!' shout when the plane appears
2008-03-07 unc0rr Fix teleportation bug spotted by Tiyuri
2008-02-24 unc0rr - More accurate rope collision detection
2008-01-28 unc0rr Convert the rest of rotated sprites to be rotated by OpenGL
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