hedgewars/uAI.pas
2007-09-21 unc0rr Add CurrentHedgehog variable which simplifies code
2007-09-18 unc0rr Fix THandle -> TThreadID
2007-07-08 unc0rr - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
2007-07-02 unc0rr Fix some warnings
2007-07-01 unc0rr Fix AI jumping to wrong direction on the turn start
2007-07-01 unc0rr - Better randomness of placing hedgehogs on the land
2007-06-17 unc0rr - Get rid of ammoProp_AttackInFall and gstFalling
2007-05-26 unc0rr Tags with current damage
2007-05-07 unc0rr Bots know shotgun behavior better
2007-05-06 unc0rr Now really fix compilation
2007-05-06 unc0rr Fix compilation on 64bit arch
2007-05-05 unc0rr - A good implementation of shotgun
2007-03-19 unc0rr Use freepascal's routines to manipulate threads
2007-03-17 unc0rr - Get rid of operator := to have GPC support
2007-02-14 unc0rr Now really proper fix
2007-02-14 unc0rr - Fix bad fix from previous revision .)
2007-02-13 unc0rr Fix hedgehog stopping after picking up bonus box
2007-02-13 unc0rr Fix bugs:
2007-02-11 unc0rr Many small improvements
2007-02-11 unc0rr AI thinks in separate thread
2007-02-10 unc0rr - Better AI thinking behavior
2007-02-05 unc0rr Update copyright information
2007-01-28 unc0rr AI works properly
2007-01-27 unc0rr integer -> LongInt
2007-01-27 unc0rr - Repair bots: they can walk and use bazooka, possible cannot jump (why?)
2007-01-26 unc0rr AI compiles, but doesn't work
2007-01-21 unc0rr Fixed-point arithmetics in engine.
2006-12-10 unc0rr - Implement ammo cases
2006-11-19 unc0rr Fix weird bots behavior on low fps
2006-10-12 unc0rr - Many small fixes
2006-10-11 unc0rr Fixed weird bots behavior
2006-10-10 unc0rr Fix bots regressions
2006-10-08 unc0rr Bots are in the same thread as game. Fixes FreePascal issues.
2006-10-05 unc0rr Relicense to GPL
2006-09-15 unc0rr - Fix AI not to damage self hedgehogs
2006-09-13 unc0rr - Fix 'new team' regression
2006-09-11 unc0rr - Many fixes to AI
2006-09-03 unc0rr Fixed AI bug, introduced by previous changes
2006-09-03 unc0rr Implement bot levels
2006-08-16 unc0rr - 'net nickname' and 'server address' options are on PageNet
2006-08-05 unc0rr - Fixed compilation
2006-07-24 unc0rr - First hedgehog in team has first turn in team
2006-07-23 unc0rr - New fort
2006-07-20 unc0rr - Fixed bug with hedgehog under water using rope
2006-07-11 unc0rr - New First Aid powerup
2006-07-08 unc0rr - Unicode support for team and hedgehogs names
2006-06-28 unc0rr - Changed falling damage scoring
2006-06-23 unc0rr - Many AI improvements
2006-06-20 unc0rr Many AI improvements, bots do think in separate thread
2006-06-14 unc0rr - Start AI rewrite
2006-01-19 unc0rr - Fixed bubble theme object
2006-01-15 unc0rr - Get rid of hwserv and runhelper
2006-01-12 unc0rr - New /skip command
2005-09-12 unc0rr minor code review
2005-08-23 unc0rr - set svn:eol-style to native
2005-08-22 unc0rr Add current sources.
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