2017-09-30 |
sheepluva |
fix some fpc hints
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2017-09-01 |
nemo |
remove the collision addition for hogs again.
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2017-08-09 |
nemo |
Add checkins so that spawning on top of things is possible too
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2017-04-25 |
Wuzzy |
Fix sndBoring being played when force-ending turn due to victory
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2017-04-22 |
Wuzzy |
Fix sniper rifle disabling laser sight utility after shooting
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2017-04-10 |
Wuzzy |
Render gear timers in front of water
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2017-04-08 |
Wuzzy |
Add gear gtDuck: rubber duck
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2017-04-07 |
Wuzzy |
Harden the countdown sound check
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2016-05-01 |
Wuzzy |
Enable timer warning sounds in hog placement phase
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2016-04-30 |
Wuzzy |
Fix sniper rifle making timer gray all the time
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2016-04-30 |
Wuzzy |
Make timer gray while the time is not running or while it is paused
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2016-04-30 |
Wuzzy |
Add ammoprop for blowtorch and pickhammer for not stopping timer in inf attack
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2016-11-19 |
Wuzzy |
Play countdown sounds for 4-1 remaining seconds and “boring” voice on timeout
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2016-11-16 |
sheepluva |
reenable divided-mode spawning hack^Wtweak, that was accidently removed in 34ede05e4d4f
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2016-11-16 |
nemo |
Make sd-tint a theme variable so cophernue can tweak his sky tinting
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2016-11-15 |
Wuzzy |
Show symbols at bottom right while extra damage / low grav. are active
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2016-11-15 |
Wuzzy |
Remove old Fort Mode from frontend
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2016-10-03 |
nemo |
Make frozen hogs poison immune
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2016-05-06 |
sheepluva |
<unC0Rr> might be somewhere width used instead of rightx
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2016-04-27 |
sheepluva |
make hog fallback (flower-in-hole) positioning respect limits (e.g. used by gfDivideTeams)
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2016-04-27 |
sheepluva |
fix incorrect debug message
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2016-04-26 |
sheepluva |
create forts in random order
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2016-04-26 |
sheepluva |
Fort Mode: allow more than 2 clans
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2016-04-26 |
sheepluva |
cleaning up team divide mode code from last night a little
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2016-04-26 |
sheepluva |
divided teams: better horizontal clan distribution
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2016-04-25 |
sheepluva |
"divided teams" modifier will now work with more than 2 teams!
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2016-01-31 |
unc0rr |
Bye-bye TryDo
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2016-01-12 |
sheepluva |
pas2c still does (not like) this
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2015-12-31 |
nemo |
Tweak the hole carving to become less agressive about spacing if random points keep failing.
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2015-12-31 |
nemo |
Force locations for hogs if even TryHard fails on initial spawn.
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2015-12-30 |
nemo |
call this faller scrambling less often.
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2015-10-10 |
sheepluva |
Lua-API: onSuddenDeath hook
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2015-08-10 |
sheepluva |
more copyright fixes
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2015-07-19 |
sheepluva |
add some chat message colors
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2015-07-13 |
sheepluva |
just ignore gfDivideTeams if more/less than 2 teams. instead of quitting with fatal error
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2015-03-22 |
sheepluva |
make using hog speech a bit more comfortable
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2015-02-17 |
nemo |
avoid airmines too when spawning
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2015-02-14 |
nemo |
Fix bug, undo debug level in server, set air mine number to something non-debug
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2015-02-14 |
nemo |
Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
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2015-01-16 |
nemo |
experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
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2014-12-08 |
nemo |
Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
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2014-11-17 |
sheepluva |
some whitespace fixes
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2014-11-16 |
sheepluva |
fix health crate collision
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2014-11-14 |
unC0Rr |
Fix warnings given by 32-bit fpc
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2014-11-11 |
unc0rr |
Fix some stuff from coverity
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2014-08-24 |
unc0rr |
Better diagnostics in log, even though it shouldn't matter anymore
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2014-06-03 |
nemo |
theme configurable sudden death music. untested
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2014-05-06 |
unc0rr |
- Increase limits on number of mines and explosives in game scheme
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2014-02-08 |
unc0rr |
Even more explicit type conversions and other stuff to help pas2c use ansistrings
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2014-02-06 |
sheepluva |
rolling back my PChar stuff, because unC0Rr improves string handling pas2c instead <3
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2014-02-04 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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2014-02-04 |
sheepluva |
fixing the remaining PChar issues pas2c ran into to this point, now it stops because of being unable to deal with "set of char"
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2014-01-26 |
unc0rr |
Some love to pas2c
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2014-01-21 |
koda |
partial merge of the webgl branch
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2014-01-18 |
nemo |
Make poison damage possibly variable (might as well since effects is a count). Scripts might find it handy.
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2014-01-17 |
sheepluva |
update copyright to 2014
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2014-01-07 |
unc0rr |
Fix two desync causes
webgl
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2014-01-05 |
unc0rr |
- Fix build via pas2c
webgl
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2014-01-07 |
nemo |
pick random x/y prior to addgear (as generic faller does) to avoid random numbers picked out of order
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2014-01-04 |
unc0rr |
merge default
webgl
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