Fri, 26 Oct 2018 19:53:07 +0200 |
unc0rr |
Fix lack of message and segfault when number texture creation fails
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Fri, 26 Oct 2018 14:59:08 +0200 |
Wuzzy |
Allow to escape | and : character in engine translation files
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Fri, 26 Oct 2018 06:15:57 +0200 |
Wuzzy |
Engine translation: With '::' can now suppress colons for highlighting
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Thu, 25 Oct 2018 11:37:11 +0200 |
Wuzzy |
Add CJK font support for sidAmmoCount
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Tue, 09 Oct 2018 12:54:40 -0400 |
nemo |
drop the error checked StrToInt as non-critical - pas2c did not implement it.
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Tue, 09 Oct 2018 09:02:39 -0400 |
nemo |
make explicit for pas2c some string casts that fpc was probably doing automatically
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Thu, 04 Oct 2018 19:04:27 +0200 |
Wuzzy |
Change syntax for Format/FormatA, remove array in function to be friendlier to Pas2C
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Tue, 02 Oct 2018 21:51:27 +0200 |
Wuzzy |
Rewrite StrToInt code in uStore; get rid of "try" and "except" keywords
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Wed, 08 Aug 2018 14:38:54 +0200 |
Wuzzy |
Refactor text color variable names, export 2 color values to Lua
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Wed, 08 Aug 2018 13:14:42 +0200 |
Wuzzy |
Make ammo count in ammo menu translatable, and replace “x” with “×”
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Wed, 01 Aug 2018 21:30:33 +0200 |
Wuzzy |
Load default clan colors from settings file
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Sat, 28 Jul 2018 12:58:12 -0400 |
nemo |
merge of 0.9.24 - hopefully correctly this time
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Tue, 24 Jul 2018 20:15:32 +0200 |
Wuzzy |
Fix teleport tooltip claiming it doesn't end turn in hog placing phase with inf. attack
0.9.24
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Wed, 18 Jul 2018 01:35:59 +0200 |
Wuzzy |
Switch from http:// to https:// URLs where possible
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Tue, 17 Jul 2018 19:44:29 +0200 |
Wuzzy |
Clarify the wording of a few checkFails messages
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Mon, 16 Jul 2018 19:15:22 +0200 |
Wuzzy |
Always use SDL_Map(A)RGB in SDL_FillRect for color
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Thu, 12 Jul 2018 14:41:24 +0200 |
Wuzzy |
Send proper failure error message when image loading has failed
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Sun, 08 Jul 2018 00:16:33 +0200 |
Wuzzy |
Fix teleport tooltip claiming it doesn't end turn, while in in hog placing phase with inf. attack
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Tue, 15 May 2018 16:55:37 +0200 |
sheepluva |
WIP: allow changing chat size
ui-scaling
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Thu, 03 May 2018 21:40:13 +0200 |
Wuzzy |
Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
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Tue, 24 Apr 2018 20:30:15 +0200 |
Wuzzy |
Change KeyBindToName to shortstring
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Wed, 11 Apr 2018 17:59:59 -0400 |
nemo |
merge with 0.9.23, pulling in unc0rr's desync fix
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Sat, 17 Mar 2018 17:47:42 +0100 |
Wuzzy |
Show sidNoEndTurn text for most weapons when in inf attack mode
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Tue, 06 Mar 2018 15:21:36 -0500 |
nemo |
the clipping was just due to remote abuse anyway - this addresses a couple of the concerns from the bug
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Wed, 21 Feb 2018 03:03:16 +0100 |
Wuzzy |
Fix quit menu showing incorrect key when using non-default bindings
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Fri, 16 Feb 2018 13:57:48 +0100 |
Wuzzy |
Add SetTeamLabel to Lua API, can set arbitrary string as team label
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Thu, 08 Feb 2018 07:09:39 +0100 |
Wuzzy |
Fix timebox being usable in SD w/ damage=0
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Wed, 17 Jan 2018 00:59:39 +0100 |
unc0rr |
Add assert on LoadingText texture value
0.9.23
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Fri, 05 Jan 2018 21:43:33 +0100 |
unc0rr |
Comment out functions that don't need to be called for engine in frontend window
qmlfrontend
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Tue, 02 Jan 2018 23:45:18 +0100 |
unc0rr |
Break engine completely and make it render in frontend window (no actual rendering yet, just white screen)
qmlfrontend
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