Sun, 07 Nov 2010 12:37:29 -0500 | nemo | fix stray offset in resurrector, make resurrector use time | file | diff | annotate |
Sun, 07 Nov 2010 20:36:16 +0300 | unc0rr | Fix rev dec8aafc6414 (not tested) | file | diff | annotate |
Sun, 07 Nov 2010 19:24:37 +0300 | Henek | renaming gtAmmo_Bomb and gtAmmo_Grenade | file | diff | annotate |
Sun, 07 Nov 2010 17:01:48 +0300 | unc0rr | Don't call getrandom() from parameters to a function. The order of calls is undefined, so desyncs are probable. | file | diff | annotate |
Sat, 06 Nov 2010 22:03:12 -0400 | nemo | Prevent escape | file | diff | annotate |
Sat, 06 Nov 2010 17:56:24 -0400 | henek | 2 more variables to control water rise and health loss during sudden death. | file | diff | annotate |
Fri, 05 Nov 2010 17:27:14 -0400 | nemo | This should make bee and other targetted things behave more reliably in infinite attack mode. Blocks switching of weps if a target point is active. | file | diff | annotate |