hedgewars/PascalExports.pas
Sun, 05 Dec 2010 00:05:21 +0100 koda write some version information inside the application
Sat, 04 Dec 2010 08:52:57 +0100 koda more retina support and multitasking support
Wed, 01 Dec 2010 00:58:03 +0100 koda un-break build (wrong merge in uConsole) and update project file with the new sources
Mon, 27 Dec 2010 23:57:44 +0100 koda add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time experimental3D
Sun, 07 Nov 2010 19:00:41 +0100 koda remove last warnings from xcodeproj
Sat, 06 Nov 2010 19:40:49 +0100 koda perform an additional check on gamestart
Thu, 21 Oct 2010 23:11:49 +0200 koda add a default description to the new ammomenu Hedgewars-iOS-1.1
Sun, 17 Oct 2010 17:47:07 +0200 koda add name, caption and description to the new ammomenu
Wed, 13 Oct 2010 00:57:20 +0200 koda i fix up the new ammo menu finally
Mon, 11 Oct 2010 03:28:15 +0200 koda moved some utilities to a separate column with round buttons
Sun, 10 Oct 2010 22:32:01 +0200 koda some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
Sun, 10 Oct 2010 02:06:42 +0200 koda some optimizations to drawing and fetching data of new ammomenu
Sat, 09 Oct 2010 05:57:46 +0200 koda polishing the cocoa ammomenu a little, still requires work
Thu, 07 Oct 2010 02:03:01 +0200 koda move all mobile-related functions in their own module, provides a structure for future mobile ports
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