Fri, 07 Oct 2011 14:17:07 +0200 | Xeli | Close a game without leaking memory. It should be noted that sending an SDL Quit event leaks memory | file | diff | annotate |
Sun, 25 Sep 2011 18:24:01 +0200 | Xeli | merge | file | diff | annotate |
Tue, 20 Sep 2011 23:43:52 +0200 | koda | let's use the built in events, shall we | file | diff | annotate |