2017-09-30 |
sheepluva |
fix some fpc hints
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2016-05-17 |
unc0rr |
Merge default
qmlfrontend
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2016-05-15 |
sheepluva |
drop SysUtils inclusion from 5 files where it is not needed anymore
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2015-11-16 |
unc0rr |
Merge default (add a bunch of FIXMEs)
qmlfrontend
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2015-11-11 |
sheepluva |
add pchar casts to make pas2c happy
sdl2transition
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2015-11-10 |
sheepluva |
merge default
sdl2transition
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2015-11-10 |
sheepluva |
drop support for SDL 1.2
sdl2transition
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2015-09-03 |
unc0rr |
Merge default
qmlfrontend
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2015-08-10 |
sheepluva |
more copyright fixes
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2015-08-08 |
sheepluva |
comment tweaks
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2015-01-03 |
unc0rr |
merge default
qmlfrontend
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2014-12-17 |
sheepluva |
revert last commit
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2014-12-17 |
sheepluva |
don't save alpha channel to screenshots when not needed
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2014-12-11 |
nemo |
fix copypasta
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2014-12-07 |
nemo |
Add that "make screenshots of Land/LandPixels" thing for map creators
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2014-09-27 |
unc0rr |
- Get rid of engine's PathPrefix and UserPathPrefix
qmlfrontend
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2014-02-23 |
nemo |
Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
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2014-02-09 |
unc0rr |
It compiles \o/
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2014-02-08 |
unc0rr |
Even more explicit type conversions and other stuff to help pas2c use ansistrings
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2014-02-04 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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2014-01-21 |
koda |
partial merge of the webgl branch
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2014-01-17 |
sheepluva |
update copyright to 2014
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2014-01-05 |
unc0rr |
- Don't define NOCONSOLE
webgl
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2013-10-11 |
koda |
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
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2013-07-06 |
koda |
use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
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2013-07-02 |
koda |
engine uses final (?) SDL 2 APIs, new events and types added. Touch input broke by the way, and system events should be handled differently
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2013-06-04 |
koda |
update branch
webgl
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2013-05-29 |
unc0rr |
bump copyright year for Andrey entries
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2013-04-05 |
koda |
use SDL_Threads everywhere
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2012-11-11 |
koda |
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
webgl
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2012-10-28 |
koda |
* fix initialisation, preload values and then read args
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2012-10-23 |
unc0rr |
Get rid of C-style operators
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2012-07-07 |
Stepan777 |
fix alpha channel in image rescaling
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2012-06-26 |
Stepan777 |
Here they come - thumbnails.
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2012-05-10 |
koda |
minor changes for warnings and a variables scope
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2012-05-10 |
unc0rr |
Some work to make more units compile after conversion to c
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2012-05-02 |
koda |
marked a couple of functions as inline
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2012-05-02 |
koda |
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
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2012-04-28 |
sheepluva |
license header year range adjustments
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2012-04-12 |
koda |
disable png screenshots on mobile for now
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2012-04-12 |
Stepan777 |
png screenshots
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2012-04-05 |
unc0rr |
Make function more pascal-ish
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2012-04-02 |
unc0rr |
Finally fix the bug with pointer declarations polluting namespace with bad records
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2012-02-17 |
koda |
the most important commit of the year
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2012-02-17 |
koda |
refactored a few types involved in the touch interface and corrected a few invisible mistakes
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2011-11-03 |
koda |
make screenshots with 32bits of depths, so that they are more opengles friendly
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2011-09-15 |
sheepluva |
screenshots: display a msg on failure and log causative error
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2011-09-15 |
sheepluva |
based on the fact that the crash never seemed to have happened with default screen resolutions and also inspired by the only other getmem usage in the code I came up with this simple solution which seems to work just fine.
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2011-09-15 |
sheepluva |
cleaned up the screenshot procedure a little.
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2011-06-13 |
nemo |
Bit more reusability
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2011-03-26 |
koda |
fix a couple of loose ends
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2011-03-25 |
nemo |
unbreak SDL 1.2 build. Koda needs to look at this
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2011-03-24 |
koda |
this brings compatibility up with SDL HEAD (5504), but maybe breaks compatibility with sdl 1.2 so please test! still has problems with keyboard input and rendered ttf textures
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2011-03-13 |
koda |
update some sdl-1.3 bindings (working up to rev 5296)
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2011-03-01 |
koda |
Happy 2011 :)
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2011-01-04 |
koda |
merge with HEAD after 0.9.15 release, move consts and vars in their proper files
experimental3D
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2010-12-20 |
nemo |
Snowball weapon
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2010-11-22 |
unc0rr |
uCommandHandlers
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2010-11-18 |
unC0Rr |
Haven't found a better place than uIO for OutError
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2010-11-18 |
unC0Rr |
Move SendStats to uIO
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