2012-04-21 |
Xeli |
- Added support for keyboards on android
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2012-04-14 |
unc0rr |
Improve rendering of function types, ranges, and more
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2012-04-11 |
unc0rr |
Simplify converter's life
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2012-02-17 |
koda |
the most important commit of the year
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2012-02-16 |
koda |
carried out some cosmetic TODOs in uTouch
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2012-02-10 |
unc0rr |
Workaround pointers to not yet defined types
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2012-01-17 |
lovelacer |
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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2012-01-06 |
koda |
fix a couple of loose ends: sdl_mixer is informed of that OGG is provided by Tremor with its own macro, there is no more a segfault on Tremor cleanup, added new event type and timestamp entry for SDL, removed spurious characters from the japanese translation, uSound errors now are output with SDLTry, uSound doesn't need sound preloading any more
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2011-11-24 |
koda |
GSoC 2011: Android port - merged mainstream
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2011-11-13 |
koda |
modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
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2011-11-12 |
koda |
slight cleanup, fix compiling with sdl-1.2
hedgeroid
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2011-11-12 |
Xeli |
and now it even works for sdl12 \o/
hedgeroid
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2011-11-12 |
Xeli |
use the new SDL_CreateThread call
hedgeroid
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2011-11-12 |
Xeli |
merge
hedgeroid
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2011-11-12 |
Xeli |
merge fix
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2011-11-12 |
nemo |
Eh. n/m. Even when I did 1 shl, didn't seem right, and anyway, it isn't much of a mask if there are 16 categories and we use 10, of which those are the most common.
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2011-11-12 |
Xeli |
merge...i think
hedgeroid
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2011-11-12 |
nemo |
Add an event mask for SDL1.2
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2011-11-05 |
koda |
and while we are giving SDLh.pas all this love, let's fix the signature of one SDL_ttf calls
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2011-11-05 |
koda |
ooops :D
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2011-11-05 |
koda |
fix signedness of sdl bindings
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2011-11-05 |
koda |
oops, fix the size of a few event structs i just added
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2011-11-05 |
koda |
just for the sake of it, add the missing sdl13 events and do some cleanup
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2011-11-05 |
koda |
avoid linking compatible code from sdl library, let's provide our own
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2011-11-04 |
nemo |
Avoid overflowing event
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2011-10-28 |
koda |
one dangerous merge
hedgeroid
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2011-09-30 |
koda |
a little code cleanup
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2011-09-25 |
koda |
reviewed the build system and parts of the previous merge, performed some code cleanup
hedgeroid
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2011-09-25 |
Xeli |
merge
hedgeroid
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2011-09-25 |
koda |
some hopefully harmless experiments
Hedgewars-iOS-1.3.2
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2011-09-24 |
unc0rr |
Fix some warnings
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2011-09-14 |
Xeli |
Fix to enable compiling for something else than arm, the compiler for x64_86 didn't recognize Int32 etc..
hedgeroid
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2011-09-09 |
Xeli |
merge
hedgeroid
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2011-09-03 |
koda |
allow fullscreen resolution selection (but still leaves in the auto max for commodity)
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2011-09-01 |
Xeli |
merge + changed the tardis image to egg.png because the data folder isn't up to date
hedgeroid
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2011-09-01 |
Xeli |
Changed SDL_PollEvent to SDL_PeepEvents
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2011-08-23 |
koda |
enable window resizing (tested only on linux) - fix issue 103
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2011-08-22 |
koda |
set gl attributes before creating the window, or some of them might be ignored (like vsync on osx); also don't skip some reloads when switching to fullscreen and back; finally did a little code re-organisation
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2011-08-15 |
Xeli |
merge
hedgeroid
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2011-08-14 |
koda |
smaller code cleanup
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2011-08-15 |
Xeli |
Zoom and moving the camera now works with SDL_FINGER* events
hedgeroid
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2011-08-11 |
Xeli |
SDL_FINGERUP/DOWN/MOTION events added
hedgeroid
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2011-08-09 |
Xeli |
merge
hedgeroid
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2011-08-06 |
koda |
Ditch the renderer system in sdl1.3 and use the 'old fashioned' sdl/opengl context. This gives us more flexibility and less problem in receiving video events (expecially on mobile platform) as well as not having to care to reset the gl context every time sdl interferes.
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2011-08-09 |
Xeli |
AI thread is now an SDL_Thread rather than pthread
hedgeroid
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2011-08-04 |
Xeli |
merge
hedgeroid
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2011-07-31 |
koda |
ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)
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2011-06-22 |
Xeli |
Changed back DARWINN typo, removed 3 commented functions
hedgeroid
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2011-06-21 |
Xeli |
First commit..
hedgeroid
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2011-04-29 |
koda |
make sdl1.3 window creation code more readable
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2011-04-26 |
koda |
remove unusued voices also for ios
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2011-04-05 |
koda |
fix windows compilation
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2011-04-04 |
koda |
enable keyrepeat while chatting so you can keep backspace pressed to delete a line (fix issue 111)
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2011-03-26 |
koda |
fix a couple of loose ends
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2011-03-25 |
nemo |
unbreak SDL 1.2 build. Koda needs to look at this
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2011-03-24 |
koda |
this brings compatibility up with SDL HEAD (5504), but maybe breaks compatibility with sdl 1.2 so please test! still has problems with keyboard input and rendered ttf textures
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2011-03-23 |
nemo |
Fix endianness
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2011-03-17 |
koda |
and or is not or and is not and
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2011-03-13 |
koda |
update some sdl-1.3 bindings (working up to rev 5296)
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2011-03-01 |
koda |
Happy 2011 :)
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