Sat, 27 Jul 2013 04:20:49 +0200 |
koda |
remove many unneeded ifdefs from uTouch
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Sat, 27 Jul 2013 04:19:14 +0200 |
koda |
update the touch interface to the new SDL2 API
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Fri, 26 Jul 2013 23:02:25 +0200 |
koda |
remove old and unused getScreenDPI code
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Tue, 25 Dec 2012 04:45:22 +0100 |
koda |
update branch with default
webgl
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Mon, 03 Dec 2012 17:51:57 +0100 |
Rowan D |
GCI2012: Convert uMobile into a Callback Record
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Sun, 28 Oct 2012 04:28:39 +0100 |
koda |
cleanup in initEverything and freeEverything
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Thu, 14 Jun 2012 00:21:23 +0200 |
koda |
it was inevitable
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Wed, 13 Jun 2012 23:25:15 +0200 |
koda |
DPI for everyone
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Tue, 05 Jun 2012 19:36:07 +0200 |
Xeli |
Android: first attempt at using the density call from java
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Mon, 21 May 2012 22:54:34 +0200 |
koda |
add a nilcheck
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Thu, 17 May 2012 16:52:17 +0200 |
Xeli |
dont allow choosing weapons when the AI is playing
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Fri, 11 May 2012 23:36:42 +0400 |
unc0rr |
sysutils -> SysUtils
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Sat, 05 May 2012 16:38:41 +0200 |
Xeli |
fix breakage
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Sun, 29 Apr 2012 21:05:09 +0200 |
Xeli |
implement switch for the touch interface
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Sun, 29 Apr 2012 18:08:46 +0200 |
Xeli |
hide utilitywidget when changing turns, this also fixes some inconsistency when using targetting weapons
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