Sun, 30 Aug 2015 17:12:12 +0300 Fix inverse paused state for spectators joining paused game (not tested)
unc0rr [Sun, 30 Aug 2015 17:12:12 +0300] rev 11055
Fix inverse paused state for spectators joining paused game (not tested)
Thu, 27 Aug 2015 22:03:57 +0300 Check for CMD message a bit further down the control flow
unc0rr [Thu, 27 Aug 2015 22:03:57 +0300] rev 11054
Check for CMD message a bit further down the control flow
Thu, 27 Aug 2015 14:47:38 +0300 Don't accept any password from players banned on the website
unC0Rr [Thu, 27 Aug 2015 14:47:38 +0300] rev 11053
Don't accept any password from players banned on the website
Mon, 17 Aug 2015 14:14:58 -0400 add missing state binds in lua
nemo [Mon, 17 Aug 2015 14:14:58 -0400] rev 11052
add missing state binds in lua
Mon, 17 Aug 2015 10:56:24 -0400 just some indentation tweaks to help me read this while looking for possible causes of the iOS crasher
nemo [Mon, 17 Aug 2015 10:56:24 -0400] rev 11051
just some indentation tweaks to help me read this while looking for possible causes of the iOS crasher
Sat, 15 Aug 2015 16:23:00 +0300 Some fixes qmlfrontend
unc0rr [Sat, 15 Aug 2015 16:23:00 +0300] rev 11050
Some fixes
Sun, 09 Aug 2015 07:20:18 +0200 Update English weapon descriptions
Wuzzy <almikes@aol.com> [Sun, 09 Aug 2015 07:20:18 +0200] rev 11049
Update English weapon descriptions
Fri, 14 Aug 2015 17:07:36 +0300 Break it even more during refactoring qmlfrontend
unC0Rr [Fri, 14 Aug 2015 17:07:36 +0300] rev 11048
Break it even more during refactoring
Wed, 12 Aug 2015 17:30:14 +0300 Generate parameters structures qmlfrontend
unC0Rr [Wed, 12 Aug 2015 17:30:14 +0300] rev 11047
Generate parameters structures
Mon, 10 Aug 2015 03:53:11 +0200 more copyright fixes
sheepluva [Mon, 10 Aug 2015 03:53:11 +0200] rev 11046
more copyright fixes
Mon, 10 Aug 2015 02:39:34 +0200 update copyright year in manpage
sheepluva [Mon, 10 Aug 2015 02:39:34 +0200] rev 11045
update copyright year in manpage
Sun, 09 Aug 2015 05:19:56 +0200 this should prevent hogs from hovering in air after using hammer
sheepluva [Sun, 09 Aug 2015 05:19:56 +0200] rev 11044
this should prevent hogs from hovering in air after using hammer
Sun, 09 Aug 2015 04:30:41 +0200 Hammer had been accessing dangling pointers under particular circumstances (e.g. when hitting a mine/barrel right when it exploded)
sheepluva [Sun, 09 Aug 2015 04:30:41 +0200] rev 11043
Hammer had been accessing dangling pointers under particular circumstances (e.g. when hitting a mine/barrel right when it exploded)
Sun, 09 Aug 2015 04:02:23 +0200 fix the fix
sheepluva [Sun, 09 Aug 2015 04:02:23 +0200] rev 11042
fix the fix
Sun, 09 Aug 2015 00:49:49 +0200 comment tweaks
sheepluva [Sun, 09 Aug 2015 00:49:49 +0200] rev 11041
comment tweaks
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