Mon, 23 Mar 2009 19:03:51 +0000 |
unc0rr |
patch by nemo:
|
file |
diff |
annotate
|
Sun, 22 Mar 2009 20:56:22 +0000 |
unc0rr |
use glVertexPointer to render water
|
file |
diff |
annotate
|
Sun, 22 Mar 2009 14:32:22 +0000 |
unc0rr |
Apply koda's OpenGL ES compatibility patch
|
file |
diff |
annotate
|
Sun, 08 Mar 2009 16:01:06 +0000 |
unc0rr |
Patch by nemo
|
file |
diff |
annotate
|
Mon, 23 Feb 2009 15:58:08 +0000 |
unc0rr |
d'oh, the patch was fail
|
file |
diff |
annotate
|
Mon, 23 Feb 2009 15:57:32 +0000 |
unc0rr |
Nemo's patch allowing different water sprites size
|
file |
diff |
annotate
|
Fri, 20 Feb 2009 14:12:16 +0000 |
unc0rr |
'Reduce quality' patch by nemo
|
file |
diff |
annotate
|
Wed, 18 Feb 2009 16:46:27 +0000 |
unc0rr |
Split land texture into small ones:
|
file |
diff |
annotate
|
Wed, 18 Feb 2009 16:35:03 +0000 |
unc0rr |
More reorganization
|
file |
diff |
annotate
|
Wed, 18 Feb 2009 16:28:21 +0000 |
unc0rr |
Reorganize land texteure function in prepare to texture split
|
file |
diff |
annotate
|
Fri, 30 Jan 2009 14:59:59 +0000 |
unc0rr |
Cache land texture update until frame render. This greately improves performance when there are many explosions, or you're using drilling weapon
|
file |
diff |
annotate
|
Mon, 26 Jan 2009 15:53:43 +0000 |
unc0rr |
Fix nemo's large land patch
|
file |
diff |
annotate
|
Sun, 25 Jan 2009 18:10:23 +0000 |
unc0rr |
Apply nemo's world resize patch
|
file |
diff |
annotate
|
Sat, 17 Jan 2009 14:35:20 +0000 |
unc0rr |
RC Plane
|
file |
diff |
annotate
|
Tue, 13 Jan 2009 18:58:18 +0000 |
unc0rr |
shutup tiyuri
|
file |
diff |
annotate
|
Thu, 08 Jan 2009 13:00:54 +0000 |
unc0rr |
Don't set focus on gears when curor is visible (should fix cursor jumping)
|
file |
diff |
annotate
|
Fri, 05 Dec 2008 13:48:29 +0000 |
unc0rr |
Don't hide ammo menu when user clicks on not yet available weapon
|
file |
diff |
annotate
|
Fri, 31 Oct 2008 14:01:26 +0000 |
unc0rr |
- Add a bunch of hats
|
file |
diff |
annotate
|
Fri, 12 Sep 2008 18:00:49 +0000 |
unc0rr |
Allow theme to set custom water color
|
file |
diff |
annotate
|
Sun, 27 Jul 2008 21:50:44 +0000 |
unc0rr |
Draw yet not available ammo grayscaled
|
file |
diff |
annotate
|
Sun, 27 Jul 2008 19:37:24 +0000 |
unc0rr |
Add ability to resize engine's window
|
file |
diff |
annotate
|
Mon, 07 Jul 2008 13:06:25 +0000 |
unc0rr |
Update copyright headers a bit
|
file |
diff |
annotate
|
Fri, 04 Jul 2008 14:40:52 +0000 |
unc0rr |
Testing explosion particles implementation
|
file |
diff |
annotate
|
Sun, 22 Jun 2008 20:40:39 +0000 |
unc0rr |
Complete exit confirmation implementation
|
file |
diff |
annotate
|
Wed, 11 Jun 2008 20:27:09 +0000 |
unc0rr |
Get rid of old console
|
file |
diff |
annotate
|
Fri, 30 May 2008 21:08:41 +0000 |
unc0rr |
Ammo count == 9 is infinite
|
file |
diff |
annotate
|
Wed, 28 May 2008 19:18:02 +0000 |
unc0rr |
Use turnsleft sprites to indicate turns left to activate ammo
|
file |
diff |
annotate
|
Tue, 27 May 2008 14:32:55 +0000 |
unc0rr |
Get rid of unused Surface parameter
|
file |
diff |
annotate
|
Mon, 19 May 2008 18:07:05 +0000 |
unc0rr |
Stub for chat implementation
|
file |
diff |
annotate
|
Sun, 27 Apr 2008 11:40:22 +0000 |
unc0rr |
Update copyright info in source files headers
|
file |
diff |
annotate
|
Sun, 13 Apr 2008 14:06:17 +0000 |
unc0rr |
Also, repair weapon count show in ammo menu
|
file |
diff |
annotate
|
Sun, 13 Apr 2008 13:57:32 +0000 |
unc0rr |
Repair weapon name show in ammo menu
|
file |
diff |
annotate
|
Sun, 13 Apr 2008 12:47:18 +0000 |
unc0rr |
Get rid of DXOutText call
|
file |
diff |
annotate
|
Sun, 13 Apr 2008 12:45:30 +0000 |
unc0rr |
Get rid if deprecated Surface parameter of Draw* calls
|
file |
diff |
annotate
|
Fri, 07 Mar 2008 18:10:03 +0000 |
unc0rr |
- Use cloud as 'visual gear'
|
file |
diff |
annotate
|
Tue, 04 Mar 2008 20:23:23 +0000 |
unc0rr |
- Massive images update by Tiyuri
|
file |
diff |
annotate
|
Tue, 05 Feb 2008 17:53:38 +0000 |
unc0rr |
- New command 'set weapon'
|
file |
diff |
annotate
|
Fri, 01 Feb 2008 16:39:37 +0000 |
unc0rr |
- Store sky color in theme cfg file
|
file |
diff |
annotate
|
Mon, 28 Jan 2008 22:21:47 +0000 |
unc0rr |
Solve problem with crosshairs
|
file |
diff |
annotate
|
Mon, 28 Jan 2008 18:22:35 +0000 |
unc0rr |
- Some optimizations
|
file |
diff |
annotate
|
Sun, 27 Jan 2008 20:47:30 +0000 |
unc0rr |
- Add alpha-channel to all sprites left
|
file |
diff |
annotate
|
Sun, 27 Jan 2008 16:49:11 +0000 |
unc0rr |
Now game looks almost like it did before switching to OpenGL
|
file |
diff |
annotate
|
Sun, 27 Jan 2008 15:02:12 +0000 |
unc0rr |
More sprites are visible
|
file |
diff |
annotate
|
Sun, 27 Jan 2008 13:23:57 +0000 |
unc0rr |
Now land texture renders properly
|
file |
diff |
annotate
|
Sat, 26 Jan 2008 10:55:34 +0000 |
unc0rr |
Enable back fps counter
|
file |
diff |
annotate
|
Sat, 26 Jan 2008 00:06:23 +0000 |
unc0rr |
Enable water waves back
|
file |
diff |
annotate
|
Fri, 25 Jan 2008 23:55:03 +0000 |
unc0rr |
Respect alpha channel
|
file |
diff |
annotate
|
Fri, 25 Jan 2008 23:33:35 +0000 |
unc0rr |
Now show sprites too
|
file |
diff |
annotate
|
Fri, 25 Jan 2008 20:47:50 +0000 |
unc0rr |
Start conversion to OpenGL rendering
|
file |
diff |
annotate
|
Sun, 30 Dec 2007 16:40:12 +0000 |
unc0rr |
Finally, get rid of large stupid StoreSurface
|
file |
diff |
annotate
|
Sun, 30 Dec 2007 16:19:41 +0000 |
unc0rr |
The rest of stuff converted to sprites
|
file |
diff |
annotate
|
Mon, 17 Dec 2007 19:14:42 +0000 |
unc0rr |
Move map view also when we have no window focus
|
file |
diff |
annotate
|
Fri, 21 Sep 2007 18:55:44 +0000 |
unc0rr |
Add CurrentHedgehog variable which simplifies code
|
file |
diff |
annotate
|
Fri, 20 Jul 2007 19:04:24 +0000 |
unc0rr |
Finalize basic playlists implementation
|
file |
diff |
annotate
|
Mon, 02 Jul 2007 21:33:21 +0000 |
unc0rr |
Convert teams list to array
|
file |
diff |
annotate
|
Sun, 27 May 2007 13:53:41 +0000 |
unc0rr |
- Check for incoming buffer overflow
|
file |
diff |
annotate
|
Sat, 17 Mar 2007 18:17:19 +0000 |
unc0rr |
- Get rid of operator := to have GPC support
|
file |
diff |
annotate
|
Thu, 15 Feb 2007 22:28:00 +0000 |
unc0rr |
Better Sync animation :)
|
file |
diff |
annotate
|
Wed, 07 Feb 2007 17:27:32 +0000 |
unc0rr |
Airplane can fly from right to left
|
file |
diff |
annotate
|
Mon, 05 Feb 2007 19:33:24 +0000 |
unc0rr |
Update copyright information
|
file |
diff |
annotate
|
Sat, 27 Jan 2007 14:18:33 +0000 |
unc0rr |
integer -> LongInt
|
file |
diff |
annotate
|
Sun, 21 Jan 2007 19:51:02 +0000 |
unc0rr |
Fixed-point arithmetics in engine.
|
file |
diff |
annotate
|
Sun, 07 Jan 2007 16:53:16 +0000 |
unc0rr |
Release mouse when keyboard focus lost
|
file |
diff |
annotate
|
Sun, 10 Dec 2006 19:30:16 +0000 |
unc0rr |
Render FPS value to its own surface one time a second
|
file |
diff |
annotate
|
Sun, 10 Dec 2006 15:55:53 +0000 |
unc0rr |
- Implement ammo cases
|
file |
diff |
annotate
|
Sat, 09 Dec 2006 18:10:43 +0000 |
unc0rr |
Hedgehogs names are drawn where the hedgehogs are
|
file |
diff |
annotate
|
Wed, 29 Nov 2006 15:47:32 +0000 |
unc0rr |
Let mouse cursor be closer to screen edges
|
file |
diff |
annotate
|
Tue, 28 Nov 2006 17:14:39 +0000 |
unc0rr |
- Pickhammer sound
|
file |
diff |
annotate
|
Mon, 27 Nov 2006 17:29:08 +0000 |
unc0rr |
Pause support (mouse cursor is released when the game is paused)
|
file |
diff |
annotate
|
Wed, 15 Nov 2006 21:53:50 +0000 |
unc0rr |
- Fix crosshair position
|
file |
diff |
annotate
|
Wed, 25 Oct 2006 18:03:41 +0000 |
unc0rr |
Better crosshair
|
file |
diff |
annotate
|
Mon, 16 Oct 2006 17:10:30 +0000 |
unc0rr |
- New crosshair
|
file |
diff |
annotate
|
Sun, 08 Oct 2006 18:17:52 +0000 |
unc0rr |
Bots are in the same thread as game. Fixes FreePascal issues.
|
file |
diff |
annotate
|
Thu, 05 Oct 2006 16:33:18 +0000 |
unc0rr |
Relicense to GPL
|
file |
diff |
annotate
|
Thu, 28 Sep 2006 16:34:42 +0000 |
unc0rr |
'h' marks out current hedgehog
|
file |
diff |
annotate
|
Wed, 27 Sep 2006 20:52:22 +0000 |
unc0rr |
- Some improvements to volume control
|
file |
diff |
annotate
|
Wed, 27 Sep 2006 20:13:29 +0000 |
unc0rr |
Changeable volume
|
file |
diff |
annotate
|
Sun, 24 Sep 2006 21:32:18 +0000 |
unc0rr |
Many small fixes
|
file |
diff |
annotate
|
Sun, 24 Sep 2006 18:29:14 +0000 |
unc0rr |
Ammo menu now works!
|
file |
diff |
annotate
|
Sat, 23 Sep 2006 19:26:07 +0000 |
unc0rr |
- AmmoMenu
|
file |
diff |
annotate
|
Wed, 20 Sep 2006 15:33:47 +0000 |
unc0rr |
Network protocol uses integers in network byte order
|
file |
diff |
annotate
|
Fri, 15 Sep 2006 13:47:01 +0000 |
unc0rr |
- Fix AI not to damage self hedgehogs
|
file |
diff |
annotate
|
Mon, 14 Aug 2006 14:49:40 +0000 |
unc0rr |
- Use right packet length
|
file |
diff |
annotate
|
Sat, 12 Aug 2006 17:41:02 +0000 |
unc0rr |
- Initialize translations earlier
|
file |
diff |
annotate
|
Fri, 11 Aug 2006 20:00:29 +0000 |
unc0rr |
Small fixes for better FPC compatibility
|
file |
diff |
annotate
|
Fri, 11 Aug 2006 16:17:50 +0000 |
unc0rr |
- Many type fixes
|
file |
diff |
annotate
|
Sun, 06 Aug 2006 15:48:48 +0000 |
unc0rr |
- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
|
file |
diff |
annotate
|
Sat, 05 Aug 2006 20:57:36 +0000 |
unc0rr |
- Fixed compilation
|
file |
diff |
annotate
|
Mon, 24 Jul 2006 14:03:51 +0000 |
unc0rr |
- First hedgehog in team has first turn in team
|
file |
diff |
annotate
|
Sun, 23 Jul 2006 21:22:44 +0000 |
unc0rr |
- New fort
|
file |
diff |
annotate
|
Thu, 20 Jul 2006 20:11:32 +0000 |
unc0rr |
- Fixed bug with hedgehog under water using rope
|
file |
diff |
annotate
|
Sun, 16 Jul 2006 08:13:51 +0000 |
unc0rr |
- New test map
|
file |
diff |
annotate
|
Tue, 11 Jul 2006 21:04:05 +0000 |
unc0rr |
- New First Aid powerup
|
file |
diff |
annotate
|
Sat, 08 Jul 2006 21:40:03 +0000 |
unc0rr |
- Unicode support for team and hedgehogs names
|
file |
diff |
annotate
|
Wed, 28 Jun 2006 18:27:42 +0000 |
unc0rr |
- Changed falling damage scoring
|
file |
diff |
annotate
|
Fri, 23 Jun 2006 20:02:41 +0000 |
unc0rr |
- Many AI improvements
|
file |
diff |
annotate
|
Tue, 20 Jun 2006 21:22:15 +0000 |
unc0rr |
Show the bot thinking, when he does it after attack
|
file |
diff |
annotate
|
Wed, 01 Feb 2006 20:42:53 +0000 |
unc0rr |
- Fixed compiling .)
|
file |
diff |
annotate
|
Wed, 25 Jan 2006 19:45:39 +0000 |
unc0rr |
- Replaced water sprite
|
file |
diff |
annotate
|
Thu, 19 Jan 2006 21:12:20 +0000 |
unc0rr |
- Fixed bubble theme object
|
file |
diff |
annotate
|
Sun, 15 Jan 2006 14:14:12 +0000 |
unc0rr |
- Teams health bars sorting
|
file |
diff |
annotate
|
Thu, 12 Jan 2006 16:33:26 +0000 |
unc0rr |
Show team health bars, without sorting yet
|
file |
diff |
annotate
|
Sat, 07 Jan 2006 15:21:44 +0000 |
unc0rr |
- Increased FPS
|
file |
diff |
annotate
|
Sun, 04 Dec 2005 19:06:56 +0000 |
unc0rr |
- Land generator uses templates to generate
|
file |
diff |
annotate
|
Wed, 07 Sep 2005 18:51:53 +0000 |
unc0rr |
- Show no crosshair when using mine
|
file |
diff |
annotate
|
Thu, 25 Aug 2005 17:15:36 +0000 |
unc0rr |
Smooth change wind bar
|
file |
diff |
annotate
|
Thu, 25 Aug 2005 16:45:58 +0000 |
unc0rr |
Show wind speed on bar
|
file |
diff |
annotate
|
Tue, 23 Aug 2005 16:17:53 +0000 |
unc0rr |
- set svn:eol-style to native
|
file |
diff |
annotate
|
Mon, 22 Aug 2005 13:35:41 +0000 |
unc0rr |
Add current sources.
|
file |
diff |
annotate
|