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QTfrontend/pages.cpp
Thu, 10 Sep 2009 12:16:11 +0000
unc0rr
Implement probability editor for weapon schemes (engine doesn't support that yet)
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Thu, 10 Sep 2009 07:53:22 +0000
unc0rr
Move connect call to more appropriate place
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Sun, 02 Aug 2009 17:37:45 +0000
nemo
For people's consideration. Restore the .11 behaviour of not initialising sound if music is turned off. Reason. I still get 100% CPU useage in frontend due to sucky sound daemon setups *cough*pulseaudio*cough* so this offers an easy workaround for people (turn off music). Disadvantage, this removes Smaxx' code to disable sound-related buttons on failure to init sound.
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Tue, 14 Jul 2009 20:02:07 +0000
koda
a lot of stuff:
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Tue, 30 Jun 2009 17:02:41 +0000
koda
-Smaxx' patch: checks for initialized openal + disables sound options if openal init fails
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Thu, 25 Jun 2009 10:49:05 +0000
nemo
koda adds threading for fadein/out. Untested under windows, but works beautifully under Linux (and presumably OSX, right koda?)
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Wed, 24 Jun 2009 15:59:32 +0000
unc0rr
koda's OpenAL conversion:
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