QTfrontend/game.cpp
2006-10-01 displacer prepare uniting tcp classes
2006-09-27 unc0rr Changeable volume
2006-09-26 displacer working map preview
2006-09-21 unc0rr Fix demos usability
2006-09-16 unc0rr Fix hedgehog physics %)
2006-09-15 unc0rr Don't save demos in 'bin' dir
2006-09-11 unc0rr fix 'Simple game' and playing demos
2006-09-09 unc0rr - Small fix for AI
2006-09-09 displacer teams and hedgedogs num selection added to HWgame
2006-08-27 unc0rr Update file headers & delete unneeded files
2006-08-27 unc0rr Use QUuid to generate seed, rand() to choose theme
2006-08-18 displacer GameUIConfig* member removed
2006-08-14 unc0rr - Use right packet length
2006-08-06 unc0rr - make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
2006-07-26 unc0rr Convert all pages to classes
2006-07-25 unc0rr Predefined teams, 'simple game' doesn't need to create team
2006-07-25 unc0rr New GameCFGWidget. Now it's possible to set forts mode from ui
2006-07-24 unc0rr Start rewrite ui
2006-07-20 unc0rr - Fixed bug with hedgehog under water using rope
2006-07-08 unc0rr - Unicode support for team and hedgehogs names
2006-01-21 unc0rr Send run parameters by cmd line, game parameters by IPC... breaks network game
2006-01-15 unc0rr - Rename frontend to hedgewars and compile it to engine directory
2006-01-10 unc0rr - Removed dark pixels on the corners of health case
2006-01-09 unc0rr - Fixed crash in IPC code
2006-01-07 unc0rr - More binds
2005-12-31 unc0rr - Anti-flood and anti-lag changes
2005-12-28 unc0rr With this patch the game doesn't crash when gaming by net
2005-12-27 unc0rr Now net game is near available, but exception occurs...
2005-12-16 unc0rr - clear demos list before adding items
2005-12-07 unc0rr Frontend lets define more binds
2005-12-06 unc0rr - Get rid of old frontend
2005-11-13 unc0rr - Many improvements to frontend
2005-11-09 unc0rr frontend rewrite for QT4
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