Fri, 20 Feb 2009 19:49:34 +0000 Oops, forgot a bunch of CONFIG_PARAM
unc0rr [Fri, 20 Feb 2009 19:49:34 +0000] rev 1817
Oops, forgot a bunch of CONFIG_PARAM
Fri, 20 Feb 2009 19:48:44 +0000 Prevent 'double team exiting' in egine
unc0rr [Fri, 20 Feb 2009 19:48:44 +0000] rev 1816
Prevent 'double team exiting' in egine
Fri, 20 Feb 2009 19:47:31 +0000 Save some more bytes in protocol
unc0rr [Fri, 20 Feb 2009 19:47:31 +0000] rev 1815
Save some more bytes in protocol
Fri, 20 Feb 2009 19:46:22 +0000 - Remove client teams on exit
unc0rr [Fri, 20 Feb 2009 19:46:22 +0000] rev 1814
- Remove client teams on exit - Improve protocol, break frontend compatibility with old server protocol
Fri, 20 Feb 2009 19:40:55 +0000 Removeteam action
unc0rr [Fri, 20 Feb 2009 19:40:55 +0000] rev 1813
Removeteam action
Fri, 20 Feb 2009 14:12:16 +0000 'Reduce quality' patch by nemo
unc0rr [Fri, 20 Feb 2009 14:12:16 +0000] rev 1812
'Reduce quality' patch by nemo + my addition to save some CPU time (don't even create visual gears)
Fri, 20 Feb 2009 11:58:58 +0000 Implement 'roundfinished' cmd on net server
unc0rr [Fri, 20 Feb 2009 11:58:58 +0000] rev 1811
Implement 'roundfinished' cmd on net server
Thu, 19 Feb 2009 14:52:32 +0000 Frontend look fixes
unc0rr [Thu, 19 Feb 2009 14:52:32 +0000] rev 1810
Frontend look fixes
Thu, 19 Feb 2009 14:51:57 +0000 Some optimization of land texture updating
unc0rr [Thu, 19 Feb 2009 14:51:57 +0000] rev 1809
Some optimization of land texture updating
Wed, 18 Feb 2009 16:49:27 +0000 Fix a bug with updating
unc0rr [Wed, 18 Feb 2009 16:49:27 +0000] rev 1808
Fix a bug with updating
Wed, 18 Feb 2009 16:46:27 +0000 Split land texture into small ones:
unc0rr [Wed, 18 Feb 2009 16:46:27 +0000] rev 1807
Split land texture into small ones: - Better update texture performance - Support for old videocards
Wed, 18 Feb 2009 16:35:03 +0000 More reorganization
unc0rr [Wed, 18 Feb 2009 16:35:03 +0000] rev 1806
More reorganization
Wed, 18 Feb 2009 16:28:21 +0000 Reorganize land texteure function in prepare to texture split
unc0rr [Wed, 18 Feb 2009 16:28:21 +0000] rev 1805
Reorganize land texteure function in prepare to texture split
Wed, 18 Feb 2009 15:04:40 +0000 New game server:
unc0rr [Wed, 18 Feb 2009 15:04:40 +0000] rev 1804
New game server: - Incomplete implementation - More robust, no memory leaks, better architecture for easy features addition - Incompatible with current client
Wed, 18 Feb 2009 15:03:31 +0000 Update translations
unc0rr [Wed, 18 Feb 2009 15:03:31 +0000] rev 1803
Update translations
Tue, 17 Feb 2009 12:58:25 +0000 Move template filter to map widget (by nemo)
unc0rr [Tue, 17 Feb 2009 12:58:25 +0000] rev 1802
Move template filter to map widget (by nemo)
Tue, 17 Feb 2009 12:58:08 +0000 Clouds fixes by nemo
unc0rr [Tue, 17 Feb 2009 12:58:08 +0000] rev 1801
Clouds fixes by nemo
Sun, 15 Feb 2009 20:29:52 +0000 "connecting" page
unc0rr [Sun, 15 Feb 2009 20:29:52 +0000] rev 1800
"connecting" page
Sun, 15 Feb 2009 17:48:05 +0000 Fix array overflow
unc0rr [Sun, 15 Feb 2009 17:48:05 +0000] rev 1799
Fix array overflow
Sun, 15 Feb 2009 17:24:19 +0000 Add Hogville map to build system
unc0rr [Sun, 15 Feb 2009 17:24:19 +0000] rev 1798
Add Hogville map to build system
Sun, 15 Feb 2009 14:38:02 +0000 Templates filter by nemo
unc0rr [Sun, 15 Feb 2009 14:38:02 +0000] rev 1797
Templates filter by nemo
Sat, 14 Feb 2009 21:04:51 +0000 Finnish translation
unc0rr [Sat, 14 Feb 2009 21:04:51 +0000] rev 1796
Finnish translation
Sat, 14 Feb 2009 16:54:28 +0000 - Set bamboo plinko hedgehogs limit to 48
unc0rr [Sat, 14 Feb 2009 16:54:28 +0000] rev 1795
- Set bamboo plinko hedgehogs limit to 48 - Better limit reading code
Sat, 14 Feb 2009 16:51:10 +0000 New bonus box sprite
unc0rr [Sat, 14 Feb 2009 16:51:10 +0000] rev 1794
New bonus box sprite
Sat, 14 Feb 2009 16:44:50 +0000 Fix initial room config
unc0rr [Sat, 14 Feb 2009 16:44:50 +0000] rev 1793
Fix initial room config
Sat, 14 Feb 2009 16:30:22 +0000 engine part of nemo's patch
unc0rr [Sat, 14 Feb 2009 16:30:22 +0000] rev 1792
engine part of nemo's patch
Sat, 14 Feb 2009 16:25:58 +0000 Fix passing hedgehogs number from engine to frontend
unc0rr [Sat, 14 Feb 2009 16:25:58 +0000] rev 1791
Fix passing hedgehogs number from engine to frontend
Sat, 14 Feb 2009 16:24:20 +0000 frontend's part of nemo patch
unc0rr [Sat, 14 Feb 2009 16:24:20 +0000] rev 1790
frontend's part of nemo patch
Sat, 14 Feb 2009 16:23:51 +0000 Hogville map
unc0rr [Sat, 14 Feb 2009 16:23:51 +0000] rev 1789
Hogville map
Sat, 14 Feb 2009 16:11:53 +0000 Update nature, City and Island themes
unc0rr [Sat, 14 Feb 2009 16:11:53 +0000] rev 1788
Update nature, City and Island themes
Sat, 14 Feb 2009 16:09:23 +0000 New hats
unc0rr [Sat, 14 Feb 2009 16:09:23 +0000] rev 1787
New hats
Sat, 14 Feb 2009 16:04:40 +0000 Awesome map (yes, again)
unc0rr [Sat, 14 Feb 2009 16:04:40 +0000] rev 1786
Awesome map (yes, again)
Sun, 01 Feb 2009 16:00:54 +0000 Fix rope regression (unable to change angle)
unc0rr [Sun, 01 Feb 2009 16:00:54 +0000] rev 1785
Fix rope regression (unable to change angle)
Sun, 01 Feb 2009 15:58:44 +0000 Apply nemo's patch polished by me:
unc0rr [Sun, 01 Feb 2009 15:58:44 +0000] rev 1784
Apply nemo's patch polished by me: - Upto 48 hhs in game - Option for border - Disable some weapons on cavern maps
Sat, 31 Jan 2009 15:44:07 +0000 Custom spinbox for bonus boxes factor
unc0rr [Sat, 31 Jan 2009 15:44:07 +0000] rev 1783
Custom spinbox for bonus boxes factor
Sat, 31 Jan 2009 15:39:53 +0000 Options for bonus box probability tuning and number of turn until sudden death
unc0rr [Sat, 31 Jan 2009 15:39:53 +0000] rev 1782
Options for bonus box probability tuning and number of turn until sudden death
Sat, 31 Jan 2009 11:58:09 +0000 - Right way to handle rope ammo
unc0rr [Sat, 31 Jan 2009 11:58:09 +0000] rev 1781
- Right way to handle rope ammo - Most probably adds bugs, so needs testing and testing
Fri, 30 Jan 2009 19:26:32 +0000 Remove ugly hack. It's so ugly...
unc0rr [Fri, 30 Jan 2009 19:26:32 +0000] rev 1780
Remove ugly hack. It's so ugly...
Fri, 30 Jan 2009 14:59:59 +0000 Cache land texture update until frame render. This greately improves performance when there are many explosions, or you're using drilling weapon
unc0rr [Fri, 30 Jan 2009 14:59:59 +0000] rev 1779
Cache land texture update until frame render. This greately improves performance when there are many explosions, or you're using drilling weapon
Fri, 30 Jan 2009 14:57:02 +0000 Fix border drawing when drilling
unc0rr [Fri, 30 Jan 2009 14:57:02 +0000] rev 1778
Fix border drawing when drilling
Fri, 30 Jan 2009 14:56:27 +0000 Implement initial sound volume option
unc0rr [Fri, 30 Jan 2009 14:56:27 +0000] rev 1777
Implement initial sound volume option
Thu, 29 Jan 2009 17:27:43 +0000 - nemo's patch for custom cave map dimensions
unc0rr [Thu, 29 Jan 2009 17:27:43 +0000] rev 1776
- nemo's patch for custom cave map dimensions - Fix for engine crash when not enough place for hedgehogs
Thu, 29 Jan 2009 14:49:47 +0000 A bit better template
unc0rr [Thu, 29 Jan 2009 14:49:47 +0000] rev 1775
A bit better template
Tue, 27 Jan 2009 15:44:40 +0000 Replace current templates with one cavern one
unc0rr [Tue, 27 Jan 2009 15:44:40 +0000] rev 1774
Replace current templates with one cavern one
Tue, 27 Jan 2009 15:34:37 +0000 nemo's template patch (invertion)
unc0rr [Tue, 27 Jan 2009 15:34:37 +0000] rev 1773
nemo's template patch (invertion)
Mon, 26 Jan 2009 21:46:53 +0000 Allow loading maps and forts
unc0rr [Mon, 26 Jan 2009 21:46:53 +0000] rev 1772
Allow loading maps and forts
Mon, 26 Jan 2009 21:43:00 +0000 Fix airplane
unc0rr [Mon, 26 Jan 2009 21:43:00 +0000] rev 1771
Fix airplane
Mon, 26 Jan 2009 21:33:18 +0000 Update RC plane sprite
unc0rr [Mon, 26 Jan 2009 21:33:18 +0000] rev 1770
Update RC plane sprite
(0) -1000 -300 -100 -48 +48 +100 +300 +1000 +3000 +10000 tip