2008-04-27 |
unc0rr |
Update copyright info in source files headers
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2008-04-20 |
unc0rr |
Teleport animation
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2008-04-13 |
unc0rr |
Also, repair weapon count show in ammo menu
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2008-04-13 |
unc0rr |
Repair weapon name show in ammo menu
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2008-04-13 |
unc0rr |
Get rid of DXOutText call
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2008-04-13 |
unc0rr |
Get rid if deprecated Surface parameter of Draw* calls
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2008-04-13 |
unc0rr |
Fix warnings
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2008-03-24 |
unc0rr |
Use 'rope gun' sprite
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2008-03-24 |
unc0rr |
Use 'regular standing' and 'rope swing' hedgehog sprites
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2008-03-09 |
unc0rr |
Fix hedgehogs switching hang
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2008-03-07 |
unc0rr |
Finish flakes implementation
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2008-02-21 |
unc0rr |
Start console OpenGL reincarnation
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2008-02-01 |
unc0rr |
- Store sky color in theme cfg file
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2008-01-28 |
unc0rr |
Solve problem with crosshairs
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2008-01-28 |
unc0rr |
- Some optimizations
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2008-01-27 |
unc0rr |
- Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
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2008-01-27 |
unc0rr |
Store Land surface in memory:
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2008-01-27 |
unc0rr |
- Update land texture after explosions
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2008-01-27 |
unc0rr |
Fix a bug introduced in previous revision (accidental delete of land surface)
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2008-01-27 |
unc0rr |
Now game looks almost like it did before switching to OpenGL
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2008-01-27 |
unc0rr |
More sprites are visible
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2008-01-27 |
unc0rr |
Now hedgehogs are seen on map :)
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2008-01-26 |
unc0rr |
Enable back fps counter
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2008-01-25 |
unc0rr |
Respect alpha channel
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2008-01-25 |
unc0rr |
Now show sprites too
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2008-01-25 |
unc0rr |
Some further work on switching to OpenGL rendering
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2008-01-25 |
unc0rr |
Start conversion to OpenGL rendering
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2008-01-14 |
unc0rr |
Make team health bar surface transparent
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2007-12-30 |
unc0rr |
Finally, get rid of large stupid StoreSurface
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2007-12-30 |
unc0rr |
The rest of stuff converted to sprites
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2007-10-20 |
unc0rr |
Add theme and map by omen (with fixes by me)
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2007-07-21 |
unc0rr |
Small fixes
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2007-07-03 |
unc0rr |
- Introduce clans (teams with same color)
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2007-07-02 |
unc0rr |
Convert teams list to array
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2007-06-03 |
unc0rr |
- Fix some bugs
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2007-05-22 |
unc0rr |
- Fix bug with desert damaging current hedgehog
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2007-05-07 |
unc0rr |
New loading progress sprite code
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2007-03-11 |
unc0rr |
- Fix most of the warnings in hwengine
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2007-02-11 |
unc0rr |
Delphi mode off
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2007-02-05 |
unc0rr |
Update copyright information
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2007-01-27 |
unc0rr |
integer -> LongInt
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2007-01-21 |
unc0rr |
Small fixes to bring engine to life
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2007-01-21 |
unc0rr |
Fixed-point arithmetics in engine.
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2006-12-10 |
unc0rr |
Current hedgehog is on top of others in Z-order
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2006-11-27 |
unc0rr |
Pause support (mouse cursor is released when the game is paused)
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2006-10-27 |
unc0rr |
Implement Knowledge Base for libs/compilers bugs
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2006-10-27 |
unc0rr |
Add workaround over freepascal bug (http://www.freepascal.org/mantis/view.php?id=7613)
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2006-10-25 |
unc0rr |
Better crosshair
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2006-10-19 |
unc0rr |
Support font styles
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2006-10-16 |
unc0rr |
Make use of "unused" struct member (based on sdl_ttf example)
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2006-10-16 |
unc0rr |
Small fixes
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2006-10-16 |
unc0rr |
Better error message
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2006-10-16 |
unc0rr |
- New crosshair
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2006-10-12 |
unc0rr |
- Many small fixes
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2006-10-08 |
unc0rr |
Bots are in the same thread as game. Fixes FreePascal issues.
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2006-10-05 |
unc0rr |
Alpha channel value fix
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2006-10-05 |
unc0rr |
Color fixes
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2006-10-05 |
unc0rr |
Relicense to GPL
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2006-09-23 |
unc0rr |
- AmmoMenu
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2006-08-11 |
unc0rr |
Small fixes for better FPC compatibility
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2006-08-11 |
unc0rr |
- Many type fixes
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2006-08-10 |
unc0rr |
- Fixed integer->longint
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2006-08-06 |
unc0rr |
- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
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2006-08-05 |
unc0rr |
- Fixed compilation
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2006-07-24 |
unc0rr |
- First hedgehog in team has first turn in team
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2006-07-20 |
unc0rr |
- Fixed bug with hedgehog under water using rope
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2006-07-08 |
unc0rr |
- Unicode support for team and hedgehogs names
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2006-06-28 |
unc0rr |
- Changed falling damage scoring
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2006-06-23 |
unc0rr |
- Many AI improvements
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2006-01-21 |
unc0rr |
Send run parameters by cmd line, game parameters by IPC... breaks network game
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2006-01-20 |
unc0rr |
- Fixed game loading
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2006-01-19 |
unc0rr |
- Fixed bubble theme object
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2006-01-15 |
unc0rr |
- Teams health bars sorting
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2006-01-12 |
unc0rr |
Show team health bars, without sorting yet
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2006-01-10 |
unc0rr |
- Removed dark pixels on the corners of health case
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2006-01-09 |
unc0rr |
- Fixed console behavior
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2006-01-05 |
unc0rr |
Better Desert Eagle and Shotgun
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2006-01-05 |
unc0rr |
- Properly get seed in net game
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2005-12-31 |
unc0rr |
- New rope
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2005-12-27 |
unc0rr |
- Fixed slow sprite blt
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2005-08-23 |
unc0rr |
- set svn:eol-style to native
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2005-08-22 |
unc0rr |
Add current sources.
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