Sat, 22 Oct 2011 08:51:02 +0200 ugh wth... cleaned FL/IL change notifications up
sheepluva [Sat, 22 Oct 2011 08:51:02 +0200] rev 6181
ugh wth... cleaned FL/IL change notifications up
Sat, 22 Oct 2011 06:55:14 +0200 some changes to the css... display:none; works now (e.g. you can use it for user join/leave messages that are not your friends)
sheepluva [Sat, 22 Oct 2011 06:55:14 +0200] rev 6180
some changes to the css... display:none; works now (e.g. you can use it for user join/leave messages that are not your friends)
Sat, 22 Oct 2011 00:49:55 -0400 Bit of an experiment with giving flakes a bit more depth. Might need to be theme flagged, or theme flakes reworked on some themes. Looks neat in stereo. Also finally use an array for the layers
nemo [Sat, 22 Oct 2011 00:49:55 -0400] rev 6179
Bit of an experiment with giving flakes a bit more depth. Might need to be theme flagged, or theme flakes reworked on some themes. Looks neat in stereo. Also finally use an array for the layers
Sat, 22 Oct 2011 02:41:59 +0200 BOOOOooOM <headshot>! removing default stylesheets from c++ code and adding them as text files to the qt resources
sheepluva [Sat, 22 Oct 2011 02:41:59 +0200] rev 6178
BOOOOooOM <headshot>! removing default stylesheets from c++ code and adding them as text files to the qt resources
Sat, 22 Oct 2011 01:53:14 +0200 same for chat. changed the paths to: css/qt.css css/chat.css
sheepluva [Sat, 22 Oct 2011 01:53:14 +0200] rev 6177
same for chat. changed the paths to: css/qt.css css/chat.css note: display:none is not supported by QTextBrowser, I might pimp it up to do so
Sat, 22 Oct 2011 01:00:21 +0200 frontend will use the data file misc/qt_style.css instead of hardcoded stylesheet - if the file exists
sheepluva [Sat, 22 Oct 2011 01:00:21 +0200] rev 6176
frontend will use the data file misc/qt_style.css instead of hardcoded stylesheet - if the file exists
Sat, 22 Oct 2011 00:00:48 +0200 moving a file around, fixing a png, etc.
sheepluva [Sat, 22 Oct 2011 00:00:48 +0200] rev 6175
moving a file around, fixing a png, etc.
Fri, 21 Oct 2011 20:58:49 +0200 fix multiplayer script loading
sheepluva [Fri, 21 Oct 2011 20:58:49 +0200] rev 6174
fix multiplayer script loading
Fri, 21 Oct 2011 19:37:45 +0200 fix netgame layout issues, I think all layout issues caused by page refactoring are fixed now, if you find any more let me know
sheepluva [Fri, 21 Oct 2011 19:37:45 +0200] rev 6173
fix netgame layout issues, I think all layout issues caused by page refactoring are fixed now, if you find any more let me know
Fri, 21 Oct 2011 19:27:40 +0200 fix lobby layout issues
sheepluva [Fri, 21 Oct 2011 19:27:40 +0200] rev 6172
fix lobby layout issues
Fri, 21 Oct 2011 19:17:08 +0200 fix layout of net page
sheepluva [Fri, 21 Oct 2011 19:17:08 +0200] rev 6171
fix layout of net page
Fri, 21 Oct 2011 18:53:36 +0200 fix multiplayer page layout, doc/comment fixes
sheepluva [Fri, 21 Oct 2011 18:53:36 +0200] rev 6170
fix multiplayer page layout, doc/comment fixes
Fri, 21 Oct 2011 18:23:43 +0200 fix overlapping issue in main menu
sheepluva [Fri, 21 Oct 2011 18:23:43 +0200] rev 6169
fix overlapping issue in main menu
Fri, 21 Oct 2011 17:55:32 +0200 fix an include; fix/add comments
sheepluva [Fri, 21 Oct 2011 17:55:32 +0200] rev 6168
fix an include; fix/add comments
Fri, 21 Oct 2011 08:41:21 +0200 simplified some stuff I wrote
sheepluva [Fri, 21 Oct 2011 08:41:21 +0200] rev 6167
simplified some stuff I wrote
Fri, 21 Oct 2011 08:03:42 +0200 finishing SDLInterface cleanup (wrt audio)
sheepluva [Fri, 21 Oct 2011 08:03:42 +0200] rev 6166
finishing SDLInterface cleanup (wrt audio)
Fri, 21 Oct 2011 07:00:49 +0200 moving and renaming SDLs.*, making it a singleton; cleaning up class responsibilties wrt SDLInteraction; some comments
sheepluva [Fri, 21 Oct 2011 07:00:49 +0200] rev 6165
moving and renaming SDLs.*, making it a singleton; cleaning up class responsibilties wrt SDLInteraction; some comments
Fri, 21 Oct 2011 04:11:26 +0200 change SDL.h/SDL.cpp to use HWDataManager instead of poking around on the harddrive - also I added doc/comments to the class
sheepluva [Fri, 21 Oct 2011 04:11:26 +0200] rev 6164
change SDL.h/SDL.cpp to use HWDataManager instead of poking around on the harddrive - also I added doc/comments to the class
Fri, 21 Oct 2011 01:47:53 +0200 oops and good night
sheepluva [Fri, 21 Oct 2011 01:47:53 +0200] rev 6163
oops and good night
Fri, 21 Oct 2011 01:36:13 +0200 comment fixes
sheepluva [Fri, 21 Oct 2011 01:36:13 +0200] rev 6162
comment fixes
Fri, 21 Oct 2011 00:02:11 +0200 comments
sheepluva [Fri, 21 Oct 2011 00:02:11 +0200] rev 6161
comments
Thu, 20 Oct 2011 23:25:16 +0200 cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva [Thu, 20 Oct 2011 23:25:16 +0200] rev 6160
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
Thu, 20 Oct 2011 13:10:24 +0200 introduce HWDataManager util for transparent access to [user-]data files
sheepluva [Thu, 20 Oct 2011 13:10:24 +0200] rev 6159
introduce HWDataManager util for transparent access to [user-]data files
Thu, 20 Oct 2011 05:52:11 +0200 comment typo
sheepluva [Thu, 20 Oct 2011 05:52:11 +0200] rev 6158
comment typo
Thu, 20 Oct 2011 02:56:58 +0200 move this widget into the widget dir
sheepluva [Thu, 20 Oct 2011 02:56:58 +0200] rev 6157
move this widget into the widget dir
Wed, 19 Oct 2011 22:32:26 -0400 lolwut
nemo [Wed, 19 Oct 2011 22:32:26 -0400] rev 6156
lolwut
Wed, 19 Oct 2011 21:53:39 -0400 Fix sticky mine/mine activation bug
nemo [Wed, 19 Oct 2011 21:53:39 -0400] rev 6155
Fix sticky mine/mine activation bug
Wed, 19 Oct 2011 21:50:03 -0400 Fix birdy flight bug
nemo [Wed, 19 Oct 2011 21:50:03 -0400] rev 6154
Fix birdy flight bug
Wed, 19 Oct 2011 21:55:42 +0200 allow changing number of hogs or weapons with mousewheel
sheepluva [Wed, 19 Oct 2011 21:55:42 +0200] rev 6153
allow changing number of hogs or weapons with mousewheel
Wed, 19 Oct 2011 21:14:21 +0200 make this transparent so that people can actually see /what/ they have disabled...
sheepluva [Wed, 19 Oct 2011 21:14:21 +0200] rev 6152
make this transparent so that people can actually see /what/ they have disabled...
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