Tue, 02 Jun 2009 18:43:00 +0000 |
unc0rr |
- Fix some ugly code
|
file |
diff |
annotate
|
Tue, 02 Jun 2009 18:27:15 +0000 |
nemo |
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
|
file |
diff |
annotate
|
Mon, 01 Jun 2009 20:38:45 +0000 |
unc0rr |
Make code suck less
|
file |
diff |
annotate
|
Sun, 24 May 2009 13:01:39 +0000 |
nemo |
Allow CJK override for zh_CN/zh_TW/ja
|
file |
diff |
annotate
|
Fri, 15 May 2009 00:38:49 +0000 |
nemo |
Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
|
file |
diff |
annotate
|
Mon, 11 May 2009 18:56:55 +0000 |
nemo |
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
|
file |
diff |
annotate
|
Sun, 03 May 2009 17:35:10 +0000 |
nemo |
Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
|
file |
diff |
annotate
|
Thu, 30 Apr 2009 20:13:44 +0000 |
unc0rr |
nemo's great patch:
|
file |
diff |
annotate
|
Sun, 19 Apr 2009 11:59:23 +0000 |
unc0rr |
Move health sorter to visual gears:
|
file |
diff |
annotate
|
Sun, 22 Mar 2009 21:51:30 +0000 |
unc0rr |
Add sounds to girder
|
file |
diff |
annotate
|
Sun, 22 Mar 2009 21:03:59 +0000 |
unc0rr |
Save much CPU time by initializing vertex arrays in texture creation function
|
file |
diff |
annotate
|
Sun, 22 Mar 2009 17:44:00 +0000 |
unc0rr |
Fix previous patch
|
file |
diff |
annotate
|
Sun, 22 Mar 2009 17:41:07 +0000 |
unc0rr |
nemo's patch for girder + some fixes
|
file |
diff |
annotate
|
Sun, 22 Mar 2009 17:39:12 +0000 |
unc0rr |
Use GL_TRIANGLE_FAN instead of GL_TRIANGLES (more efficient)
|
file |
diff |
annotate
|
Sun, 22 Mar 2009 14:32:22 +0000 |
unc0rr |
Apply koda's OpenGL ES compatibility patch
|
file |
diff |
annotate
|
Wed, 18 Mar 2009 22:02:55 +0000 |
unc0rr |
- Fix warnings in frontend
|
file |
diff |
annotate
|
Mon, 16 Mar 2009 14:43:15 +0000 |
unc0rr |
Don't use GLU
|
file |
diff |
annotate
|
Sun, 15 Mar 2009 17:47:06 +0000 |
unc0rr |
More game options by nemo
|
file |
diff |
annotate
|
Sun, 15 Mar 2009 12:59:52 +0000 |
unc0rr |
Some tweaks by nemo
|
file |
diff |
annotate
|
Sat, 07 Mar 2009 17:42:54 +0000 |
unc0rr |
- nemo's patch: some animations, zero probability for infinite weapons
|
file |
diff |
annotate
|
Thu, 05 Mar 2009 21:41:18 +0000 |
unc0rr |
Utility icon
|
file |
diff |
annotate
|
Thu, 05 Mar 2009 14:54:02 +0000 |
unc0rr |
nemo:
|
file |
diff |
annotate
|
Mon, 02 Mar 2009 21:13:07 +0000 |
unc0rr |
laser beam by nemo reworked a bit by me
|
file |
diff |
annotate
|
Sun, 01 Mar 2009 17:24:25 +0000 |
unc0rr |
4 utilities by nemo
|
file |
diff |
annotate
|
Mon, 23 Feb 2009 15:57:32 +0000 |
unc0rr |
Nemo's patch allowing different water sprites size
|
file |
diff |
annotate
|
Sat, 14 Feb 2009 16:51:10 +0000 |
unc0rr |
New bonus box sprite
|
file |
diff |
annotate
|
Sat, 14 Feb 2009 16:30:22 +0000 |
unc0rr |
engine part of nemo's patch
|
file |
diff |
annotate
|
Sun, 01 Feb 2009 15:58:44 +0000 |
unc0rr |
Apply nemo's patch polished by me:
|
file |
diff |
annotate
|
Mon, 26 Jan 2009 17:47:17 +0000 |
unc0rr |
Fix mask
|
file |
diff |
annotate
|
Mon, 26 Jan 2009 17:40:58 +0000 |
unc0rr |
Switch to 2046 height
|
file |
diff |
annotate
|