hedgewars/uGearsHandlersMess.pas
2019-08-26 nemo flag some of the renderstringtex which are taking up a ton of processing time with --stats-only and pas2c
2019-08-16 raptor Merge 0.9.25 branch pre-macOS fixes. Discard desyncing changes at nemo's direction
2019-08-15 Wuzzy Fix switching arrows overlapping with hog tags of own hog (while finger is active)
2019-08-06 alfadur disallow placing girders over airmines and moving hogs
2019-08-05 Wuzzy Saucer: Restore dX after "freeze" state
2019-08-05 Wuzzy Fix movement stopping when activating saucer after longjump
2019-07-27 Wuzzy Prevent saving of demo after /lua command was used
2019-07-18 Wuzzy Fix multiple timeboxes spawning when hog moves before timebox arrived
2019-07-16 Wuzzy Fix cursor not being disabled when teleporting hog into water
2019-07-15 Wuzzy Drowning gears: Delete big gears when they're *completely* out of visible area
2019-07-15 Wuzzy Add small plane sound fade-in in weWrap
2019-07-11 Wuzzy Give snorkel to air plane pilot in weSea
2019-07-11 Wuzzy Air attack: Fix infintie sound when target is at extreme X pos
2019-07-11 Wuzzy Remove gtAirAttack when completely out of visible bounds
2019-07-11 Wuzzy Cleanup gtAirAttack behaviour in weWrap
2019-07-11 Wuzzy Air attack: Add simple appear/disappear effect in weWrap
2019-07-11 Wuzzy Add air plane underwater sound and add water splashes
2019-07-11 Wuzzy Air attack: Fix some issues with sound channel
2019-07-11 Wuzzy Air attack: Replace smoke with bubbles when underwater
2019-07-11 Wuzzy Spawn bubbles instead of sparkles when air mine is stunned underwater
2019-07-11 Wuzzy Make flames collide with bounce world edge again, properly this time
2019-07-10 Wuzzy Remove all placement restrictions of air attack and friends
2019-07-09 Wuzzy TimeBox: Fix buggy behaviour if hog took damage or died before time box arrived
2019-07-08 Wuzzy Remove excessive console output of gtAirAttack
2019-06-29 Wuzzy Bee: Call HomingWrap in pre-homing phase, too
2019-06-24 Wuzzy Fix buggy kamikaze when hog took damage during short waiting phase at start
2019-06-19 nemo make airmines less of CPU hogs
2019-06-19 Wuzzy Make flames ignore bouncy world edge
2019-06-19 Wuzzy uLand.pas: Remove unused variable
2019-06-15 Wuzzy Fix hog facing direction when landing with parachute
2019-06-15 Wuzzy Properly set dx/dy of hedgehog on parachute
2019-06-11 Wuzzy Fix floating hog when switching to moving hog
2019-05-25 alfadur scatter bottle pieces
2019-05-24 Wuzzy Add drill rocket animation
2019-05-22 Wuzzy Fix health case/barrel health texture being sometimes not created
2019-05-17 Wuzzy Document the flame code a bit
2019-05-16 Wuzzy Add Lua callback onHogSwitch
2019-05-15 alfadur if at all possible, don't regenerate arbitrary number of health textures each tick
2019-05-14 Wuzzy Don't render health crate and barrel health when drowning
2019-05-14 Wuzzy Fix parachute moving hog very fast or making it stuck when bumping into wall while facing the opposite direction (bug 742)
2019-05-04 Wuzzy Some fixes to make Pas2C happy again
2019-04-20 Wuzzy Separate Yoohoo.ogg into "Yoohoo" voice and kiss sound
2019-04-07 Wuzzy Fix health crate health display not respecting Karma value properly
2019-04-07 Wuzzy Hide health of fake health crates
2019-04-07 Wuzzy Don't show SMine timer if drowning
2019-04-07 Wuzzy Render mine timer if gear info is active
2019-04-07 Wuzzy Add key to display extra gear info tags
2019-04-03 Wuzzy Fix air mine not colliding with crates initially (bug 679)
2019-04-02 Wuzzy Fix air attack placement in HedgeEditor/Construction Mode
2019-04-01 Wuzzy Fix turn end if placing air attack in bouncy world edge map was denied
2019-04-01 Wuzzy Fix right limit of piano placement in bounce world edge
2019-02-14 nemo give frozen hogs a break
2019-01-18 Wuzzy Add workaround around an SDL_mixer bug that screws up volume after using flamethrower (bug 721)
2019-01-16 Wuzzy Update clan passive status when team died / got resurrected
2019-01-14 nemo just focus on the unsafe deletes in a hopefully branch-safe fashion 0.9.25
2019-01-14 nemo aaagh can't just move delete like that due to our RNG scrambling... reverting on branch. we'll just have to take our chances w/ the bad code 0.9.25
2019-01-14 Wuzzy Tweak bounce effects of some gears
2019-01-14 Wuzzy Remove a bunch of dead out-commented code
2019-01-14 Wuzzy Properly stop freezeray at bounce edge (instead of restarting the ray over and over again)
2019-01-13 Wuzzy Air attack: Don't spawn missile if it would end up inside bounce world edge of other side
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