2019-08-26 |
nemo |
flag some of the renderstringtex which are taking up a ton of processing time with --stats-only and pas2c
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2019-08-16 |
raptor |
Merge 0.9.25 branch pre-macOS fixes. Discard desyncing changes at nemo's direction
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2019-08-15 |
Wuzzy |
Fix switching arrows overlapping with hog tags of own hog (while finger is active)
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2019-08-06 |
alfadur |
disallow placing girders over airmines and moving hogs
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2019-08-05 |
Wuzzy |
Saucer: Restore dX after "freeze" state
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2019-08-05 |
Wuzzy |
Fix movement stopping when activating saucer after longjump
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2019-07-27 |
Wuzzy |
Prevent saving of demo after /lua command was used
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2019-07-18 |
Wuzzy |
Fix multiple timeboxes spawning when hog moves before timebox arrived
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2019-07-16 |
Wuzzy |
Fix cursor not being disabled when teleporting hog into water
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2019-07-15 |
Wuzzy |
Drowning gears: Delete big gears when they're *completely* out of visible area
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2019-07-15 |
Wuzzy |
Add small plane sound fade-in in weWrap
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2019-07-11 |
Wuzzy |
Give snorkel to air plane pilot in weSea
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2019-07-11 |
Wuzzy |
Air attack: Fix infintie sound when target is at extreme X pos
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2019-07-11 |
Wuzzy |
Remove gtAirAttack when completely out of visible bounds
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2019-07-11 |
Wuzzy |
Cleanup gtAirAttack behaviour in weWrap
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2019-07-11 |
Wuzzy |
Air attack: Add simple appear/disappear effect in weWrap
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2019-07-11 |
Wuzzy |
Add air plane underwater sound and add water splashes
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2019-07-11 |
Wuzzy |
Air attack: Fix some issues with sound channel
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2019-07-11 |
Wuzzy |
Air attack: Replace smoke with bubbles when underwater
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2019-07-11 |
Wuzzy |
Spawn bubbles instead of sparkles when air mine is stunned underwater
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2019-07-11 |
Wuzzy |
Make flames collide with bounce world edge again, properly this time
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2019-07-10 |
Wuzzy |
Remove all placement restrictions of air attack and friends
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2019-07-09 |
Wuzzy |
TimeBox: Fix buggy behaviour if hog took damage or died before time box arrived
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2019-07-08 |
Wuzzy |
Remove excessive console output of gtAirAttack
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2019-06-29 |
Wuzzy |
Bee: Call HomingWrap in pre-homing phase, too
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2019-06-24 |
Wuzzy |
Fix buggy kamikaze when hog took damage during short waiting phase at start
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2019-06-19 |
nemo |
make airmines less of CPU hogs
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2019-06-19 |
Wuzzy |
Make flames ignore bouncy world edge
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2019-06-19 |
Wuzzy |
uLand.pas: Remove unused variable
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2019-06-15 |
Wuzzy |
Fix hog facing direction when landing with parachute
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2019-06-15 |
Wuzzy |
Properly set dx/dy of hedgehog on parachute
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2019-06-11 |
Wuzzy |
Fix floating hog when switching to moving hog
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2019-05-25 |
alfadur |
scatter bottle pieces
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2019-05-24 |
Wuzzy |
Add drill rocket animation
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2019-05-22 |
Wuzzy |
Fix health case/barrel health texture being sometimes not created
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2019-05-17 |
Wuzzy |
Document the flame code a bit
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2019-05-16 |
Wuzzy |
Add Lua callback onHogSwitch
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2019-05-15 |
alfadur |
if at all possible, don't regenerate arbitrary number of health textures each tick
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2019-05-14 |
Wuzzy |
Don't render health crate and barrel health when drowning
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2019-05-14 |
Wuzzy |
Fix parachute moving hog very fast or making it stuck when bumping into wall while facing the opposite direction (bug 742)
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2019-05-04 |
Wuzzy |
Some fixes to make Pas2C happy again
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2019-04-20 |
Wuzzy |
Separate Yoohoo.ogg into "Yoohoo" voice and kiss sound
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2019-04-07 |
Wuzzy |
Fix health crate health display not respecting Karma value properly
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2019-04-07 |
Wuzzy |
Hide health of fake health crates
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2019-04-07 |
Wuzzy |
Don't show SMine timer if drowning
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2019-04-07 |
Wuzzy |
Render mine timer if gear info is active
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2019-04-07 |
Wuzzy |
Add key to display extra gear info tags
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2019-04-03 |
Wuzzy |
Fix air mine not colliding with crates initially (bug 679)
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2019-04-02 |
Wuzzy |
Fix air attack placement in HedgeEditor/Construction Mode
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2019-04-01 |
Wuzzy |
Fix turn end if placing air attack in bouncy world edge map was denied
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2019-04-01 |
Wuzzy |
Fix right limit of piano placement in bounce world edge
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2019-02-14 |
nemo |
give frozen hogs a break
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2019-01-18 |
Wuzzy |
Add workaround around an SDL_mixer bug that screws up volume after using flamethrower (bug 721)
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2019-01-16 |
Wuzzy |
Update clan passive status when team died / got resurrected
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2019-01-14 |
nemo |
just focus on the unsafe deletes in a hopefully branch-safe fashion
0.9.25
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2019-01-14 |
nemo |
aaagh can't just move delete like that due to our RNG scrambling... reverting on branch. we'll just have to take our chances w/ the bad code
0.9.25
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2019-01-14 |
Wuzzy |
Tweak bounce effects of some gears
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2019-01-14 |
Wuzzy |
Remove a bunch of dead out-commented code
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2019-01-14 |
Wuzzy |
Properly stop freezeray at bounce edge (instead of restarting the ray over and over again)
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2019-01-13 |
Wuzzy |
Air attack: Don't spawn missile if it would end up inside bounce world edge of other side
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