project_files/HedgewarsMobile/Classes/UIImageExtra.m
Wed, 28 Mar 2012 01:56:42 +0200 koda dates are no more!
Fri, 17 Feb 2012 18:23:36 +0100 koda the most important commit of the year
Wed, 26 Oct 2011 00:30:35 +0200 koda restore runtime compatibility with ios 3.2
Sun, 02 Oct 2011 03:45:09 +0200 koda on ipad2 and above animate the little hogs on game config and fix the hat display imaging
Sun, 02 Oct 2011 00:57:04 +0200 koda headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
Fri, 05 Aug 2011 01:22:51 +0200 koda use -Os --ffast-math on ios everywhere, plus other sdk3.2 compatibility changes
Wed, 02 Mar 2011 00:27:20 +0100 koda Happy 2011 :)
Wed, 08 Dec 2010 15:16:57 +0100 koda code cleanup
Wed, 08 Dec 2010 14:47:52 +0100 koda team selection completely refactored, now has animation and more performance
Sun, 05 Dec 2010 02:44:20 +0100 koda add a simple check to prevent loading sounds when device is muted
Thu, 02 Dec 2010 00:51:56 +0100 koda enable support for retina display in the ios port
Thu, 25 Nov 2010 02:45:52 +0100 koda update some files for new graphics and new ios4.2
Sat, 16 Oct 2010 18:35:28 +0200 koda fix some glitches
Sun, 10 Oct 2010 22:32:01 +0200 koda some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
Sun, 26 Sep 2010 23:48:03 +0200 koda move all preview drawing code into its own class (for a simplified and more readable MapConfigViewController)
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