Wed, 28 Mar 2012 01:56:42 +0200 |
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dates are no more!
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Fri, 17 Feb 2012 18:23:36 +0100 |
koda |
the most important commit of the year
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Wed, 26 Oct 2011 00:30:35 +0200 |
koda |
restore runtime compatibility with ios 3.2
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Sun, 02 Oct 2011 03:45:09 +0200 |
koda |
on ipad2 and above animate the little hogs on game config and fix the hat display imaging
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Sun, 02 Oct 2011 00:57:04 +0200 |
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headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
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Fri, 05 Aug 2011 01:22:51 +0200 |
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use -Os --ffast-math on ios everywhere, plus other sdk3.2 compatibility changes
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Wed, 02 Mar 2011 00:27:20 +0100 |
koda |
Happy 2011 :)
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Wed, 08 Dec 2010 15:16:57 +0100 |
koda |
code cleanup
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Wed, 08 Dec 2010 14:47:52 +0100 |
koda |
team selection completely refactored, now has animation and more performance
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Sun, 05 Dec 2010 02:44:20 +0100 |
koda |
add a simple check to prevent loading sounds when device is muted
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Thu, 02 Dec 2010 00:51:56 +0100 |
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enable support for retina display in the ios port
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Thu, 25 Nov 2010 02:45:52 +0100 |
koda |
update some files for new graphics and new ios4.2
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Sat, 16 Oct 2010 18:35:28 +0200 |
koda |
fix some glitches
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Sun, 10 Oct 2010 22:32:01 +0200 |
koda |
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
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Sun, 26 Sep 2010 23:48:03 +0200 |
koda |
move all preview drawing code into its own class (for a simplified and more readable MapConfigViewController)
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