QTfrontend/newnetclient.cpp
Sun, 01 Feb 2009 15:58:44 +0000 unc0rr Apply nemo's patch polished by me:
Sat, 31 Jan 2009 15:39:53 +0000 unc0rr Options for bonus box probability tuning and number of turn until sudden death
Sat, 24 Jan 2009 12:40:30 +0000 unc0rr Start fixing spectating bug (implement some routines)
Fri, 16 Jan 2009 15:43:19 +0000 unc0rr Show team owner in tooltip
Wed, 14 Jan 2009 16:49:44 +0000 unc0rr Implement isInRoom in client
Tue, 13 Jan 2009 22:38:08 +0000 unc0rr Disable net debug
Tue, 13 Jan 2009 20:36:02 +0000 unc0rr Fix handling team addition message
Tue, 13 Jan 2009 20:13:36 +0000 unc0rr Mention Josh on about page
Mon, 12 Jan 2009 16:38:52 +0000 unc0rr Draw ready status icon on ready button
Thu, 08 Jan 2009 15:34:51 +0000 unc0rr Go page back when room is abandoned by its admin
Tue, 06 Jan 2009 19:47:19 +0000 unc0rr Start converting network protocol to no-disconnecting religion
Tue, 06 Jan 2009 17:51:39 +0000 unc0rr Notify lobby when a room is created or deleted
Tue, 06 Jan 2009 14:29:34 +0000 unc0rr Don't escape chat strings which go to engine
Tue, 06 Jan 2009 11:30:50 +0000 unc0rr Escape html characters in chat messages, nicknames and info to prevent screwing chat
Tue, 06 Jan 2009 11:28:13 +0000 unc0rr Save much space for chat widget on lobby page by removing server message widget (now this messages goes to chat)
Mon, 05 Jan 2009 19:44:43 +0000 unc0rr Don't send LEFT message for clients without nick
Sat, 03 Jan 2009 20:48:37 +0000 unc0rr - Decrease font size in chat
Sat, 03 Jan 2009 19:01:50 +0000 unc0rr Check for deprecated ammo schemes at startup and delete them
Fri, 02 Jan 2009 20:01:02 +0000 unc0rr - Update some copyrights
Fri, 02 Jan 2009 19:54:23 +0000 unc0rr Lobby chat should work now
Fri, 02 Jan 2009 19:44:52 +0000 unc0rr Start work on lobby: add/remove nick from the list on join/quit
Fri, 02 Jan 2009 14:22:33 +0000 unc0rr Quick replay round to spectators until current move
Fri, 02 Jan 2009 14:10:23 +0000 unc0rr Now spectating works for those who joined after game start
Fri, 02 Jan 2009 13:00:46 +0000 unc0rr - Send previous moves info to newly connected client when it joins a room with already started game
Sat, 06 Dec 2008 11:53:50 +0000 unc0rr Finalize ammo store fix
Fri, 05 Dec 2008 16:49:04 +0000 unc0rr Implement Solid Land checkbox
Thu, 04 Dec 2008 21:15:01 +0000 unc0rr Send QUIT message to server when netclient object is destroyed
Tue, 25 Nov 2008 15:43:10 +0000 unc0rr - Don't send 'Bad param' msg, as the only reason of it is just some lag
Tue, 04 Nov 2008 22:49:13 +0000 unc0rr - Fix ConfigAsked not sending full config (leads to team divide checkbox inconsistency)
Tue, 04 Nov 2008 16:53:02 +0000 unc0rr Follow protocol more precisely in frontend
Sun, 02 Nov 2008 20:48:10 +0000 unc0rr Client sends PONG to server's PING
Sun, 26 Oct 2008 17:39:33 +0000 unc0rr Add 'Divide teams' option to frontend
Sun, 26 Oct 2008 14:45:07 +0000 unc0rr Delay for 250 msec before connect to local server
Sun, 26 Oct 2008 13:00:35 +0000 unc0rr Allow build without net game server: introduce -DWITH_SERVER configuration parameter
Fri, 24 Oct 2008 17:34:20 +0000 unc0rr Send appropriate messages to server on control menu actions
Fri, 24 Oct 2008 13:00:53 +0000 unc0rr Show players ready status in chat nick list
Fri, 24 Oct 2008 12:57:06 +0000 unc0rr - Fix a bug in READY message handling
Tue, 21 Oct 2008 16:53:34 +0000 unc0rr Implement kick
Mon, 20 Oct 2008 18:51:43 +0000 unc0rr Shutdown private server when room is abandoned
Mon, 20 Oct 2008 18:35:36 +0000 unc0rr Support for private servers in frontend
Sat, 18 Oct 2008 17:01:34 +0000 unc0rr Allow /me in chat
Sat, 18 Oct 2008 13:53:58 +0000 unc0rr - Customize QTextBrowser look
Sat, 18 Oct 2008 08:59:43 +0000 unc0rr - Add brazilian translation
Wed, 15 Oct 2008 16:59:11 +0000 unc0rr Fix doubling chat message
Wed, 15 Oct 2008 15:02:39 +0000 unc0rr Share chat between frontend and engine
Wed, 15 Oct 2008 11:50:16 +0000 unc0rr Various small insignificant improvements everywhere
Mon, 13 Oct 2008 19:04:27 +0000 unc0rr Add partial implementation of handling disconnects while playing via network
Sun, 12 Oct 2008 16:45:13 +0000 unc0rr Clients send roundfinished message to server when the round is over
Thu, 09 Oct 2008 20:36:53 +0000 unc0rr Fix the bug
Thu, 09 Oct 2008 17:28:22 +0000 unc0rr Stub to run network game
Thu, 09 Oct 2008 17:14:29 +0000 unc0rr Fix team colors mismatch on some conditions (just synchronize them when team is added)
Thu, 09 Oct 2008 15:54:09 +0000 unc0rr - Fix a bug with chosen map (new clinet gets wrong information)
Thu, 09 Oct 2008 13:53:03 +0000 unc0rr - Allow team color changing
Thu, 09 Oct 2008 13:48:06 +0000 unc0rr - Only team owner can remove team from the list
Thu, 09 Oct 2008 13:43:47 +0000 unc0rr Can choose hedgehogs number now
Wed, 08 Oct 2008 18:56:32 +0000 unc0rr Adding teams now works
Wed, 08 Oct 2008 18:46:02 +0000 unc0rr Get rid of team id in client code
Wed, 08 Oct 2008 18:29:16 +0000 unc0rr Fix protocol implementation to conform documentation
Wed, 08 Oct 2008 18:25:08 +0000 unc0rr - Add protocol description (just started)
Wed, 08 Oct 2008 15:57:35 +0000 unc0rr Optimize list lookups a bit
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