2018-02-09 Add a few key shortcuts in Costruction Mode
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Feb 2018 16:12:54 +0100] rev 12947
Add a few key shortcuts in Costruction Mode
2018-02-09 HedgeEditor, Construction Mode: Refactor code by adding fake ammo type variables
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Feb 2018 14:56:04 +0100] rev 12946
HedgeEditor, Construction Mode: Refactor code by adding fake ammo type variables
2018-02-09 Add healing visual effect + heal msg in scripts
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Feb 2018 14:33:00 +0100] rev 12945
Add healing visual effect + heal msg in scripts
2018-02-09 Lua API: Add HealHog to heal hog with visual effects + message
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Feb 2018 12:52:05 +0100] rev 12944
Lua API: Add HealHog to heal hog with visual effects + message
2018-02-09 Show subtle heal effect for healing hogs in health reset mode
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Feb 2018 12:08:12 +0100] rev 12943
Show subtle heal effect for healing hogs in health reset mode
2018-02-09 Refactor health gain effects and message into util fuction HHHeal
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Feb 2018 11:30:04 +0100] rev 12942
Refactor health gain effects and message into util fuction HHHeal
2018-02-09 Killing The Specialists: Fix health boost division
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Feb 2018 10:48:24 +0100] rev 12941
Killing The Specialists: Fix health boost division
2018-02-09 Killing The Specialists mission: Fix misleading hints, add messages and visual effects
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Feb 2018 10:47:21 +0100] rev 12940
Killing The Specialists mission: Fix misleading hints, add messages and visual effects
2018-02-09 2 minor spelling/grammar fixes
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Feb 2018 07:41:37 +0100] rev 12939
2 minor spelling/grammar fixes
2018-02-09 Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Feb 2018 07:38:14 +0100] rev 12938
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
2018-02-09 Lua API: Add SpawnSupplyCrate
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Feb 2018 06:03:01 +0100] rev 12937
Lua API: Add SpawnSupplyCrate
2018-02-09 Lua API: Add GetTeamName
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Feb 2018 04:37:27 +0100] rev 12936
Lua API: Add GetTeamName
2018-02-08 Lua API: Add GetWind function to get current wind
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Feb 2018 19:02:51 +0100] rev 12935
Lua API: Add GetWind function to get current wind
2018-02-08 Lua API: Add SetVampiric and SetLaserSight
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Feb 2018 18:42:07 +0100] rev 12934
Lua API: Add SetVampiric and SetLaserSight
2018-02-08 Add callback: onEndTurn
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Feb 2018 18:10:39 +0100] rev 12933
Add callback: onEndTurn
2018-02-08 Change hats exclusion rule in hats_js_anim.xhtml
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Feb 2018 15:44:08 +0100] rev 12932
Change hats exclusion rule in hats_js_anim.xhtml
2018-02-08 Fix broken preview of team hats in frontend
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Feb 2018 13:54:48 +0100] rev 12931
Fix broken preview of team hats in frontend
2018-02-08 Add missing beginWriteArray in scheme model code
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Feb 2018 09:38:35 +0100] rev 12930
Add missing beginWriteArray in scheme model code
2018-02-08 Fix failure to read game scheme (.hwg) files
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Feb 2018 09:26:24 +0100] rev 12929
Fix failure to read game scheme (.hwg) files
2018-02-08 Fix how scheme files behave
KoBeWi [Thu, 08 Feb 2018 09:14:20 +0100] rev 12928
Fix how scheme files behave
2018-02-08 Keep game/weapon schemes in separate files
KoBeWi [Thu, 08 Feb 2018 08:50:45 +0100] rev 12927
Keep game/weapon schemes in separate files
2018-02-08 Add Polish voicepack (Default_pl) by mtg90pl
mtg90pl <mtg90pl@gmail.com> [Thu, 08 Feb 2018 07:30:19 +0100] rev 12926
Add Polish voicepack (Default_pl) by mtg90pl
2018-02-08 Fix timebox being usable in SD w/ damage=0
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Feb 2018 07:09:39 +0100] rev 12925
Fix timebox being usable in SD w/ damage=0
2018-02-07 Fix TotalRounds counting rounds a couple of turns too late
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Feb 2018 12:30:11 +0100] rev 12924
Fix TotalRounds counting rounds a couple of turns too late
2018-02-07 Refactor Sudden Death starting into own function
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Feb 2018 11:03:14 +0100] rev 12923
Refactor Sudden Death starting into own function
2018-02-07 Add the flag of Scotland (uk_scotland)
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Feb 2018 08:30:50 +0100] rev 12922
Add the flag of Scotland (uk_scotland)
2018-02-07 Fix green color channel on themes with sd-tint (#566)
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Feb 2018 07:54:18 +0100] rev 12921
Fix green color channel on themes with sd-tint (#566)
2018-02-07 Add theme fallback music settings
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Feb 2018 07:38:37 +0100] rev 12920
Add theme fallback music settings theme.cfg: * fallback-music * fallback-sd-music
2018-02-07 Remove unused variable in uGearsHandlersMess
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Feb 2018 05:36:32 +0100] rev 12919
Remove unused variable in uGearsHandlersMess
2018-02-07 ClimbHome, Sniper Rifle training: Unselect weapon after victory
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Feb 2018 03:56:53 +0100] rev 12918
ClimbHome, Sniper Rifle training: Unselect weapon after victory
2018-02-07 Calling SetWeapon with amNothing now unselects weapon
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Feb 2018 03:50:38 +0100] rev 12917
Calling SetWeapon with amNothing now unselects weapon
2018-02-07 Change weapon icons of mudball and air mine
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Feb 2018 02:26:31 +0100] rev 12916
Change weapon icons of mudball and air mine
2018-02-07 Lua API: Add WriteLnToChat
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Feb 2018 01:54:50 +0100] rev 12915
Lua API: Add WriteLnToChat
2018-02-07 ASA, Hard Flying: Show personal best at mission start
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Feb 2018 01:13:17 +0100] rev 12914
ASA, Hard Flying: Show personal best at mission start
2018-02-06 Precise Shooting mission: Fix Lua errors when enemy dies after hero
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Feb 2018 00:36:04 +0100] rev 12913
Precise Shooting mission: Fix Lua errors when enemy dies after hero
2018-02-06 Start changelog for 0.9.24
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Feb 2018 23:56:28 +0100] rev 12912
Start changelog for 0.9.24
2018-02-06 ASA: Fruit03: Show collected ammo
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Feb 2018 23:48:34 +0100] rev 12911
ASA: Fruit03: Show collected ammo
2018-02-06 ACF3: Explode princess when skipping 12turn course failanim
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Feb 2018 06:33:32 +0100] rev 12910
ACF3: Explode princess when skipping 12turn course failanim
2018-02-06 Show # of turns left in the 12-turn parcour segment of ACF3
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Feb 2018 06:23:37 +0100] rev 12909
Show # of turns left in the 12-turn parcour segment of ACF3
2018-02-06 String cleanup: Double/triple exclamation marks
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Feb 2018 05:54:34 +0100] rev 12908
String cleanup: Double/triple exclamation marks
2018-02-06 Fix various story flaws in mission descriptions of ACF campaign
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Feb 2018 05:50:05 +0100] rev 12907
Fix various story flaws in mission descriptions of ACF campaign
2018-02-06 Fix some minor formatting and grammar flaws in script strings
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Feb 2018 05:47:09 +0100] rev 12906
Fix some minor formatting and grammar flaws in script strings
2018-02-06 Fix various typos in translatable strings
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Feb 2018 04:07:35 +0100] rev 12905
Fix various typos in translatable strings
2018-02-06 Fix error 52: Move amMinigun.png to Graphics/Hedgewars
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Feb 2018 04:06:49 +0100] rev 12904
Fix error 52: Move amMinigun.png to Graphics/Hedgewars
2018-01-31 Machinegun. also tweaked ignore
alfadur [Wed, 31 Jan 2018 13:42:52 -0500] rev 12903
Machinegun. also tweaked ignore
2018-01-24 Finish porting. Seems to work, but no thorough testing has been performed qt5transition
unc0rr [Wed, 24 Jan 2018 22:20:10 +0100] rev 12902
Finish porting. Seems to work, but no thorough testing has been performed
2018-01-24 Configure for Qt5 qt5transition
unc0rr [Wed, 24 Jan 2018 21:05:34 +0100] rev 12901
Configure for Qt5
2018-01-16 Add assert on LoadingText texture value 0.9.23
unc0rr [Wed, 17 Jan 2018 00:59:39 +0100] rev 12900
Add assert on LoadingText texture value
2018-01-16 Proper rejoin desyncs fix now 0.9.23
unc0rr [Wed, 17 Jan 2018 00:32:34 +0100] rev 12899
Proper rejoin desyncs fix now
2018-01-15 The ultimate fix for rejoin desyncs 0.9.23
unc0rr [Tue, 16 Jan 2018 00:42:06 +0100] rev 12898
The ultimate fix for rejoin desyncs
2018-01-14 Fix for freebsd qmlfrontend
unc0rr [Sun, 14 Jan 2018 23:30:42 +0100] rev 12897
Fix for freebsd
2018-01-15 add a mask to the sand hog
nemo [Mon, 15 Jan 2018 12:15:56 -0500] rev 12896
add a mask to the sand hog
2018-01-10 Pass mouse movements to engine, warp cursor in frontend qmlfrontend
unc0rr [Wed, 10 Jan 2018 23:49:47 +0100] rev 12895
Pass mouse movements to engine, warp cursor in frontend
2018-01-10 merge
koda [Wed, 10 Jan 2018 15:27:47 +0100] rev 12894
merge
2018-01-10 Apply horrible workaround to build relocatable executables 0.9.23
koda [Wed, 10 Jan 2018 01:39:10 +0100] rev 12893
Apply horrible workaround to build relocatable executables
2018-01-10 Set cmake RPATH policy to OLD 0.9.23
koda [Wed, 10 Jan 2018 01:14:13 +0100] rev 12892
Set cmake RPATH policy to OLD
2018-01-07 fix crosshair rendering in GL2 mode
sheepluva [Sun, 07 Jan 2018 19:01:06 +0100] rev 12891
fix crosshair rendering in GL2 mode
2018-01-07 also put GL2 fixes into default
sheepluva [Sun, 07 Jan 2018 18:19:00 +0100] rev 12890
also put GL2 fixes into default
2018-01-07 Fix referencing missing item qmlfrontend
unc0rr [Sun, 07 Jan 2018 09:48:26 +0100] rev 12889
Fix referencing missing item
2018-01-07 - ResizeWindow function to pass engine new window size qmlfrontend
unc0rr [Sun, 07 Jan 2018 01:21:42 +0100] rev 12888
- ResizeWindow function to pass engine new window size - Remove TabBar to leave more space at the bottom of the screen - ifdef GL_ES in shaders
2018-01-06 whoops, I ruined the path of the unC0Rr qmlfrontend
sheepluva [Sat, 06 Jan 2018 03:17:12 +0100] rev 12887
whoops, I ruined the path of the unC0Rr
2018-01-06 fix issues and my past sins with GL2 qmlfrontend
sheepluva [Sat, 06 Jan 2018 03:05:14 +0100] rev 12886
fix issues and my past sins with GL2 remaining issue: tintadd (crosshair)
2018-01-05 Fix missing default values qmlfrontend
unc0rr [Fri, 05 Jan 2018 22:32:11 +0100] rev 12885
Fix missing default values
2018-01-05 apparently this is GLES2 only
nemo [Fri, 05 Jan 2018 16:12:19 -0500] rev 12884
apparently this is GLES2 only
2018-01-05 Fix missing includes for GL2 build qmlfrontend
unc0rr [Fri, 05 Jan 2018 21:44:00 +0100] rev 12883
Fix missing includes for GL2 build
2018-01-05 Comment out functions that don't need to be called for engine in frontend window qmlfrontend
unc0rr [Fri, 05 Jan 2018 21:43:33 +0100] rev 12882
Comment out functions that don't need to be called for engine in frontend window
2018-01-02 Break engine completely and make it render in frontend window (no actual rendering yet, just white screen) qmlfrontend
unc0rr [Tue, 02 Jan 2018 23:45:18 +0100] rev 12881
Break engine completely and make it render in frontend window (no actual rendering yet, just white screen)
2018-01-02 pick up unc0rr's preview fix
nemo [Tue, 02 Jan 2018 16:59:04 -0500] rev 12880
pick up unc0rr's preview fix
2018-01-02 Fix obviously broken logic. Fixes broken preview fetching on Windows. 0.9.23
unC0Rr [Tue, 02 Jan 2018 23:20:50 +0300] rev 12879
Fix obviously broken logic. Fixes broken preview fetching on Windows.
2017-12-30 - Present stats page always on main thread ios-develop
antonc27 <antonc27@mail.ru> [Sat, 30 Dec 2017 01:31:27 +0100] rev 12878
- Present stats page always on main thread
2017-12-30 - BIG CHANGE: Convert iOS project to use ARC ios-develop
antonc27 <antonc27@mail.ru> [Sat, 30 Dec 2017 01:22:11 +0100] rev 12877
- BIG CHANGE: Convert iOS project to use ARC
2017-12-29 - Fix ammos menu crash ios-develop
antonc27 <antonc27@mail.ru> [Fri, 29 Dec 2017 22:37:31 +0100] rev 12876
- Fix ammos menu crash
2017-12-29 - Lazy checks for preventing crash when drawing 'nice hogs' on config screen (frontend) on iPad. Now we have animation glitch sometimes, but this is preferable to crash anyway ios-develop
antonc27 <antonc27@mail.ru> [Fri, 29 Dec 2017 22:35:36 +0100] rev 12875
- Lazy checks for preventing crash when drawing 'nice hogs' on config screen (frontend) on iPad. Now we have animation glitch sometimes, but this is preferable to crash anyway
2017-12-29 - Xcode somehow inherit info about unused target for tvOS from SDL 2.0.7, so commit this noise too... ios-develop
antonc27 <antonc27@mail.ru> [Fri, 29 Dec 2017 19:38:01 +0100] rev 12874
- Xcode somehow inherit info about unused target for tvOS from SDL 2.0.7, so commit this noise too...
2017-12-29 - Disable bitcode for embedded projects (must be done manually for SDLs too) ios-develop
antonc27 <antonc27@mail.ru> [Fri, 29 Dec 2017 19:34:32 +0100] rev 12873
- Disable bitcode for embedded projects (must be done manually for SDLs too)
2017-12-29 - Fix deprecated `system` in Lua for iOS 11 (not tested) ios-develop
antonc27 <antonc27@mail.ru> [Fri, 29 Dec 2017 19:06:10 +0100] rev 12872
- Fix deprecated `system` in Lua for iOS 11 (not tested)
2017-12-29 - Fix ifdef (why this even worked before ??) ios-develop
antonc27 <antonc27@mail.ru> [Fri, 29 Dec 2017 16:53:37 +0100] rev 12871
- Fix ifdef (why this even worked before ??)
2017-12-28 merge into default too
nemo [Thu, 28 Dec 2017 11:58:30 -0500] rev 12870
merge into default too
2017-12-28 dependency fixes 0.9.23
astro [Thu, 28 Dec 2017 11:58:10 -0500] rev 12869
dependency fixes
2017-12-26 Make playing a game possible qmlfrontend
unc0rr [Wed, 27 Dec 2017 00:59:26 +0100] rev 12868
Make playing a game possible
2017-12-26 these images should have been RGBA to stay consistent with all the others
nemo [Tue, 26 Dec 2017 18:36:30 -0500] rev 12867
these images should have been RGBA to stay consistent with all the others
2017-12-26 Recreate uFLRunQueue in Qt, render previews qmlfrontend
unc0rr [Tue, 26 Dec 2017 01:36:58 +0100] rev 12866
Recreate uFLRunQueue in Qt, render previews
2017-12-24 Preview rendering seems to work now qmlfrontend
unc0rr [Mon, 25 Dec 2017 00:58:47 +0100] rev 12865
Preview rendering seems to work now
2017-12-24 And more refactoring... qmlfrontend
unc0rr [Sun, 24 Dec 2017 16:56:22 +0100] rev 12864
And more refactoring...
2017-12-23 More refactoring in attempt to move away from frontlib qmlfrontend
unc0rr [Sun, 24 Dec 2017 00:44:16 +0100] rev 12863
More refactoring in attempt to move away from frontlib
2017-12-22 Start hacking new frontend qmlfrontend
unc0rr [Fri, 22 Dec 2017 23:59:03 +0100] rev 12862
Start hacking new frontend
2017-12-17 Start removing flib functionality qmlfrontend
unc0rr [Sun, 17 Dec 2017 21:09:59 +0100] rev 12861
Start removing flib functionality
2017-12-16 Merge default. This branch is up-to-date and code is working. qmlfrontend
unc0rr [Sun, 17 Dec 2017 00:09:24 +0100] rev 12860
Merge default. This branch is up-to-date and code is working.
2017-12-16 Add new qmlfrontend project template
unc0rr [Sat, 16 Dec 2017 23:26:13 +0100] rev 12859
Add new qmlfrontend project template
2017-12-16 Improve this code a bit more
unc0rr [Sat, 16 Dec 2017 22:58:28 +0100] rev 12858
Improve this code a bit more
2017-12-06 Quick dirty fix for building
unc0rr [Wed, 06 Dec 2017 23:46:17 +0100] rev 12857
Quick dirty fix for building
2017-12-05 bump proto
nemo [Tue, 05 Dec 2017 11:36:29 -0500] rev 12856
bump proto
2017-12-05 0.9.23 branch 0.9.23
nemo [Tue, 05 Dec 2017 11:35:04 -0500] rev 12855
0.9.23 branch
2017-12-05 rock the duck a bit - also replace a few other values with realtick that seemed like they should probably animate in pause
nemo [Mon, 04 Dec 2017 20:21:35 -0500] rev 12854
rock the duck a bit - also replace a few other values with realtick that seemed like they should probably animate in pause
2017-11-30 er. should be true I think? also... maybe this should be somewhere else
nemo [Wed, 29 Nov 2017 20:38:26 -0500] rev 12853
er. should be true I think? also... maybe this should be somewhere else
2017-11-30 This is a desyncing change. But... We might need a new release anyway. ☹
nemo [Wed, 29 Nov 2017 20:35:56 -0500] rev 12852
This is a desyncing change. But... We might need a new release anyway. ☹
2017-11-29 Fix chat input key being sometimes registered twice
alfadur [Wed, 29 Nov 2017 13:54:39 +0100] rev 12851
Fix chat input key being sometimes registered twice
2017-11-25 At the very least we should match the gameserver length which seems to be 40, not 60
nemo [Sat, 25 Nov 2017 11:28:44 -0500] rev 12850
At the very least we should match the gameserver length which seems to be 40, not 60
2017-11-25 Should probably have gl context stuff in its own unit separate from store, but, don't close the gl context before anything that might still want to do gl operations
nemo [Sat, 25 Nov 2017 09:40:43 -0500] rev 12849
Should probably have gl context stuff in its own unit separate from store, but, don't close the gl context before anything that might still want to do gl operations
2017-11-25 init priority and scale
nemo [Sat, 25 Nov 2017 09:39:52 -0500] rev 12848
init priority and scale
2017-11-23 hate SDL blit...
nemo [Thu, 23 Nov 2017 16:02:29 -0500] rev 12847
hate SDL blit...
2017-11-22 infinite attack resets flags so probably should skip this
nemo [Wed, 22 Nov 2017 17:38:47 -0500] rev 12846
infinite attack resets flags so probably should skip this
2017-11-19 Update checker a bit
unc0rr [Sun, 19 Nov 2017 22:35:16 +0100] rev 12845
Update checker a bit
2017-11-17 Added tag 0.9.23-release for changeset 8610462e3d33
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 Nov 2017 21:15:13 +0100] rev 12844
Added tag 0.9.23-release for changeset 8610462e3d33
2017-11-17 alt damage should default to false
nemo [Fri, 17 Nov 2017 15:09:31 -0500] rev 12843
alt damage should default to false
2017-11-15 remove the annoying ????
nemo [Wed, 15 Nov 2017 17:07:46 -0500] rev 12842
remove the annoying ????
2017-11-13 Remove 2 unused number tags in Construction Mode GUI 0.9.23-release
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 Nov 2017 22:14:45 +0100] rev 12841
Remove 2 unused number tags in Construction Mode GUI These numbers are shown aside the power tag, but the numbers never change. They don't serve any purpose and are just visual clutter and annoying, since they partially overlap. They are probably a leftover from copying code over from other scripts. With this changeset, only the power and turn time are left visible, as it is supposed to.
2017-11-13 - More files to ignore
unc0rr [Mon, 13 Nov 2017 21:16:52 +0100] rev 12840
- More files to ignore - Remove ancient kdevelop project file
2017-11-13 Bump protocol version and add new version info to game server
unc0rr [Mon, 13 Nov 2017 20:45:11 +0100] rev 12839
Bump protocol version and add new version info to game server
2017-11-12 Update translations mentioned in changelog
Wuzzy <Wuzzy2@mail.ru> [Sun, 12 Nov 2017 21:41:06 +0100] rev 12838
Update translations mentioned in changelog
2017-11-12 Finalize translation of pl.lua
KoBeWi [Sun, 12 Nov 2017 21:40:33 +0100] rev 12837
Finalize translation of pl.lua
2017-11-12 Backed out changeset 575c0de98505
Wuzzy <Wuzzy2@mail.ru> [Sun, 12 Nov 2017 17:41:01 +0100] rev 12836
Backed out changeset 575c0de98505 Reason: We suspect that this patch might break Windows builds and render the mouse on Windows unusable. This suspicion is based on the bug report of one user: https://hedgewars.org/node/6837#comment-33593 In return, this changeset will definitely re-introduce bug #512.
2017-11-12 Fix grammar fail in cosmos.lua (string freeze compliant)
Wuzzy <Wuzzy2@mail.ru> [Sun, 12 Nov 2017 17:25:17 +0100] rev 12835
Fix grammar fail in cosmos.lua (string freeze compliant) This is string freeze compliant because the new string is already contained in stub.lua.
2017-11-12 Update pl.lua (>99% complete)
KoBeWi [Sun, 12 Nov 2017 17:10:44 +0100] rev 12834
Update pl.lua (>99% complete) A few strings have been removed because of empty translations of faulty format strings.
2017-11-09 animation tweak
alfadur [Thu, 09 Nov 2017 09:56:35 -0500] rev 12833
animation tweak
2017-11-08 Fix incorrect check for cake gear type in ClimbHome
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Nov 2017 21:56:43 +0100] rev 12832
Fix incorrect check for cake gear type in ClimbHome
2017-11-08 remove some more test redundancy and restore a missing and important nil check
nemo [Wed, 08 Nov 2017 15:07:46 -0500] rev 12831
remove some more test redundancy and restore a missing and important nil check
2017-11-08 just merging if statements
nemo [Wed, 08 Nov 2017 14:12:46 -0500] rev 12830
just merging if statements
2017-11-06 - Update .pro file
unc0rr [Mon, 06 Nov 2017 22:26:54 +0100] rev 12829
- Update .pro file - Rethink logic of TCPBase, fixes bug with failing to receive all bytes from engine when process end signal is received before tcp disconnect
2017-11-03 Remove unused uCommands from uGearsHandlersMess
Wuzzy <Wuzzy2@mail.ru> [Fri, 03 Nov 2017 13:40:30 +0100] rev 12828
Remove unused uCommands from uGearsHandlersMess
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