Tue, 21 Jan 2014 22:53:15 +0100 | koda | merge | file | diff | annotate |
Sun, 19 Jan 2014 16:35:06 +0100 | sheepluva | small tweak/hax for blurry land to make tile borders vanish (when clamping is off) | file | diff | annotate |
Tue, 21 Jan 2014 22:38:13 +0100 | koda | partial merge of the webgl branch | file | diff | annotate |
Fri, 17 Jan 2014 01:06:54 +0100 | sheepluva | update copyright to 2014 | file | diff | annotate |
Sat, 04 Jan 2014 23:55:54 +0400 | unc0rr | merge default | file | diff | annotate |
Sat, 14 Dec 2013 01:00:26 +0400 | unc0rr | This seems to be enough to fix the bug with sprGirder rendered in stripe | file | diff | annotate |
Fri, 01 Nov 2013 23:50:13 +0400 | unc0rr | - Bring back white dot in the center of crosshair. Crosshair is blurred now! | file | diff | annotate |