Mon, 25 Feb 2013 10:53:33 -0500 quick and dirty and inefficient example of Tiy's suggested terrain sampling. Still needs moving to uLandGraphics icegun
nemo [Mon, 25 Feb 2013 10:53:33 -0500] rev 8570
quick and dirty and inefficient example of Tiy's suggested terrain sampling. Still needs moving to uLandGraphics
Sat, 23 Feb 2013 23:23:02 +0400 Fix issue 537 (empty team created on startup)
unc0rr [Sat, 23 Feb 2013 23:23:02 +0400] rev 8569
Fix issue #537 (empty team created on startup)
Mon, 25 Feb 2013 09:50:56 +0100 savesurf icegun
koda [Mon, 25 Feb 2013 09:50:56 +0100] rev 8568
savesurf
Sat, 23 Feb 2013 12:01:51 +0400 Fix issue 507 (not highlighting friends joins)
unc0rr [Sat, 23 Feb 2013 12:01:51 +0400] rev 8567
Fix issue #507 (not highlighting friends joins)
Sat, 23 Feb 2013 23:01:50 -0500 This and the "retain freezing" stuff could probably use a flag.
nemo [Sat, 23 Feb 2013 23:01:50 -0500] rev 8566
This and the "retain freezing" stuff could probably use a flag.
Mon, 25 Feb 2013 00:00:39 -0500 too aggressive? icegun
nemo [Mon, 25 Feb 2013 00:00:39 -0500] rev 8565
too aggressive?
Fri, 22 Feb 2013 21:44:00 -0500 prevent drilling into hogs w/ drill rocket
nemo [Fri, 22 Feb 2013 21:44:00 -0500] rev 8564
prevent drilling into hogs w/ drill rocket
Sun, 24 Feb 2013 23:07:46 -0500 Trying to improve rendering, sliding and thawing. Messing around w/ making fire thaw faster. icegun
nemo [Sun, 24 Feb 2013 23:07:46 -0500] rev 8563
Trying to improve rendering, sliding and thawing. Messing around w/ making fire thaw faster.
Fri, 22 Feb 2013 19:24:59 -0500 Restore freezing hedgehog for shotgun, sniper rifle and deagle to make unc0rr happy. You'll still be able to get away after throwing cleaver and sticky bomb tho.
nemo [Fri, 22 Feb 2013 19:24:59 -0500] rev 8562
Restore freezing hedgehog for shotgun, sniper rifle and deagle to make unc0rr happy. You'll still be able to get away after throwing cleaver and sticky bomb tho.
Wed, 27 Feb 2013 16:14:24 +0100 close thei branch physfslayer
koda [Wed, 27 Feb 2013 16:14:24 +0100] rev 8561
close thei branch
Sun, 24 Feb 2013 21:44:40 -0500 Messing around w/ Freezer icegun
nemo [Sun, 24 Feb 2013 21:44:40 -0500] rev 8560
Messing around w/ Freezer
Fri, 22 Feb 2013 23:59:52 +0400 Support 'registered only' room flag in frontend
unc0rr [Fri, 22 Feb 2013 23:59:52 +0400] rev 8559
Support 'registered only' room flag in frontend
Mon, 25 Feb 2013 19:48:35 +0100 on windows fpc-linking is the funniest of all physfslayer
koda [Mon, 25 Feb 2013 19:48:35 +0100] rev 8558
on windows fpc-linking is the funniest of all
Sun, 24 Feb 2013 21:40:06 +0200 Add freezing hogs with icegun icegun
Urbertar@gmail.com [Sun, 24 Feb 2013 21:40:06 +0200] rev 8557
Add freezing hogs with icegun
Fri, 22 Feb 2013 14:42:57 -0500 oops. forgot this one.
nemo [Fri, 22 Feb 2013 14:42:57 -0500] rev 8556
oops. forgot this one.
Mon, 25 Feb 2013 10:03:35 +0100 moar docs update physfslayer
koda [Mon, 25 Feb 2013 10:03:35 +0100] rev 8555
moar docs update
Sat, 23 Feb 2013 19:34:02 +0200 Add change ice gun image icegun
Urbertar@gmail.com [Sat, 23 Feb 2013 19:34:02 +0200] rev 8554
Add change ice gun image
Fri, 22 Feb 2013 14:33:21 -0500 Allow switching away from any weapon when during multishoot.
nemo [Fri, 22 Feb 2013 14:33:21 -0500] rev 8553
Allow switching away from any weapon when during multishoot.
Mon, 25 Feb 2013 00:24:09 +0100 upd doc physfslayer
koda [Mon, 25 Feb 2013 00:24:09 +0100] rev 8552
upd doc
Sat, 23 Feb 2013 19:33:26 +0200 Add frozen land texture icegun
Urbertar@gmail.com [Sat, 23 Feb 2013 19:33:26 +0200] rev 8551
Add frozen land texture
Fri, 22 Feb 2013 23:24:20 +0400 This change from r0cd63b963330 caused more troubles than solved. Also fix some warnings.
unc0rr [Fri, 22 Feb 2013 23:24:20 +0400] rev 8550
This change from r0cd63b963330 caused more troubles than solved. Also fix some warnings.
Mon, 25 Feb 2013 00:20:09 +0100 due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not physfslayer
koda [Mon, 25 Feb 2013 00:20:09 +0100] rev 8549
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
Sat, 23 Feb 2013 19:12:11 +0200 Add land freezing icegun
Urbertar@gmail.com [Sat, 23 Feb 2013 19:12:11 +0200] rev 8548
Add land freezing
Fri, 22 Feb 2013 23:21:13 +0400 Global notice with /global command. Can now warn users when doing server restart.
unc0rr [Fri, 22 Feb 2013 23:21:13 +0400] rev 8547
Global notice with /global command. Can now warn users when doing server restart.
Sun, 24 Feb 2013 23:11:30 +0100 documentation physfslayer
koda [Sun, 24 Feb 2013 23:11:30 +0100] rev 8546
documentation
Fri, 22 Feb 2013 11:35:54 +0400 Oh, and # too to prevent occasional game hang when N is followed by #
unc0rr [Fri, 22 Feb 2013 11:35:54 +0400] rev 8545
Oh, and # too to prevent occasional game hang when N is followed by #
Sun, 24 Feb 2013 23:11:00 +0100 perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search physfslayer
koda [Sun, 24 Feb 2013 23:11:00 +0100] rev 8544
perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search
Fri, 22 Feb 2013 11:33:30 +0400 Flush buffer on N command
unc0rr [Fri, 22 Feb 2013 11:33:30 +0400] rev 8543
Flush buffer on N command
Sun, 24 Feb 2013 19:24:14 +0100 disable unneeded physfs archives (as of bug 529) physfslayer
koda [Sun, 24 Feb 2013 19:24:14 +0100] rev 8542
disable unneeded physfs archives (as of bug #529)
Thu, 21 Feb 2013 22:43:00 +0400 Try to prevent hedgehogs number in team desync
unc0rr [Thu, 21 Feb 2013 22:43:00 +0400] rev 8541
Try to prevent hedgehogs number in team desync
Sun, 24 Feb 2013 19:11:58 +0100 this should hijack the linker name and always pick the bundled physfs when another version is already prsent physfslayer
koda [Sun, 24 Feb 2013 19:11:58 +0100] rev 8540
this should hijack the linker name and always pick the bundled physfs when another version is already prsent
Thu, 21 Feb 2013 22:31:03 +0400 Merge
unc0rr [Thu, 21 Feb 2013 22:31:03 +0400] rev 8539
Merge
Sat, 23 Feb 2013 18:49:45 +0100 blindly updated Android build files for new physfs physfslayer
koda [Sat, 23 Feb 2013 18:49:45 +0100] rev 8538
blindly updated Android build files for new physfs
Thu, 21 Feb 2013 11:13:00 +0400 Merge
unc0rr [Thu, 21 Feb 2013 11:13:00 +0400] rev 8537
Merge
Sat, 23 Feb 2013 18:38:57 +0100 updated ios project files for the new phys build system physfslayer
koda [Sat, 23 Feb 2013 18:38:57 +0100] rev 8536
updated ios project files for the new phys build system
Thu, 21 Feb 2013 11:12:42 +0400 Merge
unc0rr [Thu, 21 Feb 2013 11:12:42 +0400] rev 8535
Merge
Thu, 21 Feb 2013 22:20:43 +0400 Workaround queued signals problem in netclient instead. Should fix everything.
unc0rr [Thu, 21 Feb 2013 22:20:43 +0400] rev 8534
Workaround queued signals problem in netclient instead. Should fix everything.
Fri, 22 Feb 2013 10:12:17 +0100 this should make physfs happy to link on windows too, forcing every function in its proper dll and skipping linklib physfslayer
koda [Fri, 22 Feb 2013 10:12:17 +0100] rev 8533
this should make physfs happy to link on windows too, forcing every function in its proper dll and skipping linklib
Wed, 20 Feb 2013 16:13:08 +0100 Updating Italian translation. In progress, as usual.
Marco Bresciani [Wed, 20 Feb 2013 16:13:08 +0100] rev 8532
Updating Italian translation. In progress, as usual.
Thu, 21 Feb 2013 01:37:04 +0400 Unbreak build
unc0rr [Thu, 21 Feb 2013 01:37:04 +0400] rev 8531
Unbreak build
Fri, 22 Feb 2013 09:53:09 +0100 workaround static physfs static linking on linux physfslayer
koda [Fri, 22 Feb 2013 09:53:09 +0100] rev 8530
workaround static physfs static linking on linux
Thu, 21 Feb 2013 01:35:14 +0400 We need this to fix hedgehog numbers desync (workarounded in previous revision)
unc0rr [Thu, 21 Feb 2013 01:35:14 +0400] rev 8529
We need this to fix hedgehog numbers desync (workarounded in previous revision)
Fri, 22 Feb 2013 06:39:16 +0100 and now compile and link properly physfslayer
koda [Fri, 22 Feb 2013 06:39:16 +0100] rev 8528
and now compile and link properly
Thu, 21 Feb 2013 01:27:21 +0400 Fix stupid mistake which made checker desync almost always
unc0rr [Thu, 21 Feb 2013 01:27:21 +0400] rev 8527
Fix stupid mistake which made checker desync almost always
Fri, 22 Feb 2013 06:38:46 +0100 update cmake files to use the two libraries independently physfslayer
koda [Fri, 22 Feb 2013 06:38:46 +0100] rev 8526
update cmake files to use the two libraries independently
Thu, 21 Feb 2013 01:26:38 +0400 Found another possible source of desync, trying similar workaround on this
unc0rr [Thu, 21 Feb 2013 01:26:38 +0400] rev 8525
Found another possible source of desync, trying similar workaround on this
Fri, 22 Feb 2013 05:43:56 +0100 split extras and src physfslayer
koda [Fri, 22 Feb 2013 05:43:56 +0100] rev 8524
split extras and src
Thu, 21 Feb 2013 00:15:11 +0400 Forbit guest checkers
unc0rr [Thu, 21 Feb 2013 00:15:11 +0400] rev 8523
Forbit guest checkers
Fri, 22 Feb 2013 05:15:48 +0100 use standard library prefix physfslayer
koda [Fri, 22 Feb 2013 05:15:48 +0100] rev 8522
use standard library prefix
Wed, 20 Feb 2013 23:57:01 +0400 Workaround hGetContents blocking all threads with my own version of the function
unc0rr [Wed, 20 Feb 2013 23:57:01 +0400] rev 8521
Workaround hGetContents blocking all threads with my own version of the function
Fri, 22 Feb 2013 05:05:32 +0100 reopen and update branch physfslayer
koda [Fri, 22 Feb 2013 05:05:32 +0100] rev 8520
reopen and update branch
Wed, 20 Feb 2013 22:54:16 +0400 Workaround desync issue if I correctly understand its roots (barely tested)
unc0rr [Wed, 20 Feb 2013 22:54:16 +0400] rev 8519
Workaround desync issue if I correctly understand its roots (barely tested)
Wed, 20 Feb 2013 01:55:23 +0100 fix compiling on osx when you have multiple linkers installed
koda [Wed, 20 Feb 2013 01:55:23 +0100] rev 8518
fix compiling on osx when you have multiple linkers installed
Tue, 19 Feb 2013 22:03:33 +0400 Some fixes
unc0rr [Tue, 19 Feb 2013 22:03:33 +0400] rev 8517
Some fixes
Mon, 18 Feb 2013 14:06:16 -0500 pretty sure esc here is just a holdover from past, and has no use in rearranged implementation.
nemo [Mon, 18 Feb 2013 14:06:16 -0500] rev 8516
pretty sure esc here is just a holdover from past, and has no use in rearranged implementation.
Mon, 18 Feb 2013 23:04:38 +0400 Parse engine output to deside whether simulation ran to the end
unc0rr [Mon, 18 Feb 2013 23:04:38 +0400] rev 8515
Parse engine output to deside whether simulation ran to the end
Mon, 18 Feb 2013 22:47:42 +0400 Clear player's clan info on room join
unc0rr [Mon, 18 Feb 2013 22:47:42 +0400] rev 8514
Clear player's clan info on room join
Mon, 18 Feb 2013 22:21:31 +0400 Disallow kicking the opponent in duel
unc0rr [Mon, 18 Feb 2013 22:21:31 +0400] rev 8513
Disallow kicking the opponent in duel
Mon, 18 Feb 2013 00:22:16 +0100 Update Hedgeroid to current JNA version, remove workaround for a bug they fixed.
Medo <smaxein@googlemail.com> [Mon, 18 Feb 2013 00:22:16 +0100] rev 8512
Update Hedgeroid to current JNA version, remove workaround for a bug they fixed.
Mon, 18 Feb 2013 00:31:16 +0400 Catch exceptions when moving files
unc0rr [Mon, 18 Feb 2013 00:31:16 +0400] rev 8511
Catch exceptions when moving files
Mon, 18 Feb 2013 00:28:09 +0400 No NFData instance for ByteString when ghc >= 7.6
unc0rr [Mon, 18 Feb 2013 00:28:09 +0400] rev 8510
No NFData instance for ByteString when ghc >= 7.6
Mon, 18 Feb 2013 00:22:13 +0400 Sort checked files into dirs
unc0rr [Mon, 18 Feb 2013 00:22:13 +0400] rev 8509
Sort checked files into dirs
Sun, 17 Feb 2013 00:25:53 +0400 - Ensure that team file exists before saving into it (same fix as for hedgewars.ini, due to bug in Qt)
unc0rr [Sun, 17 Feb 2013 00:25:53 +0400] rev 8508
- Ensure that team file exists before saving into it (same fix as for hedgewars.ini, due to bug in Qt) - Fix build with .pro file
Sat, 16 Feb 2013 23:28:16 +0400 Some more work on checker
unc0rr [Sat, 16 Feb 2013 23:28:16 +0400] rev 8507
Some more work on checker
Fri, 15 Feb 2013 00:12:19 +0400 - Fix check for void message
unc0rr [Fri, 15 Feb 2013 00:12:19 +0400] rev 8506
- Fix check for void message - Disable sound in checker
Thu, 14 Feb 2013 00:32:13 +0400 Fix build
unc0rr [Thu, 14 Feb 2013 00:32:13 +0400] rev 8505
Fix build
Wed, 13 Feb 2013 23:00:57 +0400 Ehm... probably this will improve situation with desyncs
unc0rr [Wed, 13 Feb 2013 23:00:57 +0400] rev 8504
Ehm... probably this will improve situation with desyncs
Wed, 13 Feb 2013 22:59:41 +0400 Pass hogs names and hats
unc0rr [Wed, 13 Feb 2013 22:59:41 +0400] rev 8503
Pass hogs names and hats
Wed, 13 Feb 2013 21:13:15 +0400 Fix order of messages
unc0rr [Wed, 13 Feb 2013 21:13:15 +0400] rev 8502
Fix order of messages
Mon, 11 Feb 2013 17:09:35 -0500 restore prior modifier. I think the damage dealt is appropriate to intended uses
nemo [Mon, 11 Feb 2013 17:09:35 -0500] rev 8501
restore prior modifier. I think the damage dealt is appropriate to intended uses
Tue, 29 Jan 2013 16:18:36 +0100 Some more Italian translation... still in progress.
Marco Bresciani [Tue, 29 Jan 2013 16:18:36 +0100] rev 8500
Some more Italian translation... still in progress.
Tue, 12 Feb 2013 23:47:41 +0400 - Add forgotten ammo definitions
unc0rr [Tue, 12 Feb 2013 23:47:41 +0400] rev 8499
- Add forgotten ammo definitions - Fix addteam arguments
Mon, 11 Feb 2013 10:20:07 +0400 Bring back full log strings for commands, just a bit sanitized
unc0rr [Mon, 11 Feb 2013 10:20:07 +0400] rev 8498
Bring back full log strings for commands, just a bit sanitized
Mon, 11 Feb 2013 00:19:15 +0400 Hack checker to run engine with record file received (uses hardcoded paths)
unc0rr [Mon, 11 Feb 2013 00:19:15 +0400] rev 8497
Hack checker to run engine with record file received (uses hardcoded paths)
Mon, 11 Feb 2013 00:14:05 +0400 Prevent 'black team color' error
unc0rr [Mon, 11 Feb 2013 00:14:05 +0400] rev 8496
Prevent 'black team color' error
Sun, 10 Feb 2013 22:58:16 +0400 Oops, forgot path
unc0rr [Sun, 10 Feb 2013 22:58:16 +0400] rev 8495
Oops, forgot path
Sun, 10 Feb 2013 09:50:09 -0500 Cleaver tweaks based on feedback. Nerf damage, shrink radius. This means cleaver will embed into ground quite a bit further.
nemo [Sun, 10 Feb 2013 09:50:09 -0500] rev 8494
Cleaver tweaks based on feedback. Nerf damage, shrink radius. This means cleaver will embed into ground quite a bit further.
Sun, 10 Feb 2013 09:22:29 -0500 oops. more specific ammo tests. maybe could use a few more properties
nemo [Sun, 10 Feb 2013 09:22:29 -0500] rev 8493
oops. more specific ammo tests. maybe could use a few more properties
Sat, 09 Feb 2013 20:28:05 -0500 Allow moving after firing cleaver. This changes multishoot behaviour quite a bit. Needs a lot of testing.
nemo [Sat, 09 Feb 2013 20:28:05 -0500] rev 8492
Allow moving after firing cleaver. This changes multishoot behaviour quite a bit. Needs a lot of testing.
Sat, 09 Feb 2013 19:14:58 -0500 Credit links now yellow instead of blue.
dag10 [Sat, 09 Feb 2013 19:14:58 -0500] rev 8491
Credit links now yellow instead of blue.
Sat, 09 Feb 2013 19:11:32 -0500 Remove Structure from localisation
nemo [Sat, 09 Feb 2013 19:11:32 -0500] rev 8490
Remove Structure from localisation
Sat, 09 Feb 2013 18:58:19 -0500 Implements protocol message JOINING on frontend, so client in a room always displays correct room name, even when room name changes. Fixes issue 522.
dag10 [Sat, 09 Feb 2013 18:58:19 -0500] rev 8489
Implements protocol message JOINING on frontend, so client in a room always displays correct room name, even when room name changes. Fixes issue #522.
Sat, 09 Feb 2013 18:32:51 -0500 Removed in-lineedit labels such as "search:" and "room name:" due to size issues with localization and platform differences.
dag10 [Sat, 09 Feb 2013 18:32:51 -0500] rev 8488
Removed in-lineedit labels such as "search:" and "room name:" due to size issues with localization and platform differences.
Sun, 10 Feb 2013 01:54:24 +0400 Fine, merge :-\
unc0rr [Sun, 10 Feb 2013 01:54:24 +0400] rev 8487
Fine, merge :-\
Sun, 10 Feb 2013 01:52:13 +0400 Send JOINING message in response to FOLLOW. Actual join may still fail due to room restrictions. Not tested.
unc0rr [Sun, 10 Feb 2013 01:52:13 +0400] rev 8486
Send JOINING message in response to FOLLOW. Actual join may still fail due to room restrictions. Not tested.
Sun, 10 Feb 2013 01:45:25 +0400 Fix the checker after some testing
unc0rr [Sun, 10 Feb 2013 01:45:25 +0400] rev 8485
Fix the checker after some testing
Sun, 10 Feb 2013 01:27:32 +0400 New checker of engine messages which is aware of glued together messages
unc0rr [Sun, 10 Feb 2013 01:27:32 +0400] rev 8484
New checker of engine messages which is aware of glued together messages
Sat, 09 Feb 2013 00:11:14 +0400 Also convert teams to complete game config.
unc0rr [Sat, 09 Feb 2013 00:11:14 +0400] rev 8483
Also convert teams to complete game config. The whole feature is still untested at all.
Fri, 08 Feb 2013 23:38:14 +0400 Fix official server build
unc0rr [Fri, 08 Feb 2013 23:38:14 +0400] rev 8482
Fix official server build
Fri, 08 Feb 2013 00:27:07 +0400 - Handle mapgen-specific parameters
unc0rr [Fri, 08 Feb 2013 00:27:07 +0400] rev 8481
- Handle mapgen-specific parameters - Convert ammo set into engine messages
Thu, 07 Feb 2013 00:07:32 +0400 Converter from game parameters to engine commands, not finished yet
unc0rr [Thu, 07 Feb 2013 00:07:32 +0400] rev 8480
Converter from game parameters to engine commands, not finished yet
Mon, 04 Feb 2013 00:13:55 +0400 Some work on loading replay and interaction with checker
unc0rr [Mon, 04 Feb 2013 00:13:55 +0400] rev 8479
Some work on loading replay and interaction with checker
Sat, 02 Feb 2013 22:57:05 +0400 /quit <msg> and /part <msg>
unc0rr [Sat, 02 Feb 2013 22:57:05 +0400] rev 8478
/quit <msg> and /part <msg>
Sat, 02 Feb 2013 20:16:12 +0400 Don't confirm hogs number to room admin when no constraint hit
unc0rr [Sat, 02 Feb 2013 20:16:12 +0400] rev 8477
Don't confirm hogs number to room admin when no constraint hit
Sat, 02 Feb 2013 00:47:34 +0400 Fix server crasher
unc0rr [Sat, 02 Feb 2013 00:47:34 +0400] rev 8476
Fix server crasher
Sat, 09 Feb 2013 15:26:10 -0500 Initial theme selection is now random. Theme prompt now has a search input and no longer uses FlowLayout. (Resolves issue 520)
dag10 [Sat, 09 Feb 2013 15:26:10 -0500] rev 8475
Initial theme selection is now random. Theme prompt now has a search input and no longer uses FlowLayout. (Resolves issue #520)
Sat, 02 Feb 2013 00:33:27 +0400 Start work on the checker. Not it could connect to the server and... crash it.
unc0rr [Sat, 02 Feb 2013 00:33:27 +0400] rev 8474
Start work on the checker. Not it could connect to the server and... crash it.
Fri, 08 Feb 2013 21:22:11 -0500 this should not be exposed
nemo [Fri, 08 Feb 2013 21:22:11 -0500] rev 8473
this should not be exposed
Fri, 08 Feb 2013 15:33:43 +0400 - Collect synced packets to send within 1 second (cSendEmptyPacketTime) into buffer which is flushed each second.
unc0rr [Fri, 08 Feb 2013 15:33:43 +0400] rev 8472
- Collect synced packets to send within 1 second (cSendEmptyPacketTime) into buffer which is flushed each second. - Send empty packet only if there was no other synced message within last second. This should reduce traffic load: less bytes and less packets (less packets is very good for the server too).
Tue, 05 Feb 2013 17:28:12 -0500 Trying to prevent audio mute from endlessly spamming. Untested.
nemo [Tue, 05 Feb 2013 17:28:12 -0500] rev 8471
Trying to prevent audio mute from endlessly spamming. Untested.
Sat, 02 Feb 2013 14:33:35 +0100 Hedgeroid: Removed reference to obsolete libphysfsrwops.so
Medo <smaxein@googlemail.com> [Sat, 02 Feb 2013 14:33:35 +0100] rev 8470
Hedgeroid: Removed reference to obsolete libphysfsrwops.so It is now compiled as part of libphysfs.so
Sat, 02 Feb 2013 14:22:57 +0100 Merge
Medo <smaxein@googlemail.com> [Sat, 02 Feb 2013 14:22:57 +0100] rev 8469
Merge
Fri, 01 Feb 2013 20:15:22 -0500 trying to prevent sticking. PS. code is hard to read when drunk.
nemo [Fri, 01 Feb 2013 20:15:22 -0500] rev 8468
trying to prevent sticking. PS. code is hard to read when drunk.
Fri, 01 Feb 2013 18:07:43 -0500 Made map preview a random/edit button again.
dag10 [Fri, 01 Feb 2013 18:07:43 -0500] rev 8467
Made map preview a random/edit button again. Changed how I fixed a bug in r06541556df53. Removed newline delimiters used in maps' desc.txt. The description label actually auto-wraps :)
Fri, 01 Feb 2013 08:47:07 -0500 forgot this one
nemo [Fri, 01 Feb 2013 08:47:07 -0500] rev 8466
forgot this one
Thu, 31 Jan 2013 02:14:56 +0100 Fix Hedgeroid argc/argv parameter passing to the engine
Medo <smaxein@googlemail.com> [Thu, 31 Jan 2013 02:14:56 +0100] rev 8465
Fix Hedgeroid argc/argv parameter passing to the engine
Thu, 31 Jan 2013 22:13:30 -0500 check datadir instead
nemo [Thu, 31 Jan 2013 22:13:30 -0500] rev 8464
check datadir instead
Thu, 31 Jan 2013 02:14:04 +0100 Move libjnidispatch to jni/ and copy it to libs/ on build
Medo <smaxein@googlemail.com> [Thu, 31 Jan 2013 02:14:04 +0100] rev 8463
Move libjnidispatch to jni/ and copy it to libs/ on build This should fix the build issue where this file is missing after a clean.
Thu, 31 Jan 2013 21:28:08 -0500 this might possibly appease the shoppa players
nemo [Thu, 31 Jan 2013 21:28:08 -0500] rev 8462
this might possibly appease the shoppa players
Wed, 30 Jan 2013 00:56:28 +0100 Fix physfs compilation for android (still getting runtime link errors though)
Medo <smaxein@googlemail.com> [Wed, 30 Jan 2013 00:56:28 +0100] rev 8461
Fix physfs compilation for android (still getting runtime link errors though)
Tue, 29 Jan 2013 13:45:31 -0500 fix EndGame call. w/o a proper exit, demos weren't being saved
nemo [Tue, 29 Jan 2013 13:45:31 -0500] rev 8460
fix EndGame call. w/o a proper exit, demos weren't being saved
Tue, 29 Jan 2013 17:28:47 +0400 Merge
unc0rr [Tue, 29 Jan 2013 17:28:47 +0400] rev 8459
Merge
Tue, 29 Jan 2013 01:41:41 -0500 Added roomnameprompt.h/cpp. Sorry 'bout that.
dag10 [Tue, 29 Jan 2013 01:41:41 -0500] rev 8458
Added roomnameprompt.h/cpp. Sorry 'bout that.
Tue, 29 Jan 2013 10:10:23 +0400 Merge
unc0rr [Tue, 29 Jan 2013 10:10:23 +0400] rev 8457
Merge
Tue, 29 Jan 2013 01:41:41 -0500 Added roomnameprompt.h/cpp. Sorry 'bout that.
dag10 [Tue, 29 Jan 2013 01:41:41 -0500] rev 8456
Added roomnameprompt.h/cpp. Sorry 'bout that.
Mon, 28 Jan 2013 15:54:40 -0500 issue #518
nemo [Mon, 28 Jan 2013 15:54:40 -0500] rev 8455
issue #518
Tue, 29 Jan 2013 00:03:56 +0400 Use Data.ByteString.copy on receive buffer to allow it free no longer used memory
unc0rr [Tue, 29 Jan 2013 00:03:56 +0400] rev 8454
Use Data.ByteString.copy on receive buffer to allow it free no longer used memory
Sun, 27 Jan 2013 20:17:30 -0500 Reorganized layout and appearance of rooms list page.
dag10 [Sun, 27 Jan 2013 20:17:30 -0500] rev 8453
Reorganized layout and appearance of rooms list page. Creating a new room uses a dialog prompt for the room name, which is preset to whatever your last room name was. Removed dotted rectangle around selected cell in rooms list. Removed bug where gamecfgwidget would be in master mode when joining a game as a slave. Can now join selected room when return is pressed. Can also move room selection while room search box has focus.
Mon, 28 Jan 2013 00:50:00 +0400 Also rooms per version stats
unc0rr [Mon, 28 Jan 2013 00:50:00 +0400] rev 8452
Also rooms per version stats
Sun, 27 Jan 2013 21:46:25 +0400 Allow navigating backwards chat widget log while new lines are being added
unc0rr [Sun, 27 Jan 2013 21:46:25 +0400] rev 8451
Allow navigating backwards chat widget log while new lines are being added
Wed, 20 Feb 2013 02:21:58 +0100 add support for clang 3.3 (although there has to be a better way for this) and output right version number webgl
koda [Wed, 20 Feb 2013 02:21:58 +0100] rev 8450
add support for clang 3.3 (although there has to be a better way for this) and output right version number
Sun, 27 Jan 2013 02:09:02 +0100 shut a few frontend warnings out
koda [Sun, 27 Jan 2013 02:09:02 +0100] rev 8449
shut a few frontend warnings out
Wed, 20 Feb 2013 02:21:14 +0100 update FindGLEW to use the same variables as in later CMake files and make sure to include its headers before compiling c stuff webgl
koda [Wed, 20 Feb 2013 02:21:14 +0100] rev 8448
update FindGLEW to use the same variables as in later CMake files and make sure to include its headers before compiling c stuff
Sun, 27 Jan 2013 01:20:50 +0100 shorten the library label a little bit
koda [Sun, 27 Jan 2013 01:20:50 +0100] rev 8447
shorten the library label a little bit
Tue, 19 Feb 2013 22:45:02 +0400 Fix sources so pas2c written in haskell could render them again webgl
unc0rr [Tue, 19 Feb 2013 22:45:02 +0400] rev 8446
Fix sources so pas2c written in haskell could render them again
Sun, 27 Jan 2013 00:44:31 +0100 credits where credit is due
koda [Sun, 27 Jan 2013 00:44:31 +0100] rev 8445
credits where credit is due
Sun, 27 Jan 2013 00:28:57 +0100 update branch webgl
koda [Sun, 27 Jan 2013 00:28:57 +0100] rev 8444
update branch
Sun, 27 Jan 2013 00:01:26 +0100 remove trailing whitespaces from share too
koda [Sun, 27 Jan 2013 00:01:26 +0100] rev 8443
remove trailing whitespaces from share too
Sun, 27 Jan 2013 00:00:33 +0100 whitespaces and tabs again
koda [Sun, 27 Jan 2013 00:00:33 +0100] rev 8442
whitespaces and tabs again
Sat, 26 Jan 2013 23:57:37 +0100 some whitespaces from ios files
koda [Sat, 26 Jan 2013 23:57:37 +0100] rev 8441
some whitespaces from ios files
Sat, 26 Jan 2013 23:56:10 +0100 complete tabs and trailing whitespace formatting on frontend
koda [Sat, 26 Jan 2013 23:56:10 +0100] rev 8440
complete tabs and trailing whitespace formatting on frontend
Sat, 26 Jan 2013 22:59:48 +0400 Not needed anymore
unc0rr [Sat, 26 Jan 2013 22:59:48 +0400] rev 8439
Not needed anymore
Sat, 26 Jan 2013 22:57:03 +0400 Don't resend "team quit" message when client closes engine, then quits room:
unc0rr [Sat, 26 Jan 2013 22:57:03 +0400] rev 8438
Don't resend "team quit" message when client closes engine, then quits room: - Fixes server crashes when client had more than one team in game - Fixes game freeze when half of players quit game
Sat, 26 Jan 2013 19:28:37 +0100 uConsole on a diet
koda [Sat, 26 Jan 2013 19:28:37 +0100] rev 8437
uConsole on a diet
Fri, 25 Jan 2013 22:33:26 +0400 - Also pass unknown cmds to the server when in room
unc0rr [Fri, 25 Jan 2013 22:33:26 +0400] rev 8436
- Also pass unknown cmds to the server when in room - Fix some warnings
Fri, 25 Jan 2013 14:19:55 +0100 small cleanup
sheepluva [Fri, 25 Jan 2013 14:19:55 +0100] rev 8435
small cleanup
Fri, 25 Jan 2013 13:59:27 +0100 big indentation/whitespaces cleanup
sheepluva [Fri, 25 Jan 2013 13:59:27 +0100] rev 8434
big indentation/whitespaces cleanup
Fri, 25 Jan 2013 13:29:20 +0400 Some fixes
unc0rr [Fri, 25 Jan 2013 13:29:20 +0400] rev 8433
Some fixes
Fri, 25 Jan 2013 12:54:24 +0100 small cleanup, fix ancient warning (the "itPlay" one)
sheepluva [Fri, 25 Jan 2013 12:54:24 +0100] rev 8432
small cleanup, fix ancient warning (the "itPlay" one)
Fri, 25 Jan 2013 12:59:06 +0400 Fix finding player's another clan
unc0rr [Fri, 25 Jan 2013 12:59:06 +0400] rev 8431
Fix finding player's another clan
Wed, 23 Jan 2013 16:35:26 -0500 Aesthetic improvements to chat widget. Also fixed the ghosting issue in a few areas by using repaint().
dag10 [Wed, 23 Jan 2013 16:35:26 -0500] rev 8430
Aesthetic improvements to chat widget. Also fixed the ghosting issue in a few areas by using repaint(). Restored "random" button next to "seed" button in mapcontainer widget when in hand-drawn mode.
Wed, 23 Jan 2013 23:57:47 +0400 Oops, got too excited
unc0rr [Wed, 23 Jan 2013 23:57:47 +0400] rev 8429
Oops, got too excited
Wed, 23 Jan 2013 23:54:01 +0400 Fix crashers
unc0rr [Wed, 23 Jan 2013 23:54:01 +0400] rev 8428
Fix crashers
Wed, 23 Jan 2013 04:48:04 +0100 ios, show fps when debugging
koda [Wed, 23 Jan 2013 04:48:04 +0100] rev 8427
ios, show fps when debugging
Wed, 23 Jan 2013 04:42:18 +0100 update sound preferences in ios settings ('sound' means 'sound effects' instead of 'sound enabled')
koda [Wed, 23 Jan 2013 04:42:18 +0100] rev 8426
update sound preferences in ios settings ('sound' means 'sound effects' instead of 'sound enabled')
Wed, 23 Jan 2013 03:37:27 +0100 restored ios project file, updated Game() interface, tweaked arg parsing, updated log writing, minor warnings
koda [Wed, 23 Jan 2013 03:37:27 +0100] rev 8425
restored ios project file, updated Game() interface, tweaked arg parsing, updated log writing, minor warnings
Mon, 21 Jan 2013 21:52:49 -0500 On pagenetgame, when window is too small the map/game options becomes a tabbed interface to allow for a few lines of chat to always be visible.
dag10 [Mon, 21 Jan 2013 21:52:49 -0500] rev 8424
On pagenetgame, when window is too small the map/game options becomes a tabbed interface to allow for a few lines of chat to always be visible. Restored HWForm's min height to 580. Fixed the 2px alignment issue with the map list and map previews' top edges that unC0Rr was whining about. <3
Tue, 22 Jan 2013 00:33:37 +0400 Fix official server build
unc0rr [Tue, 22 Jan 2013 00:33:37 +0400] rev 8423
Fix official server build
Tue, 22 Jan 2013 00:24:44 +0400 Okay, let's try not trust even room admin on this
unc0rr [Tue, 22 Jan 2013 00:24:44 +0400] rev 8422
Okay, let's try not trust even room admin on this
Tue, 22 Jan 2013 00:04:09 +0400 Make number of hedgehogs restriction actually work in network game
unc0rr [Tue, 22 Jan 2013 00:04:09 +0400] rev 8421
Make number of hedgehogs restriction actually work in network game
Mon, 21 Jan 2013 14:14:56 -0500 Removed constant repainting of bgwidget on every frame.
dag10 [Mon, 21 Jan 2013 14:14:56 -0500] rev 8420
Removed constant repainting of bgwidget on every frame.
Mon, 21 Jan 2013 14:07:39 -0500 Prepends an asterisk on maps, styles, and themes that are DLC. (Resolves issue 515)
dag10 [Mon, 21 Jan 2013 14:07:39 -0500] rev 8419
Prepends an asterisk on maps, styles, and themes that are DLC. (Resolves issue #515)
Mon, 21 Jan 2013 13:04:57 -0500 Force-starting a game now only works for client versions >43
dag10 [Mon, 21 Jan 2013 13:04:57 -0500] rev 8418
Force-starting a game now only works for client versions >43
Mon, 21 Jan 2013 12:22:33 +0400 Learn to properly localize strings with numbers pleeeeaaaase
unc0rr [Mon, 21 Jan 2013 12:22:33 +0400] rev 8417
Learn to properly localize strings with numbers pleeeeaaaase
Mon, 21 Jan 2013 02:21:04 -0500 It is now possible to start a game even if not all players are "ready"; a confirmation prompt is shown. This commit updates the server.
dag10 [Mon, 21 Jan 2013 02:21:04 -0500] rev 8416
It is now possible to start a game even if not all players are "ready"; a confirmation prompt is shown. This commit updates the server. Unless the official server is updated, this commit will do nothing new.
Mon, 21 Jan 2013 00:30:18 -0500 Moved room name edit box from footer to top of page. Also shows room name when in slave mode.
dag10 [Mon, 21 Jan 2013 00:30:18 -0500] rev 8415
Moved room name edit box from footer to top of page. Also shows room name when in slave mode. Temporarily increased HWForm's min height from 580 to 610.
Sun, 20 Jan 2013 20:42:20 -0500 Start piano higher (piano on maps that matched land_height was really weird before). Experiment w/ trying to make birdy shrink into distance to avoid odd birdy vanishes if tracking it.
nemo [Sun, 20 Jan 2013 20:42:20 -0500] rev 8414
Start piano higher (piano on maps that matched land_height was really weird before). Experiment w/ trying to make birdy shrink into distance to avoid odd birdy vanishes if tracking it.
Sun, 20 Jan 2013 18:54:18 -0500 restore former cluster behaviour (makes the most diff for the bomb)
nemo [Sun, 20 Jan 2013 18:54:18 -0500] rev 8413
restore former cluster behaviour (makes the most diff for the bomb)
Sun, 20 Jan 2013 23:05:31 +0100 lupdate -pro project_files/hedgewars.pro -no-obsolete
koda [Sun, 20 Jan 2013 23:05:31 +0100] rev 8412
lupdate -pro project_files/hedgewars.pro -no-obsolete yes, I think the lupdate commits should be separate and should contain the -no-obsole flag
Sun, 20 Jan 2013 23:03:27 +0100 reuse the same words with tr() and .arg() in bandialog
koda [Sun, 20 Jan 2013 23:03:27 +0100] rev 8411
reuse the same words with tr() and .arg() in bandialog
Sun, 20 Jan 2013 22:51:26 +0100 fix out of source build
koda [Sun, 20 Jan 2013 22:51:26 +0100] rev 8410
fix out of source build
Mon, 21 Jan 2013 00:07:26 +0400 Merge
unc0rr [Mon, 21 Jan 2013 00:07:26 +0400] rev 8409
Merge
Sat, 19 Jan 2013 20:01:01 -0500 Centered desc label. (Fixes issue 461)
dag10 <gottlieb.drew@gmail.com> [Sat, 19 Jan 2013 20:01:01 -0500] rev 8408
Centered desc label. (Fixes issue #461)
Sat, 19 Jan 2013 18:48:21 -0500 Fixes password not actually saving when "save password" is checked in the HWPasswordDialog called by HWForm.
dag10 <gottlieb.drew@gmail.com> [Sat, 19 Jan 2013 18:48:21 -0500] rev 8407
Fixes password not actually saving when "save password" is checked in the HWPasswordDialog called by HWForm. Added padding to QDialogButtonBox buttons. Fixed code indentation starting on hwform.cpp:1343.
Sat, 19 Jan 2013 17:46:06 -0500 Accidentally left atexit() inside a mac-only section in last revision (rbecac012d502)
dag10 <gottlieb.drew@gmail.com> [Sat, 19 Jan 2013 17:46:06 -0500] rev 8406
Accidentally left atexit() inside a mac-only section in last revision (rbecac012d502)
Sat, 19 Jan 2013 17:33:10 -0500 Moved FileEngineHandler instance in main() to be a pointer released "atexit". (Fixes issue 509)
dag10 <gottlieb.drew@gmail.com> [Sat, 19 Jan 2013 17:33:10 -0500] rev 8405
Moved FileEngineHandler instance in main() to be a pointer released "atexit". (Fixes issue #509)
Sat, 19 Jan 2013 14:11:06 -0500 Moved library version info out of about.html and into a QLabel beneath Hedgehog.png on about page.
dag10 <gottlieb.drew@gmail.com> [Sat, 19 Jan 2013 14:11:06 -0500] rev 8404
Moved library version info out of about.html and into a QLabel beneath Hedgehog.png on about page.
Sat, 19 Jan 2013 21:51:41 +0400 - Allow server admins to use DELEGATE even when not room owner
unc0rr [Sat, 19 Jan 2013 21:51:41 +0400] rev 8403
- Allow server admins to use DELEGATE even when not room owner - Show number of clients per version table on /stats command
Sat, 19 Jan 2013 00:55:51 +0400 Some ignoring
unc0rr [Sat, 19 Jan 2013 00:55:51 +0400] rev 8402
Some ignoring
Sat, 19 Jan 2013 00:51:28 +0400 Server messages localization using Qt's l10n subsystem:
unc0rr [Sat, 19 Jan 2013 00:51:28 +0400] rev 8401
Server messages localization using Qt's l10n subsystem: - Strings to localize are marked with loc function in server sources - CMake finds loc calls and generates C++ header containing array of strings marked - lupdate - ... - PROFIT!
Fri, 18 Jan 2013 11:47:23 +0100 improve tips (issue 472)
koda [Fri, 18 Jan 2013 11:47:23 +0100] rev 8400
improve tips (issue #472)
Fri, 18 Jan 2013 11:32:02 +0100 pt_BR.txt update
lowdread [Fri, 18 Jan 2013 11:32:02 +0100] rev 8399
pt_BR.txt update
Fri, 18 Jan 2013 11:30:09 +0100 pt_PT update
inu [Fri, 18 Jan 2013 11:30:09 +0100] rev 8398
pt_PT update
Fri, 18 Jan 2013 00:41:26 +0400 Don't use same hwFloat variable at both left and right sides of assignment (inlining bug?)
unc0rr [Fri, 18 Jan 2013 00:41:26 +0400] rev 8397
Don't use same hwFloat variable at both left and right sides of assignment (inlining bug?) Fixes issue #482
Thu, 17 Jan 2013 23:17:39 +0400 - Pass unknown chat commands to server
unc0rr [Thu, 17 Jan 2013 23:17:39 +0400] rev 8396
- Pass unknown chat commands to server - Make server recognize /delegate command
Thu, 17 Jan 2013 18:12:30 +0100 small cleanup of helloSounds; note: physfs:// prefix will break sound paths since playSoundFile uses physfs for finding files already
sheepluva [Thu, 17 Jan 2013 18:12:30 +0100] rev 8395
small cleanup of helloSounds; note: physfs:// prefix will break sound paths since playSoundFile uses physfs for finding files already
Thu, 17 Jan 2013 11:16:03 +0400 Merge
unc0rr [Thu, 17 Jan 2013 11:16:03 +0400] rev 8394
Merge
Wed, 16 Jan 2013 18:34:43 -0500 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com> [Wed, 16 Jan 2013 18:34:43 -0500] rev 8393
Can now change theme for static and mission maps. Fixed mission map descriptions that had commas which broke them. Now, you must escape commas in map descriptions. Made bgwidget repaint on animation tick to avoid buffer-not-clearing issue with widgets that change overtop the background leaving a ghost image of the widget's previous state. Generated map is now the default map in the mapconfig widget.
Tue, 15 Jan 2013 12:20:19 +0400 No
unc0rr [Tue, 15 Jan 2013 12:20:19 +0400] rev 8392
No
Tue, 15 Jan 2013 00:52:29 -0500 Fixes build.
dag10 <gottlieb.drew@gmail.com> [Tue, 15 Jan 2013 00:52:29 -0500] rev 8391
Fixes build.
Mon, 14 Jan 2013 22:09:07 -0500 Added "what we use" section to "about" page. From GCI.
dag10 <gottlieb.drew@gmail.com> [Mon, 14 Jan 2013 22:09:07 -0500] rev 8390
Added "what we use" section to "about" page. From GCI.
Mon, 14 Jan 2013 16:04:05 -0500 Fixed feedback submission by correcting Content-Type.
dag10 <gottlieb.drew@gmail.com> [Mon, 14 Jan 2013 16:04:05 -0500] rev 8389
Fixed feedback submission by correcting Content-Type.
Mon, 14 Jan 2013 15:26:00 -0500 Fixed disabled QSpinBox border color.
dag10 <gottlieb.drew@gmail.com> [Mon, 14 Jan 2013 15:26:00 -0500] rev 8388
Fixed disabled QSpinBox border color.
Mon, 14 Jan 2013 14:10:37 -0500 Organized options into more relavant tabs.
dag10 <gottlieb.drew@gmail.com> [Mon, 14 Jan 2013 14:10:37 -0500] rev 8387
Organized options into more relavant tabs. Made QSlider handle larger for easier dragging. Changed initial volume option from a spin box to a slider.
Mon, 14 Jan 2013 21:37:04 +0400 - Fix another ton of bugs and misbehavior
unc0rr [Mon, 14 Jan 2013 21:37:04 +0400] rev 8386
- Fix another ton of bugs and misbehavior - Try my fix to grey colors problem
Mon, 14 Jan 2013 21:17:42 +0400 Convert feedback page to dialog (+some fixes from unC0Rr)
dag10 [Mon, 14 Jan 2013 21:17:42 +0400] rev 8385
Convert feedback page to dialog (+some fixes from unC0Rr)
Mon, 14 Jan 2013 13:28:03 +0100 GCI2012: Abstract Page Load
dag10 [Mon, 14 Jan 2013 13:28:03 +0100] rev 8384
GCI2012: Abstract Page Load
Mon, 14 Jan 2013 13:19:47 +0100 GCI2012: Abstract Hedgewars Dialogs
dag10 [Mon, 14 Jan 2013 13:19:47 +0100] rev 8383
GCI2012: Abstract Hedgewars Dialogs
Mon, 14 Jan 2013 12:45:01 +0100 GCI2012: No More Hovering
dag10 [Mon, 14 Jan 2013 12:45:01 +0100] rev 8382
GCI2012: No More Hovering
Mon, 14 Jan 2013 12:35:01 +0100 move platform code around, based off a gci task by dag10
koda [Mon, 14 Jan 2013 12:35:01 +0100] rev 8381
move platform code around, based off a gci task by dag10
Mon, 14 Jan 2013 12:07:51 +0100 GCI2012: Subscribe for Network
koda [Mon, 14 Jan 2013 12:07:51 +0100] rev 8380
GCI2012: Subscribe for Network
Mon, 14 Jan 2013 11:52:19 +0100 keep engine target name consistent across platforms
koda [Mon, 14 Jan 2013 11:52:19 +0100] rev 8379
keep engine target name consistent across platforms
Mon, 14 Jan 2013 11:28:19 +0100 provide a nice mission description, feel free to improve
koda [Mon, 14 Jan 2013 11:28:19 +0100] rev 8378
provide a nice mission description, feel free to improve
Mon, 14 Jan 2013 11:19:59 +0100 GCI2012: Improve Game Configuration Widget
dag10 [Mon, 14 Jan 2013 11:19:59 +0100] rev 8377
GCI2012: Improve Game Configuration Widget - Refactored mapmodel+datamanager to have two separate map models for static and mission maps, and then three static MapInfos in MapModel for the three special maps (random, maze, drawn). - Created theme selector dialog. - Created seed view/edit dialog. - Enlarged start icon on pagemultiplayer and pagenetgame, and added Start.png. - Moved "Settings" button on pagemultiplayer and pagenetgame from middle of page to page footer. - Added "load drawing" button to mapcontainer widget. - Map preview is no longer the randomize button; The randomize functionality is now in a button of its own. - Map preview no longer grays out (isn't disabled) when in slave mode. - Seed is now viewable and copyable when in slave mode -- but not editable. - You should now use the property master (isMaster() and setMaster()) on gamecfgwidget and mapcontainer instead of the enabled property. This is because some widgets (e.g. "view/edit seed" button and map preview) shouldn't be disabled, when all other widgets should be. - Added mission map descriptions w/ locale support in INI format in mapname/desc.txt if applicable. Use '|' for line break.
Mon, 14 Jan 2013 12:07:06 +0400 Merge
unc0rr [Mon, 14 Jan 2013 12:07:06 +0400] rev 8376
Merge
Sun, 13 Jan 2013 11:14:50 +0400 Fix build
unc0rr [Sun, 13 Jan 2013 11:14:50 +0400] rev 8375
Fix build
Sun, 13 Jan 2013 10:46:01 +0400 Hat selection reworked
dag10 [Sun, 13 Jan 2013 10:46:01 +0400] rev 8374
Hat selection reworked
Sat, 12 Jan 2013 18:37:10 -0500 Prevent camera from moving with auto camera disabled when remote teams are targetting
nemo [Sat, 12 Jan 2013 18:37:10 -0500] rev 8373
Prevent camera from moving with auto camera disabled when remote teams are targetting
Sun, 13 Jan 2013 01:02:08 +0400 Logon procedure for checkers, introduce invisible clients
unc0rr [Sun, 13 Jan 2013 01:02:08 +0400] rev 8372
Logon procedure for checkers, introduce invisible clients
Sat, 12 Jan 2013 01:18:50 +0400 - Start work on checker
unc0rr [Sat, 12 Jan 2013 01:18:50 +0400] rev 8371
- Start work on checker - Various small fixes
Thu, 10 Jan 2013 22:59:46 +0400 Fix tons of warnings
martin_bede [Thu, 10 Jan 2013 22:59:46 +0400] rev 8370
Fix tons of warnings
Thu, 10 Jan 2013 22:54:55 +0400 Throw away stupid Data.Seq
unc0rr [Thu, 10 Jan 2013 22:54:55 +0400] rev 8369
Throw away stupid Data.Seq
Wed, 09 Jan 2013 10:16:10 +0400 Fix build
unc0rr [Wed, 09 Jan 2013 10:16:10 +0400] rev 8368
Fix build
Tue, 08 Jan 2013 21:29:37 +0200 Merged default
vitiv <nikita.utiu@gmail.com> [Tue, 08 Jan 2013 21:29:37 +0200] rev 8367
Merged default
Tue, 08 Jan 2013 00:40:20 +0400 lua API functions to enable or disable game flags
martin_bede [Tue, 08 Jan 2013 00:40:20 +0400] rev 8366
lua API functions to enable or disable game flags
Mon, 07 Jan 2013 08:35:29 -0500 correct rope tip
nemo [Mon, 07 Jan 2013 08:35:29 -0500] rev 8365
correct rope tip
Tue, 08 Jan 2013 21:27:35 +0200 Added "New account" button when connectiong to the official server
vitiv <nikita.utiu@gmail.com> [Tue, 08 Jan 2013 21:27:35 +0200] rev 8364
Added "New account" button when connectiong to the official server
Fri, 04 Jan 2013 21:44:40 +0400 Merge from default flibqtfrontend
unc0rr [Fri, 04 Jan 2013 21:44:40 +0400] rev 8363
Merge from default
Fri, 04 Jan 2013 19:42:49 +0400 - Unbreak build with .pro file
unc0rr [Fri, 04 Jan 2013 19:42:49 +0400] rev 8362
- Unbreak build with .pro file - Cosmetic fixes to video recording stuff
Wed, 02 Jan 2013 18:32:19 +0100 Tips are now loaded from an xml file.
martin_bede [Wed, 02 Jan 2013 18:32:19 +0100] rev 8361
Tips are now loaded from an xml file.
Thu, 03 Jan 2013 10:43:40 +0100 simplified physfs cmake
koda [Thu, 03 Jan 2013 10:43:40 +0100] rev 8360
simplified physfs cmake
Thu, 03 Jan 2013 19:57:17 +0100 Removed wiggle 3D mode, reorder the list of 3D modes.
martin_bede [Thu, 03 Jan 2013 19:57:17 +0100] rev 8359
Removed wiggle 3D mode, reorder the list of 3D modes.
Fri, 04 Jan 2013 03:13:21 +0100 have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda [Fri, 04 Jan 2013 03:13:21 +0100] rev 8358
have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
Fri, 04 Jan 2013 02:58:19 +0100 GCI2012: Resolution Freedom
koda [Fri, 04 Jan 2013 02:58:19 +0100] rev 8357
GCI2012: Resolution Freedom
Thu, 03 Jan 2013 17:14:14 +0200 Tweaked the resolution option layout.
vitiv <nikita.utiu@gmail.com> [Thu, 03 Jan 2013 17:14:14 +0200] rev 8356
Tweaked the resolution option layout.
Wed, 02 Jan 2013 23:13:14 +0100 GCI2012: Unix Qt Signals
martin_bede [Wed, 02 Jan 2013 23:13:14 +0100] rev 8355
GCI2012: Unix Qt Signals
Thu, 03 Jan 2013 15:59:30 +0200 Separated fullscreen and windowed hwengine resolution parameters.
vitiv <nikita.utiu@gmail.com> [Thu, 03 Jan 2013 15:59:30 +0200] rev 8354
Separated fullscreen and windowed hwengine resolution parameters.
Wed, 02 Jan 2013 12:39:50 +0100 simplify entering/leaving pages debug
koda [Wed, 02 Jan 2013 12:39:50 +0100] rev 8353
simplify entering/leaving pages debug
Thu, 03 Jan 2013 15:58:23 +0200 Changed resolution labels on options page.
vitiv <nikita.utiu@gmail.com> [Thu, 03 Jan 2013 15:58:23 +0200] rev 8352
Changed resolution labels on options page.
Wed, 02 Jan 2013 10:11:42 +0100 also have uTouch follow the new NewTurn policy
koda [Wed, 02 Jan 2013 10:11:42 +0100] rev 8351
also have uTouch follow the new NewTurn policy
Mon, 31 Dec 2012 12:12:23 +0200 merged changes
vitiv <nikita.utiu@gmail.com> [Mon, 31 Dec 2012 12:12:23 +0200] rev 8350
merged changes
Tue, 01 Jan 2013 14:21:51 -0500 move onNewTurn, onGameTick and onGameTick20 to try and avoid ParseCommand breakage after nextturn call. Needs testing, but should be safe for most scripts. Also fix locale loading.
nemo [Tue, 01 Jan 2013 14:21:51 -0500] rev 8349
move onNewTurn, onGameTick and onGameTick20 to try and avoid ParseCommand breakage after nextturn call. Needs testing, but should be safe for most scripts. Also fix locale loading.
Sun, 30 Dec 2012 03:00:51 +0100 don't discard older cmake_c_flags
koda [Sun, 30 Dec 2012 03:00:51 +0100] rev 8348
don't discard older cmake_c_flags
Sun, 30 Dec 2012 02:43:24 +0100 GCI2012: CMake List Append
Willie Zhu [Sun, 30 Dec 2012 02:43:24 +0100] rev 8347
GCI2012: CMake List Append
Sat, 29 Dec 2012 22:50:10 +0100 GCI2012: Advanced Keyboard Configuration
dag10 [Sat, 29 Dec 2012 22:50:10 +0100] rev 8346
GCI2012: Advanced Keyboard Configuration - Added "Controls" tab to settings, where you can set master game-wide controls. - Can revert master key bindings to game's default key bind. - Per-team binds now default to "Use my default", but you can override those binds if you want to. - New key binding interface. - Removed redundant second confirmation prompt for deleting a team. - Added "reset all binds" button to the binding interface in both the main settings and team settings. - I discovered that the reason keyboard camera controls were "broken" is because they were never implemented! But don't worry - I took care of that for you, too. :) (this also closes bug #120)
Sun, 30 Dec 2012 16:04:28 +0200 Preserve windowed resolution after manual resize
vitiv <nikita.utiu@gmail.com> [Sun, 30 Dec 2012 16:04:28 +0200] rev 8345
Preserve windowed resolution after manual resize
Fri, 28 Dec 2012 23:54:42 +0100 ok, enable the splashscreen for win only
koda [Fri, 28 Dec 2012 23:54:42 +0100] rev 8344
ok, enable the splashscreen for win only
Sat, 29 Dec 2012 14:40:20 +0200 Added Support for variable windowed resolution.
vitiv <nikita.utiu@gmail.com> [Sat, 29 Dec 2012 14:40:20 +0200] rev 8343
Added Support for variable windowed resolution.
Fri, 28 Dec 2012 11:00:12 +0100 restore compatibility with cmake 2.6
koda [Fri, 28 Dec 2012 11:00:12 +0100] rev 8342
restore compatibility with cmake 2.6
Thu, 27 Dec 2012 18:16:50 +0100 NSIS workaround no longer necessary
koda [Thu, 27 Dec 2012 18:16:50 +0100] rev 8341
NSIS workaround no longer necessary
Wed, 02 Jan 2013 11:11:49 +0100 install shaders only when needed, find clang only when needed, fix building on windows, better cmake boolean vars webgl
koda [Wed, 02 Jan 2013 11:11:49 +0100] rev 8340
install shaders only when needed, find clang only when needed, fix building on windows, better cmake boolean vars
Thu, 27 Dec 2012 17:08:58 +0100 disable splash on linux
koda [Thu, 27 Dec 2012 17:08:58 +0100] rev 8339
disable splash on linux
Sun, 30 Dec 2012 09:48:52 -0500 Small GL message webgl
Michael Hartman <omh1280@gmail.com> [Sun, 30 Dec 2012 09:48:52 -0500] rev 8338
Small GL message
Thu, 27 Dec 2012 17:01:02 +0100 add a splashscreen while the main interface is loading (enabled on all platforms, disable if it doesn'n't look good
koda [Thu, 27 Dec 2012 17:01:02 +0100] rev 8337
add a splashscreen while the main interface is loading (enabled on all platforms, disable if it doesn'n't look good
Sun, 30 Dec 2012 09:24:30 -0500 uStore.pas: Correctly point to shaders webgl
Michael Hartman <omh1280@gmail.com> [Sun, 30 Dec 2012 09:24:30 -0500] rev 8336
uStore.pas: Correctly point to shaders
Thu, 27 Dec 2012 15:56:02 +0100 oops, forgot that data absolute path only applies to linux
koda [Thu, 27 Dec 2012 15:56:02 +0100] rev 8335
oops, forgot that data absolute path only applies to linux
Sun, 30 Dec 2012 09:23:30 -0500 Added shaders and -GL2 option webgl
Michael Hartman <omh1280@gmail.com> [Sun, 30 Dec 2012 09:23:30 -0500] rev 8334
Added shaders and -GL2 option
Thu, 27 Dec 2012 15:32:48 +0100 move DATA_INSTALL_DIR to the configurable options section
koda [Thu, 27 Dec 2012 15:32:48 +0100] rev 8333
move DATA_INSTALL_DIR to the configurable options section
Tue, 25 Dec 2012 05:15:49 +0100 fix hwc install and pas2c preprocessing (but not total conversion) webgl
koda [Tue, 25 Dec 2012 05:15:49 +0100] rev 8332
fix hwc install and pas2c preprocessing (but not total conversion)
Thu, 27 Dec 2012 13:24:57 +0100 typo when using DATA_INSTALL_DIR
koda [Thu, 27 Dec 2012 13:24:57 +0100] rev 8331
typo when using DATA_INSTALL_DIR
(0) -3000 -1000 -240 +240 +1000 +3000 tip