Sat, 11 Aug 2018 22:33:40 +0200 Merge nemo's TODO fix
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 Aug 2018 22:33:40 +0200] rev 13658
Merge nemo's TODO fix
Sat, 11 Aug 2018 22:28:05 +0200 More straightforward TotalRoundsPre counting if there's only 1 clan
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 Aug 2018 22:28:05 +0200] rev 13657
More straightforward TotalRoundsPre counting if there's only 1 clan
Sat, 11 Aug 2018 21:43:55 +0200 Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 Aug 2018 21:43:55 +0200] rev 13656
Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played The internal TotalRounds (now TotalRoundsPre) is really WTF to use from a Lua standpoint and rarely useful. Scripters usually want to know the real number of rounds.
Sat, 11 Aug 2018 18:36:22 +0200 Fix TotalRounds advancing incorrectly with gfRandomOrder off and/or gfTagTeam on
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 Aug 2018 18:36:22 +0200] rev 13655
Fix TotalRounds advancing incorrectly with gfRandomOrder off and/or gfTagTeam on
Thu, 09 Aug 2018 19:14:58 +0200 Fix TotalRounds increasing incorrectly if gfRandomOrder is off
Wuzzy <Wuzzy2@mail.ru> [Thu, 09 Aug 2018 19:14:58 +0200] rev 13654
Fix TotalRounds increasing incorrectly if gfRandomOrder is off
Thu, 09 Aug 2018 17:49:17 +0200 Backed out changeset c265a3e6f6da to revert to 0.9.23 TotalRounds behaviour
Wuzzy <Wuzzy2@mail.ru> [Thu, 09 Aug 2018 17:49:17 +0200] rev 13653
Backed out changeset c265a3e6f6da to revert to 0.9.23 TotalRounds behaviour
Thu, 09 Aug 2018 17:48:16 +0200 Backed out changeset 2d787d122083 to revert TotalRounds to 0.9.23 behaviour
Wuzzy <Wuzzy2@mail.ru> [Thu, 09 Aug 2018 17:48:16 +0200] rev 13652
Backed out changeset 2d787d122083 to revert TotalRounds to 0.9.23 behaviour
Thu, 09 Aug 2018 17:47:29 +0200 Backout 0f02dd1ff4c9. This is not how TotalRounds should work
Wuzzy <Wuzzy2@mail.ru> [Thu, 09 Aug 2018 17:47:29 +0200] rev 13651
Backout 0f02dd1ff4c9. This is not how TotalRounds should work
Fri, 10 Aug 2018 13:16:24 -0400 remove todo
nemo [Fri, 10 Aug 2018 13:16:24 -0400] rev 13650
remove todo
Wed, 08 Aug 2018 18:36:12 +0200 Fix frontend crash when rapidly aborting many active video encodings. Fixes bug 595
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 18:36:12 +0200] rev 13649
Fix frontend crash when rapidly aborting many active video encodings. Fixes bug #595
Wed, 08 Aug 2018 15:22:34 +0200 Use capcolDefault in Lua scripts
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 15:22:34 +0200] rev 13648
Use capcolDefault in Lua scripts
Wed, 08 Aug 2018 14:38:54 +0200 Refactor text color variable names, export 2 color values to Lua
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 14:38:54 +0200] rev 13647
Refactor text color variable names, export 2 color values to Lua
Wed, 08 Aug 2018 14:10:32 +0200 Use light gray color for volume change, just like for the auto camera msgs
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 14:10:32 +0200] rev 13646
Use light gray color for volume change, just like for the auto camera msgs The idea is that these are "local" messages for local changes
Wed, 08 Aug 2018 13:34:39 +0200 Use full string for sidFuel and avoid string concatenation
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 13:34:39 +0200] rev 13645
Use full string for sidFuel and avoid string concatenation Fuel as in fuel for saucer, landgun, flamethrower, icegun. Old string was built with like this: sidFuel + ": " + fuel + "%". New string us built with proper format string instead
Wed, 08 Aug 2018 13:14:42 +0200 Make ammo count in ammo menu translatable, and replace “x” with “×”
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 13:14:42 +0200] rev 13644
Make ammo count in ammo menu translatable, and replace “x” with “×”
Wed, 08 Aug 2018 13:02:24 +0200 Fix slightly misplaced ammo count in ammo menu if count > 9
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 13:02:24 +0200] rev 13643
Fix slightly misplaced ammo count in ammo menu if count > 9
Wed, 08 Aug 2018 12:05:19 +0200 Fix attack bar render bugs: Invisible beyond world edge; rendered over GUI (e.g. mission panel)
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 12:05:19 +0200] rev 13642
Fix attack bar render bugs: Invisible beyond world edge; rendered over GUI (e.g. mission panel)
Wed, 08 Aug 2018 11:40:00 +0200 Replicate target sprite properly in world wrap
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 11:40:00 +0200] rev 13641
Replicate target sprite properly in world wrap
Wed, 08 Aug 2018 11:26:33 +0200 Replicate gear GUI overlays in world wrap
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 11:26:33 +0200] rev 13640
Replicate gear GUI overlays in world wrap
Wed, 08 Aug 2018 11:19:08 +0200 Make sure gear fuel and alt weapon overlays are always drawn on top
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 11:19:08 +0200] rev 13639
Make sure gear fuel and alt weapon overlays are always drawn on top
Tue, 07 Aug 2018 19:32:33 +0200 Fix foreground flakes (layer 2+6) disappearing when moving camera in world wrap world
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 19:32:33 +0200] rev 13638
Fix foreground flakes (layer 2+6) disappearing when moving camera in world wrap world
Tue, 07 Aug 2018 16:23:51 +0200 Fix hard-to-read text on campaign and training page in frontend at October 31
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 16:23:51 +0200] rev 13637
Fix hard-to-read text on campaign and training page in frontend at October 31 The text was yellow against a white background (the moon in the Halloween background). This is fixed by darkening the critical area.
Tue, 07 Aug 2018 16:07:13 +0200 Update outdated and broken holiday stylesheets
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 16:07:13 +0200] rev 13636
Update outdated and broken holiday stylesheets Each style was updated by copying qt.css and then adjusting the required definitions such as background image and color.
Tue, 07 Aug 2018 13:04:02 +0200 Fix resurrection animation appearing at wrong position for some missions and styles
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 13:04:02 +0200] rev 13635
Fix resurrection animation appearing at wrong position for some missions and styles
Tue, 07 Aug 2018 12:15:59 +0200 Report spawning visual gear in onGearResurrect
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 12:15:59 +0200] rev 13634
Report spawning visual gear in onGearResurrect
Tue, 07 Aug 2018 11:37:37 +0200 Add setting to disable audio dampening if losing window focus
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 11:37:37 +0200] rev 13633
Add setting to disable audio dampening if losing window focus
Tue, 07 Aug 2018 10:29:01 +0200 Move max. number of crate spawns into variable
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 10:29:01 +0200] rev 13632
Move max. number of crate spawns into variable
Tue, 07 Aug 2018 03:24:54 +0200 Fix visible seam between Sky.png and SkyL.png of Olympics theme
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 03:24:54 +0200] rev 13631
Fix visible seam between Sky.png and SkyL.png of Olympics theme
Tue, 07 Aug 2018 02:40:13 +0200 Lobby/room: Prevent opening context menu if no player selected (fixes bug 661)
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 02:40:13 +0200] rev 13630
Lobby/room: Prevent opening context menu if no player selected (fixes bug #661)
Tue, 07 Aug 2018 02:18:19 +0200 Fix drill rocket exploding when digging at bounce/wrap world edge
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 02:18:19 +0200] rev 13629
Fix drill rocket exploding when digging at bounce/wrap world edge
Tue, 07 Aug 2018 01:52:40 +0200 Fix bee target practice removing target selection after first shot
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 01:52:40 +0200] rev 13628
Fix bee target practice removing target selection after first shot
Tue, 07 Aug 2018 01:47:49 +0200 Backed out changeset 0c797469d16d
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 01:47:49 +0200] rev 13627
Backed out changeset 0c797469d16d
Tue, 07 Aug 2018 01:43:22 +0200 Update target cursor after shooting targetable ammo with gfMultiWeapon
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 01:43:22 +0200] rev 13626
Update target cursor after shooting targetable ammo with gfMultiWeapon
Tue, 07 Aug 2018 01:31:50 +0200 Use gfMultiWeapon in target practice missions
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 01:31:50 +0200] rev 13625
Use gfMultiWeapon in target practice missions
Tue, 07 Aug 2018 01:28:19 +0200 Suppress "X remaining" caption in multishoot with gfMultiWeapon
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 01:28:19 +0200] rev 13624
Suppress "X remaining" caption in multishoot with gfMultiWeapon
Tue, 07 Aug 2018 01:24:57 +0200 Add comments for most hwengine constants
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 01:24:57 +0200] rev 13623
Add comments for most hwengine constants
Mon, 06 Aug 2018 22:39:39 +0200 Show correct health increase when hog health cap is reached
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Aug 2018 22:39:39 +0200] rev 13622
Show correct health increase when hog health cap is reached
Mon, 06 Aug 2018 21:41:06 +0200 Remove fake magic number in MIME info metadata file
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Aug 2018 21:41:06 +0200] rev 13621
Remove fake magic number in MIME info metadata file
Mon, 06 Aug 2018 21:41:06 +0200 Remove fake magic number in MIME info metadata file 0.9.24
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Aug 2018 21:41:06 +0200] rev 13620
Remove fake magic number in MIME info metadata file
Mon, 06 Aug 2018 21:35:08 +0200 Fix cake walking through land when reaching wrap world edge
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Aug 2018 21:35:08 +0200] rev 13619
Fix cake walking through land when reaching wrap world edge But there still is some cake weirdness remaining, sadly. See code comments.
Mon, 06 Aug 2018 19:33:46 +0200 Remove unused variables of creeper handler
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Aug 2018 19:33:46 +0200] rev 13618
Remove unused variables of creeper handler
Mon, 06 Aug 2018 19:29:59 +0200 Fix description of gfSolidLand in scheme editor
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Aug 2018 19:29:59 +0200] rev 13617
Fix description of gfSolidLand in scheme editor
Mon, 06 Aug 2018 19:05:08 +0200 Fix hog turning around when blowtorching through wrap world edge
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Aug 2018 19:05:08 +0200] rev 13616
Fix hog turning around when blowtorching through wrap world edge
Mon, 06 Aug 2018 18:55:22 +0200 Fix projectiles reacing incorrectly with land just behind the wrap world edge
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Aug 2018 18:55:22 +0200] rev 13615
Fix projectiles reacing incorrectly with land just behind the wrap world edge
Mon, 06 Aug 2018 15:56:03 +0200 Add bounce effect to cake when it touches bounce edge
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Aug 2018 15:56:03 +0200] rev 13614
Add bounce effect to cake when it touches bounce edge
Mon, 06 Aug 2018 15:20:25 +0200 Fix cake rotation angle after bounce from bounce edge
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Aug 2018 15:20:25 +0200] rev 13613
Fix cake rotation angle after bounce from bounce edge
Fri, 03 Aug 2018 00:39:50 +0200 Make cake bounce off bounce edge, stop cake at wrap edge to prevent other bug
Wuzzy <Wuzzy2@mail.ru> [Fri, 03 Aug 2018 00:39:50 +0200] rev 13612
Make cake bounce off bounce edge, stop cake at wrap edge to prevent other bug The "other bug" is that the cake just walks through terrain when it hits the wrap world edge. This behaviour is even worse.
Fri, 03 Aug 2018 15:34:23 -0400 fix path
nemo [Fri, 03 Aug 2018 15:34:23 -0400] rev 13611
fix path
Thu, 02 Aug 2018 20:27:20 -0400 hijack the duck for an attempted resurrection of the creeper. initial pass.
nemo [Thu, 02 Aug 2018 20:27:20 -0400] rev 13610
hijack the duck for an attempted resurrection of the creeper. initial pass.
Thu, 02 Aug 2018 23:43:31 +0200 Fix hammer/pickhammer not digging land with gfSolidLand on
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 23:43:31 +0200] rev 13609
Fix hammer/pickhammer not digging land with gfSolidLand on This bug was introduced after the switch to doMakeExplosion
Thu, 02 Aug 2018 23:24:27 +0200 Backed out changeset 0d920e370a78
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 23:24:27 +0200] rev 13608
Backed out changeset 0d920e370a78
Thu, 02 Aug 2018 12:54:30 +0200 Fix hammer shoving gears into indestructible land
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 12:54:30 +0200] rev 13607
Fix hammer shoving gears into indestructible land
Thu, 02 Aug 2018 06:27:18 +0200 Include HWP of Big Armory in CMakeLists
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 06:27:18 +0200] rev 13606
Include HWP of Big Armory in CMakeLists
Thu, 02 Aug 2018 04:40:42 +0200 Fix broken Big Armory mission map
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 04:40:42 +0200] rev 13605
Fix broken Big Armory mission map A change in random map generation post-0.9.24 broken the generated Big Armory map. To fix this, we move over to image map so it never changes.
Thu, 02 Aug 2018 04:08:12 +0200 Whoops. Fix NoPointX typo in HedgeEditor
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 04:08:12 +0200] rev 13604
Whoops. Fix NoPointX typo in HedgeEditor
Thu, 02 Aug 2018 04:04:21 +0200 Remove bad king death message
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 04:04:21 +0200] rev 13603
Remove bad king death message The bad message had multiple %1 in it, which the engine does not resolve (yet)
Thu, 02 Aug 2018 03:16:08 +0200 Cap hedgehog health to prevent overflow bugs
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 03:16:08 +0200] rev 13602
Cap hedgehog health to prevent overflow bugs
Thu, 02 Aug 2018 01:52:01 +0200 Use the new NoPointX global in HedgeEditor
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 01:52:01 +0200] rev 13601
Use the new NoPointX global in HedgeEditor
Thu, 02 Aug 2018 01:45:45 +0200 Add Lua globals: AMMO_INFINITE and NoPointX
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 01:45:45 +0200] rev 13600
Add Lua globals: AMMO_INFINITE and NoPointX
Thu, 02 Aug 2018 01:34:26 +0200 Use proper infinite fuel feature in flying saucer training
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 01:34:26 +0200] rev 13599
Use proper infinite fuel feature in flying saucer training
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