Fri, 28 Oct 2011 19:20:35 +0400 | unc0rr | It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably. | file | diff | annotate |
Wed, 26 Oct 2011 01:50:08 +0200 | sheepluva | move (prematurely) finishing game by removing all teams into engine since that's where it should happen | file | diff | annotate |
Tue, 25 Oct 2011 19:46:59 +0200 | sheepluva | remove any thread-safe stuff I introduced since it's not needed | file | diff | annotate |