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project_files/HedgewarsMobile/Classes/SingleSchemeViewController.m
2010-11-04
koda
it locale for opendesktop
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2010-10-28
koda
disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
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2010-10-26
koda
engine: reorder GameFlags and update files, frontend and other stuff
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2010-10-25
koda
the ios port is also iphone compatible
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2010-09-29
koda
implemented endless turns support and added Timeless scheme (also fixed a crasher)
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2010-09-04
koda
headers ftw, also right project file
Hedgewars-iOS-1.0
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2010-09-04
koda
typos, reduced sound size and last minute fixes
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2010-08-28
koda
add a description field for schemes and weapons
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2010-08-28
koda
modified file format for schemes files (which is going to introduce a lot of pre-release bugs, i'm sure)
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2010-08-22
koda
small update for the about page
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2010-08-22
koda
add the new flag, fix a couple of hicups in creating config files, swap animation between settings and lobby
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2010-07-31
koda
remove trailing spaces from end of line
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2010-07-22
koda
polish polish polish polish (also: panning horizontal fix, panning momentum, settings page reworked yet again, memory leaks, crashes, segfaults)
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2010-07-20
koda
complete settings page rework
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2010-07-20
koda
half reworking of the settings page with delegation
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2010-07-15
koda
reworked the ammunition configuration page (visually)
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2010-07-03
koda
graphics applied and fixes here and there
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2010-07-03
koda
initial support for customizing weaponset
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2010-06-27
koda
insert a default name when a void string is used
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2010-06-27
koda
complete configuration for schemes
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2010-06-23
koda
i <3 mercurial
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2010-06-23
koda
expand -t 4 on .m as well
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2010-06-17
koda
move stuff around and update iphone project
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