project_files/HedgewarsMobile/Classes/SingleSchemeViewController.m
2010-11-04 koda it locale for opendesktop
2010-10-28 koda disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
2010-10-26 koda engine: reorder GameFlags and update files, frontend and other stuff
2010-10-25 koda the ios port is also iphone compatible
2010-09-29 koda implemented endless turns support and added Timeless scheme (also fixed a crasher)
2010-09-04 koda headers ftw, also right project file Hedgewars-iOS-1.0
2010-09-04 koda typos, reduced sound size and last minute fixes
2010-08-28 koda add a description field for schemes and weapons
2010-08-28 koda modified file format for schemes files (which is going to introduce a lot of pre-release bugs, i'm sure)
2010-08-22 koda small update for the about page
2010-08-22 koda add the new flag, fix a couple of hicups in creating config files, swap animation between settings and lobby
2010-07-31 koda remove trailing spaces from end of line
2010-07-22 koda polish polish polish polish (also: panning horizontal fix, panning momentum, settings page reworked yet again, memory leaks, crashes, segfaults)
2010-07-20 koda complete settings page rework
2010-07-20 koda half reworking of the settings page with delegation
2010-07-15 koda reworked the ammunition configuration page (visually)
2010-07-03 koda graphics applied and fixes here and there
2010-07-03 koda initial support for customizing weaponset
2010-06-27 koda insert a default name when a void string is used
2010-06-27 koda complete configuration for schemes
2010-06-23 koda i <3 mercurial
2010-06-23 koda expand -t 4 on .m as well
2010-06-17 koda move stuff around and update iphone project
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