nemo [Fri, 15 May 2009 00:51:37 +0000] rev 2057
Prevent gaining more health than hedgehog actually has
nemo [Fri, 15 May 2009 00:38:49 +0000] rev 2056
Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
nemo [Thu, 14 May 2009 14:55:38 +0000] rev 2055
ogg q4 encodings of these themes. Saves 6 megabytes.
nemo [Thu, 14 May 2009 14:54:15 +0000] rev 2054
new grave
nemo [Thu, 14 May 2009 14:47:08 +0000] rev 2053
Use shrug frame for injuring yourself/team-mate, add custom theme music to Sheep theme
nemo [Thu, 14 May 2009 03:41:34 +0000] rev 2052
constrain angle, decrement turn time
unc0rr [Wed, 13 May 2009 19:53:45 +0000] rev 2051
Fix engine crash due to screwing up visual gears list in speechbubbles handler
nemo [Wed, 13 May 2009 01:30:08 +0000] rev 2050
only init music on use. workaround for audio bug.
unc0rr [Tue, 12 May 2009 15:17:49 +0000] rev 2049
Fix team name in training (broken by ttsmj's random teams patch)
unc0rr [Tue, 12 May 2009 15:15:46 +0000] rev 2048
Fix training
nemo [Mon, 11 May 2009 21:27:31 +0000] rev 2047
Allow speech bubble/small damage tags in "reduced quality"
First is needed for game context, 2nd has little impact on framerate
unc0rr [Mon, 11 May 2009 21:20:21 +0000] rev 2046
Oops, some debug stuff left
unc0rr [Mon, 11 May 2009 21:19:47 +0000] rev 2045
- Fix network (my crappy fault, triggered by nemo's patch)
- Do some good things for engine
unc0rr [Mon, 11 May 2009 19:42:29 +0000] rev 2044
Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr [Mon, 11 May 2009 18:57:39 +0000] rev 2043
Don't accept 'team gone' command right after 'next turn' cmd