unc0rr [Sat, 22 Jan 2011 22:35:53 +0300] rev 4768
Disallow isSpace chars at start and end of nicknames and room names
nemo [Tue, 28 Dec 2010 19:32:21 -0500] rev 4767
return nil values if an invalid visual gear is passed to the get, add a check in Control map lua
koda [Fri, 31 Dec 2010 02:52:55 +0100] rev 4766
beautify stat page
koda [Sat, 22 Jan 2011 01:38:01 +0100] rev 4765
fixes for maps and quality = 0
nemo [Tue, 28 Dec 2010 19:20:30 -0500] rev 4764
fix similar problem to last checkin with this lua, also fix line endings
koda [Fri, 31 Dec 2010 01:15:43 +0100] rev 4763
unify stats display on ipad and non-ipad and on saved and normal games
unc0rr [Thu, 20 Jan 2011 21:12:50 +0300] rev 4762
Impement 60 seconds ban after kick from server. Not tested at all.
nemo [Tue, 28 Dec 2010 19:05:58 -0500] rev 4761
Unbreak reduce quality on snow/christmas. Thanks Cairo.
koda [Fri, 31 Dec 2010 00:10:38 +0100] rev 4760
simplify stats handling
koda [Mon, 17 Jan 2011 14:53:14 +0100] rev 4759
ctrl+q closes frontend also on linux and windows
Henek [Wed, 29 Dec 2010 01:01:51 +0100] rev 4758
drill strike falling instead of exploding when exiting ground
koda [Thu, 30 Dec 2010 04:54:25 +0100] rev 4757
initial stats display
koda [Mon, 17 Jan 2011 08:37:43 +0100] rev 4756
add 32 bit version when building for macappstore
nemo [Tue, 28 Dec 2010 18:47:44 -0500] rev 4755
Add 0.9.15 zh_CN changes (sorry). Also clean up more of past mistake in lua (think I got 'em all now), and add a missing changelog entry.
koda [Thu, 30 Dec 2010 02:03:24 +0100] rev 4754
moar code cleanup and initial saving of stats
koda [Sat, 15 Jan 2011 21:59:22 +0100] rev 4753
Added tag 0.9.15-release for
changeset 29ab0d49c3e6
koda [Wed, 29 Dec 2010 00:28:39 +0100] rev 4752
ios version bump and code cleanup
koda [Sat, 15 Jan 2011 21:32:44 +0100] rev 4751
possible fix hanging server on ctlr+w
Henek [Wed, 29 Dec 2010 00:08:21 +0100] rev 4750
oops, forgot to add the graphics
koda [Sat, 15 Jan 2011 21:00:45 +0100] rev 4749
Removed tag 0.9.15
Henek [Tue, 28 Dec 2010 23:53:37 +0100] rev 4748
sudden death, now with visual and audial effects :D
jose1711 [Tue, 28 Dec 2010 22:40:12 +0100] rev 4747
Merge
koda [Sat, 15 Jan 2011 16:44:32 +0100] rev 4746
implemented actions for closing/enging program (needs testing over the net)
Henek [Tue, 28 Dec 2010 20:44:06 +0100] rev 4745
fix CMakeLists.txt for CTF_Blizzard
koda [Fri, 14 Jan 2011 00:31:21 +0100] rev 4744
general uKey refactor in preparaiton of two new shortcuts
nemo [Tue, 28 Dec 2010 11:58:56 -0500] rev 4743
Seems these aren't needed in CTF_Blizzard. Guess we'll find out
koda [Thu, 13 Jan 2011 04:25:20 +0100] rev 4742
nemo [Tue, 28 Dec 2010 11:06:46 -0500] rev 4741
Aaaand, strip these 2 as well.
koda [Thu, 13 Jan 2011 04:24:54 +0100] rev 4740
Removed tag 0.9.15
nemo [Tue, 28 Dec 2010 10:22:19 -0500] rev 4739
run pngcrush to strip sRGB / iCCP
koda [Thu, 13 Jan 2011 04:18:31 +0100] rev 4738
merge
nemo [Mon, 27 Dec 2010 17:34:51 -0500] rev 4737
Add Hangul to CheckCJK
koda [Thu, 13 Jan 2011 04:17:51 +0100] rev 4736
merge
nemo [Mon, 27 Dec 2010 17:34:34 -0500] rev 4735
0.9.15 merge + typo fix
koda [Thu, 13 Jan 2011 04:17:19 +0100] rev 4734
merge
koda [Thu, 13 Jan 2011 02:56:25 +0100] rev 4733
koda [Tue, 28 Jun 2011 01:05:33 +0200] rev 4732
expose the available translations in the plist file for 0.9.15 (
rf31d1073345e)
nemo [Mon, 27 Dec 2010 16:32:15 -0500] rev 4731
merge 0.9.15 (with a typo fix)
koda [Tue, 28 Dec 2010 10:31:48 +0100] rev 4730
typo
koda [Sun, 26 Jun 2011 23:56:24 +0200] rev 4729
restore logging on mac for 0.9.15 as well (
r91752f716d64)
koda [Mon, 27 Dec 2010 22:22:50 +0100] rev 4728
AddFileLogs
koda [Thu, 13 Jan 2011 03:01:38 +0100] rev 4727
koda [Thu, 13 Jan 2011 03:07:55 +0100] rev 4726
Removed tag 0.9.15
koda [Sun, 26 Jun 2011 23:09:48 +0200] rev 4725
fix 0.9.15 compilation when debugfile is not specified (there is a better fix already in trunk)
Henek [Mon, 27 Dec 2010 22:47:18 +0100] rev 4724
make korean translation of engine available
nemo [Mon, 27 Dec 2010 12:51:08 -0500] rev 4723
Changelog entry applies to .15 too
Henek [Mon, 27 Dec 2010 19:49:40 +0100] rev 4722
update Swedish
nemo [Mon, 27 Dec 2010 12:47:51 -0500] rev 4721
Merge trunk into 0.9.15, excluding CMakeLists.txt and ChangeLog.txt - this should fix snowball again, pick up some more translation changes, hide the seed button by default and fix a couple of frontend desyncs
nemo [Mon, 27 Dec 2010 12:43:29 -0500] rev 4720
Allow people to see my clever seed names if I set to something other than random seed hash.
TrevInc [Sun, 26 Dec 2010 23:38:02 -0500] rev 4719
First pass at korean locale
nemo [Sun, 26 Dec 2010 23:35:55 -0500] rev 4718
strip
nemo [Sun, 26 Dec 2010 23:35:31 -0500] rev 4717
Resize snowball in hand
inu [Sun, 26 Dec 2010 23:11:20 -0500] rev 4716
portuguese update
nemo [Sun, 26 Dec 2010 21:00:35 -0500] rev 4715
remove these again...
szczur [Sun, 26 Dec 2010 20:41:41 -0500] rev 4714
moar polish
nemo [Sun, 26 Dec 2010 18:08:04 -0500] rev 4713
few more lua phrases
Henek [Mon, 27 Dec 2010 00:04:50 +0100] rev 4712
a little addition to the changelog
nemo [Sun, 26 Dec 2010 17:40:35 -0500] rev 4711
remove another missed dupe from previous generation
Henek [Sun, 26 Dec 2010 23:28:11 +0100] rev 4710
fixed Swedish translation
Henek [Sun, 26 Dec 2010 23:18:43 +0100] rev 4709
fixed strange config on room join and untranslated "Normal" gameplay option
nemo [Sun, 26 Dec 2010 16:56:33 -0500] rev 4708
add dx/dy increment prior to dostepbulletwork to avoid hurting yourself due to adjusted radius interaction (which snowball needs)
nemo [Sun, 26 Dec 2010 16:45:14 -0500] rev 4707
Add stubs for korean locale, now that we have a volunteer, update locale files
nemo [Sun, 26 Dec 2010 16:01:39 -0500] rev 4706
completely disable falling back to "say" in chHogSay
nemo [Sun, 26 Dec 2010 15:37:43 -0500] rev 4705
ok. restore old [r + 1 + r] for gear width for a moment, and reset snowballs.
nemo [Sun, 26 Dec 2010 15:30:24 -0500] rev 4704
increase snowball radius
nemo [Sun, 26 Dec 2010 15:29:04 -0500] rev 4703
oh. and koda's revision too
nemo [Sun, 26 Dec 2010 15:28:44 -0500] rev 4702
merge 0.9.15 with default
koda [Sun, 26 Dec 2010 19:30:51 +0100] rev 4701
restore showing a bigger icon for themes
nemo [Sun, 26 Dec 2010 12:42:22 -0500] rev 4700
oops. forgot to check on indestructible in combination with disableLandBack
koda [Sun, 26 Dec 2010 19:25:40 +0100] rev 4699
hide seed...
mikade [Sun, 26 Dec 2010 17:31:58 +0100] rev 4698
Updated maps CTF, Control and new unscripted map Blizzard
unc0rr [Sun, 26 Dec 2010 20:17:15 +0300] rev 4697
ban CMakeCache.txt
nemo [Sun, 26 Dec 2010 11:21:09 -0500] rev 4696
merge default into 0.9.15
nemo [Sun, 26 Dec 2010 11:17:01 -0500] rev 4695
add a disabling for landback, set it if flakes are enabled
unc0rr [Sun, 26 Dec 2010 18:56:31 +0300] rev 4694
Add 0.9.15 to the list of known versions
unC0Rr [Sun, 26 Dec 2010 19:06:10 +0300] rev 4693
Apply 2fa92e9a0a here
unc0rr [Sun, 26 Dec 2010 18:56:00 +0300] rev 4692
Update doc a bit
Palewolf [Sun, 26 Dec 2010 15:50:21 +0100] rev 4691
Turn off dust when drilling through air
nemo [Sun, 26 Dec 2010 10:47:03 -0500] rev 4690
revert last change. ordinary fire is fine, but HHG screws up.
Palewolf [Sun, 26 Dec 2010 14:58:28 +0100] rev 4689
Added star, exclamation and question mark signs
nemo [Sun, 26 Dec 2010 10:31:10 -0500] rev 4688
disable landbackpixel on small explosions
nemo [Sun, 26 Dec 2010 00:47:18 -0500] rev 4687
pull in a few changes from default
nemo [Sun, 26 Dec 2010 00:28:23 -0500] rev 4686
remove all screwing about with uLandGraphics - have not found a way to properly handle LandBackTex through despeckling or fill checks that does not result in ugly fire damage or wiped out landbacktex. Would rather some snowflakes lines than that.
Palewolf [Sun, 26 Dec 2010 00:15:41 +0100] rev 4685
Small fixes. Thanks Hennek.
nemo [Sat, 25 Dec 2010 22:58:35 -0500] rev 4684
+2 was intended to be consistent on diametre (1px + radius *2) but screws up bullet
Palewolf [Sat, 25 Dec 2010 22:44:20 +0100] rev 4683
Updated changelog
nemo [Sat, 25 Dec 2010 21:35:40 -0500] rev 4682
add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
unc0rr [Sat, 25 Dec 2010 23:09:54 +0300] rev 4681
Allow 8 teams in server
nemo [Sat, 25 Dec 2010 14:52:16 -0500] rev 4680
aaaaargh (fix cmakelists again)
Palewolf [Sat, 25 Dec 2010 20:47:29 +0100] rev 4679
Capture the flag (Blizzard) Map
Palewolf [Sat, 25 Dec 2010 20:47:29 +0100] rev 4678
Capture the flag (Blizzard) Map
unc0rr [Sat, 25 Dec 2010 22:24:47 +0300] rev 4677
Set version to 0.9.15, remove -dev suffix
unc0rr [Sat, 25 Dec 2010 22:22:33 +0300] rev 4676
Some fixes in ru translation
nemo [Sat, 25 Dec 2010 14:10:11 -0500] rev 4675
oops. forgot cmake for Control map
mikade [Sat, 25 Dec 2010 18:07:34 +0300] rev 4674
Update missions
Henek [Sat, 25 Dec 2010 18:06:33 +0300] rev 4673
sv.lua
nemo [Fri, 24 Dec 2010 16:44:31 -0500] rev 4672
Sorry guys. I'll be more careful in future (remove more dupes)
nemo [Fri, 24 Dec 2010 16:29:40 -0500] rev 4671
Remove a dupe :-/
nemo [Fri, 24 Dec 2010 16:24:30 -0500] rev 4670
oops
nemo [Fri, 24 Dec 2010 16:13:28 -0500] rev 4669
Disable gtFlake on bordered maps
unc0rr [Fri, 24 Dec 2010 22:39:20 +0300] rev 4668
Pass SCHEME before AMMO
Palewolf [Fri, 24 Dec 2010 20:25:03 +0100] rev 4667
Updated spanish translation
unc0rr [Fri, 24 Dec 2010 20:33:17 +0300] rev 4666
- Fix encoding function to iterate reversed list
- Fix decoding routine to not loose last point
nemo [Fri, 24 Dec 2010 11:54:34 -0500] rev 4665
Make basic training solvable again. Freeze RNG at current version for less of this kind of issue in future, and a bit more savable of seeds. Disable offsets in preparation for release.
szczur+nemo [Fri, 24 Dec 2010 10:04:01 -0500] rev 4664
add new translation phrases missed through insufficient quoting, remove duplicated hog name entries, add almost complete polish translation
szczur [Fri, 24 Dec 2010 09:35:24 -0500] rev 4663
polish lua update
mikade+nemo [Fri, 24 Dec 2010 00:53:50 -0500] rev 4662
Add a bunch of lua from mikade, update translation files
mikade [Fri, 24 Dec 2010 00:21:42 -0500] rev 4661
Whole ton of script callbacks on commands. Poor engine.
szczur+nemo [Fri, 24 Dec 2010 00:20:18 -0500] rev 4660
Add polish translation. Also make it clearer in the commented lines that each line must have a comma
nemo [Thu, 23 Dec 2010 23:46:14 -0500] rev 4659
more fiddling with graphics to try and satisfy both fire and snow
nemo [Thu, 23 Dec 2010 20:21:47 -0500] rev 4658
oops
nemo [Thu, 23 Dec 2010 19:17:14 -0500] rev 4657
quick and dirty fix to reversed paths and dropped last message causing drawmap desync
koda [Fri, 24 Dec 2010 00:24:16 +0100] rev 4656
beaver hat
nemo [Thu, 23 Dec 2010 18:06:09 -0500] rev 4655
Might want the snow actually showing up. Also disable it while rope is active due to bad side effects.
jose1711 [Thu, 23 Dec 2010 21:45:50 +0100] rev 4654
Updated lua Slovak translation
jose1711 [Thu, 23 Dec 2010 20:46:51 +0100] rev 4653
Updated Slovak translation
jose1711 [Thu, 23 Dec 2010 20:44:15 +0100] rev 4652
fix commit
jose1711 [Thu, 23 Dec 2010 20:32:45 +0100] rev 4651
merge
unc0rr [Thu, 23 Dec 2010 22:05:42 +0300] rev 4650
Oops, typo
unc0rr [Thu, 23 Dec 2010 22:01:19 +0300] rev 4649
Add logging of map drawing process
unc0rr [Thu, 23 Dec 2010 21:54:57 +0300] rev 4648
- Remove loading from file procedure
- Add an assert on data format
jose1711 [Thu, 23 Dec 2010 20:26:31 +0100] rev 4647
merge+Slovak transl update
nemo [Thu, 23 Dec 2010 12:30:33 -0500] rev 4646
stub locale
nemo [Thu, 23 Dec 2010 12:14:44 -0500] rev 4645
sort strings, update with missing strings. just some quick and dirty shellscript. might want to standardise
jose1711 [Thu, 23 Dec 2010 11:13:57 -0500] rev 4644
merge
arrom [Thu, 23 Dec 2010 11:06:52 -0500] rev 4643
Portuguese updates
nemo [Thu, 23 Dec 2010 10:54:47 -0500] rev 4642
Try to be safer in my pixel checks
nemo [Thu, 23 Dec 2010 00:01:56 -0500] rev 4641
Tweak more wind values / densities
nemo [Wed, 22 Dec 2010 23:46:07 -0500] rev 4640
oops. hopefully unbreak maps while still preserving mask behaviour as before (basketball nets etc)
nemo [Wed, 22 Dec 2010 21:57:52 -0500] rev 4639
apparently some sanity checks are needed here. christmas theme object dimensions are crashing placement
nemo [Wed, 22 Dec 2010 21:36:17 -0500] rev 4638
change "mudball" on christmas theme
nemo [Wed, 22 Dec 2010 21:33:46 -0500] rev 4637
enable snow on Christmas theme
Palewolf and others [Thu, 23 Dec 2010 01:35:06 +0100] rev 4636
New Christmas theme
nemo [Wed, 22 Dec 2010 19:25:00 -0500] rev 4635
more tweaking land graphics due to snow
nemo [Wed, 22 Dec 2010 18:50:00 -0500] rev 4634
Visual tweaks for snow
nemo [Wed, 22 Dec 2010 18:29:43 -0500] rev 4633
braces fail
anon [Wed, 22 Dec 2010 14:25:25 -0500] rev 4632
Graphics updates
nemo [Wed, 22 Dec 2010 14:19:11 -0500] rev 4631
raise Y start to cloud level
nemo [Wed, 22 Dec 2010 14:01:43 -0500] rev 4630
Another snow variant
nemo [Wed, 22 Dec 2010 11:59:35 -0500] rev 4629
FindPlace in lua now returns null for failure to find a place, and accepts a 5th parameter to try finding a place without considering proximity (note that this can place a gear right next to mines).
nemo [Wed, 22 Dec 2010 10:09:39 -0500] rev 4628
trying a graphic with more white and less translucency
nemo [Wed, 22 Dec 2010 09:56:13 -0500] rev 4627
knock back y two to make snow pile up a bit less high
Henek [Wed, 22 Dec 2010 15:42:47 +0100] rev 4626
fixed showmission so it actually displays the right icons
nemo [Wed, 22 Dec 2010 02:16:07 -0500] rev 4625
should allow snow to spawn against explosion land back tex. a bit messy but I'm sleepy. g'nite
unc0rr [Wed, 02 Feb 2011 21:53:39 +0300] rev 4624
Close branch
nemo [Wed, 22 Dec 2010 01:30:03 -0500] rev 4623
apply cGravityf when changing cGravity
unc0rr [Mon, 31 Jan 2011 21:40:17 +0300] rev 4622
Implement room delegation when admin lefts it
nemo [Wed, 22 Dec 2010 01:19:47 -0500] rev 4621
more snow
unc0rr [Sun, 30 Jan 2011 20:43:18 +0300] rev 4620
Reimplement a bunch of administrator commands
nemo [Wed, 22 Dec 2010 01:17:46 -0500] rev 4619
fix desync in snow
unc0rr [Sun, 30 Jan 2011 20:38:40 +0300] rev 4618
Reimplement KICK
nemo [Wed, 22 Dec 2010 01:11:48 -0500] rev 4617
minor visual tweaks to snow
unc0rr [Sun, 30 Jan 2011 20:36:32 +0300] rev 4616
Reimplement FOLLOW
nemo [Wed, 22 Dec 2010 00:58:00 -0500] rev 4615
oops. forgot the graphic
unc0rr [Sun, 30 Jan 2011 20:32:23 +0300] rev 4614
Reimplement some more protocol commands
nemo [Wed, 22 Dec 2010 00:48:06 -0500] rev 4613
minor position tweaks. hopefully checking array bounds correctly
unc0rr [Sat, 29 Jan 2011 21:33:24 +0300] rev 4612
- Reactivate pings timer, reimplement PING handler
- Reimplement INFO
nemo [Wed, 22 Dec 2010 00:17:43 -0500] rev 4611
A very very basic snow implementation
unc0rr [Sat, 29 Jan 2011 13:43:07 +0300] rev 4610
Introduce numbered server notice messages
koda [Wed, 22 Dec 2010 04:09:56 +0100] rev 4609
merge
unc0rr [Fri, 28 Jan 2011 22:34:07 +0300] rev 4608
Make client quit on send exception (was commented due to another approach in handling connection lost)
koda [Wed, 22 Dec 2010 03:56:12 +0100] rev 4607
update weapons
unc0rr [Fri, 28 Jan 2011 22:21:29 +0300] rev 4606
Force RNF in AnswerClients too, in order to prevent lazyness in actions (most probably it's redundant to do that, still I do)
koda [Wed, 22 Dec 2010 03:28:14 +0100] rev 4605
this should prevent that ever again
unc0rr [Fri, 28 Jan 2011 22:19:06 +0300] rev 4604
Reimplement some more Actions
koda [Wed, 22 Dec 2010 03:05:28 +0100] rev 4603
damn. it.
Henek [Wed, 22 Dec 2010 02:50:17 +0100] rev 4602
added density for gears used in gfMoreWind, needs alot of tweaking
unc0rr [Thu, 27 Jan 2011 22:14:14 +0300] rev 4601
io = liftIO
Henek [Tue, 21 Dec 2010 23:22:53 +0100] rev 4600
added copying also to schemes and updated some translations
unc0rr [Thu, 27 Jan 2011 22:10:24 +0300] rev 4599
Reimplement one more Action
Henek [Tue, 21 Dec 2010 21:56:34 +0100] rev 4598
added copying of weapon sets
unc0rr [Thu, 27 Jan 2011 22:06:42 +0300] rev 4597
Finally a solution for excess lazyness when working with unsafeThaw'ed arrays
nemo [Tue, 21 Dec 2010 15:12:06 -0500] rev 4596
Merge henek's changes
unc0rr [Wed, 26 Jan 2011 22:26:02 +0300] rev 4595
Send spectators info
Henek [Tue, 21 Dec 2010 14:42:47 +0100] rev 4594
removing all " " in filenames under share and replacing "_" with " " in missions
unc0rr [Wed, 26 Jan 2011 22:06:27 +0300] rev 4593
Apply rev b9fe93f187c4 to server rewrite too
sheepluva [Tue, 21 Dec 2010 10:46:52 +0100] rev 4592
disable fix for
issue #24 in order to fix issue 123, as suggested by koda
unc0rr [Wed, 26 Jan 2011 22:04:18 +0300] rev 4591
Send teams info on join
Henek [Tue, 21 Dec 2010 02:17:45 +0100] rev 4590
added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
nemo [Tue, 21 Dec 2010 14:57:33 -0500] rev 4589
Switch default to the compost garbage ball (pending a proper mudball from a real artist), set Snowball for Snow theme only, change en.txt to Mudball
jose1711 [Thu, 23 Dec 2010 17:47:50 +0100] rev 4588
Updated Slovak translation + merge
unc0rr [Tue, 25 Jan 2011 22:23:08 +0300] rev 4587
Send room config to client
unc0rr [Mon, 20 Dec 2010 21:45:10 +0300] rev 4586
- Allow user to use undo, to clear, save and load drawn maps
- Fix a couple of bugs related to those operations
unc0rr [Tue, 25 Jan 2011 22:13:34 +0300] rev 4585
Another approach for fixing listener thread issues, should finally get rid of all problems. Not tested.
unc0rr [Mon, 20 Dec 2010 20:55:45 +0300] rev 4584
Add those stupid breaks
unc0rr [Mon, 24 Jan 2011 21:33:03 +0300] rev 4583
Fix typo in version information
nemo [Sun, 19 Dec 2010 22:06:38 -0500] rev 4582
FAIL - actually assign
unc0rr [Mon, 24 Jan 2011 21:32:26 +0300] rev 4581
Apply new nick restrictions in server rewrite too
nemo [Sun, 19 Dec 2010 21:16:14 -0500] rev 4580
add AI routine
unc0rr [Mon, 10 Jan 2011 18:57:44 +0300] rev 4579
Explicitly kill listening thread in try to prevent messages recieving bugs
nemo [Sun, 19 Dec 2010 21:06:34 -0500] rev 4578
Snowball weapon
unc0rr [Mon, 10 Jan 2011 18:29:43 +0300] rev 4577
Even less craziness
Henek [Mon, 20 Dec 2010 02:00:22 +0100] rev 4576
fixed and enabled removing of game scheme from options page
unc0rr [Mon, 10 Jan 2011 18:28:39 +0300] rev 4575
Fix check for unique nick
koda [Mon, 20 Dec 2010 01:08:46 +0100] rev 4574
ipod touch 4g has only 256mb of ram (like ipad)
unc0rr [Mon, 10 Jan 2011 18:14:05 +0300] rev 4573
Fix typo
nemo [Sun, 19 Dec 2010 14:11:55 -0500] rev 4572
fix typo in hand drawn maps
unc0rr [Mon, 10 Jan 2011 18:12:13 +0300] rev 4571
Bring back room and teams removing
nemo [Sun, 19 Dec 2010 13:33:45 -0500] rev 4570
Merge unc0rr's rearranging of MAP/MAPGEN messages, also his suggested increase of char limit to 20000 and addition of the "c" game message
unc0rr [Mon, 10 Jan 2011 15:42:17 +0300] rev 4569
Convert function to a map
nemo [Sun, 19 Dec 2010 13:31:55 -0500] rev 4568
Ok. This should pull 0.9.14.1 server into default
nemo [Sun, 19 Dec 2010 13:21:14 -0500] rev 4567
Server refactor branch to continue work started in ead2ed20dfd4
unc0rr [Sun, 19 Dec 2010 20:45:15 +0300] rev 4566
Adjust magic consts
unc0rr [Sun, 19 Dec 2010 20:33:33 +0300] rev 4565
Most probably it's fix to a crash
unc0rr [Sun, 19 Dec 2010 20:22:48 +0300] rev 4564
Remove deleteLater()
unc0rr [Sun, 19 Dec 2010 20:16:07 +0300] rev 4563
Some debug info
unc0rr [Sun, 19 Dec 2010 20:01:24 +0300] rev 4562
- Simplify map container code a bit
unc0rr [Sun, 19 Dec 2010 19:24:15 +0300] rev 4561
Seems like just a source of bugs
unc0rr [Sat, 18 Dec 2010 23:02:39 +0300] rev 4560
- Some work on drawMap widget and scene to allow undo, clear, save and load operations
- Fix tons of "parameter not used" warnings
unc0rr [Sat, 18 Dec 2010 21:19:26 +0300] rev 4559
Report 48 hogs for drawn maps
unc0rr [Sat, 18 Dec 2010 21:17:37 +0300] rev 4558
merge
Henek [Sat, 18 Dec 2010 19:15:26 +0100] rev 4557
fix layout in game config widget as per nemo's request
unc0rr [Sat, 18 Dec 2010 21:17:12 +0300] rev 4556
Make use of showEvent, so there's no more need in manual resizing of draw map widget
unc0rr [Sat, 18 Dec 2010 21:08:02 +0300] rev 4555
Try to avoid binary data in log, use shorter descriptions
nemo [Sat, 18 Dec 2010 10:46:59 -0500] rev 4554
oops
nemo [Sat, 18 Dec 2010 10:43:36 -0500] rev 4553
Reenable cReadyDelay - this requires testing on m8y.org from now on until the message is added to other servers
koda [Sat, 18 Dec 2010 15:14:27 +0100] rev 4552
merge
Henek [Fri, 17 Dec 2010 19:27:02 +0100] rev 4551
added replacement of "_" to " " in gameplay scripts
Henek [Fri, 17 Dec 2010 09:26:02 +0100] rev 4550
added set button to seed edit so maps won't regenerate as often
koda [Sat, 18 Dec 2010 15:14:16 +0100] rev 4549
initial stats interpretation for ifrontend
nemo [Thu, 16 Dec 2010 17:40:31 -0500] rev 4548
disable ready timer again, until I can figure out why my message didn't get through.
koda [Thu, 16 Dec 2010 22:46:38 +0100] rev 4547
move server connection stuff in its own class
nemo [Thu, 16 Dec 2010 15:26:19 -0500] rev 4546
oops, forgot world offset, also add a kind of hack to the already hackish set function for visual gears
nemo [Thu, 16 Dec 2010 15:02:35 -0500] rev 4545
offset the sprite
nemo [Thu, 16 Dec 2010 14:34:11 -0500] rev 4544
If this works right, setting Angle (yeah, yeah) switches between an aura circle and a drawn circle. aura is scaled at size 100 being 100% - 200, 200% etc.
koda [Thu, 16 Dec 2010 09:18:03 +0100] rev 4543
Added tag Hedgewars-iOS-1.2.1 for
changeset a5735e877aae
koda [Thu, 16 Dec 2010 02:36:56 +0100] rev 4542
version bump
koda [Thu, 16 Dec 2010 02:34:02 +0100] rev 4541
ignore touches around dpad and buttons (for real)
koda [Thu, 16 Dec 2010 01:45:15 +0100] rev 4540
add two preferences for enabling/disabling blurry land and multitasking
koda [Thu, 16 Dec 2010 00:48:32 +0100] rev 4539
store the (future) password with md5 for ifrontend
koda [Thu, 16 Dec 2010 00:24:57 +0100] rev 4538
add more space for this help message on ipad
unc0rr [Wed, 15 Dec 2010 22:03:46 +0300] rev 4537
Recieve and parse DRAWNMAP config
unc0rr [Wed, 15 Dec 2010 21:48:54 +0300] rev 4536
Fix crash on forced disconnect
unc0rr [Wed, 15 Dec 2010 21:40:16 +0300] rev 4535
The Fix
unc0rr [Wed, 15 Dec 2010 21:10:25 +0300] rev 4534
Don't use std::string
nemo [Tue, 14 Dec 2010 20:41:33 -0500] rev 4533
add optional state parameter to hogsay
nemo [Tue, 14 Dec 2010 19:36:12 -0500] rev 4532
oops
nemo [Tue, 14 Dec 2010 18:18:54 -0500] rev 4531
Reenable ReadyTimer using a synced message NEEDS TESTING.
nemo [Tue, 14 Dec 2010 17:47:53 -0500] rev 4530
merge
jose1711 [Tue, 14 Dec 2010 22:32:47 +0100] rev 4529
Update Slovak translation
nemo [Tue, 14 Dec 2010 17:47:38 -0500] rev 4528
Reorder top registered variables by frequency gathered from 60 or so games of varying length/type. Oh. And add green hair to joker.
unc0rr [Tue, 14 Dec 2010 21:56:37 +0300] rev 4527
Compess at highest ratio
unc0rr [Tue, 14 Dec 2010 21:04:43 +0300] rev 4526
Debug messages
unc0rr [Tue, 14 Dec 2010 20:46:50 +0300] rev 4525
Try to send drawn map data to net server
unc0rr [Tue, 14 Dec 2010 20:01:27 +0300] rev 4524
Don't reset teams when returning from draw map page
nemo [Mon, 13 Dec 2010 19:22:09 -0500] rev 4523
oops. forgot the getter.
nemo [Mon, 13 Dec 2010 19:00:03 -0500] rev 4522
Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo [Mon, 13 Dec 2010 18:13:42 -0500] rev 4521
Add override for speech bubble position 0: default, 1: background/translucent 2: foreground/opaque
unc0rr [Mon, 13 Dec 2010 22:12:30 +0300] rev 4520
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
Henek [Mon, 13 Dec 2010 19:26:20 +0100] rev 4519
exposing seed for editing and viewing
unc0rr [Mon, 13 Dec 2010 20:54:18 +0300] rev 4518
Use pageSwitchMapper in some more places
Henek [Mon, 13 Dec 2010 15:02:04 +0100] rev 4517
added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
nemo [Sun, 12 Dec 2010 23:52:53 -0500] rev 4516
add PlaySound(soundType, hogGearUID) -- this roundabout way to reference a team seems to be how things are done in lua right now. might need changing in future
Henek [Mon, 13 Dec 2010 04:53:48 +0100] rev 4515
my first merge :(
nemo [Sun, 12 Dec 2010 20:17:00 -0500] rev 4514
div 0 check
Henek [Mon, 13 Dec 2010 04:52:23 +0100] rev 4513
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.