Wed, 03 Apr 2019 13:00:05 +0200 |
Wuzzy |
Fix air mine not colliding with crates initially (bug 679)
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Mon, 01 Apr 2019 20:08:34 +0200 |
Wuzzy |
Fix turn end if placing air attack in bouncy world edge map was denied
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Sun, 13 Jan 2019 17:28:33 +0100 |
Wuzzy |
Disallow placement of piano beyond bounce world edge
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Mon, 10 Dec 2018 02:40:27 +0100 |
Wuzzy |
End turn immediately if king of own team was killed
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Wed, 05 Dec 2018 15:47:34 +0100 |
Wuzzy |
Explain those weird hexcodes in uGearsHedgehog
0.9.25
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Wed, 05 Dec 2018 09:38:31 -0500 |
nemo |
make pas2c function without haskell aborting if locale is C
0.9.25
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Fri, 23 Nov 2018 15:54:23 -0500 |
nemo |
overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
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Sat, 10 Nov 2018 21:15:42 +0100 |
Wuzzy |
Remove all traces of dead code related to amStructure/gtStructure
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Sat, 27 Oct 2018 15:55:19 +0200 |
Wuzzy |
Add 7 new taunts
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Fri, 26 Oct 2018 22:52:17 +0200 |
Wuzzy |
Display "0 remaining" if multi-shoot weapon has been used up
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Fri, 26 Oct 2018 17:38:14 +0200 |
Wuzzy |
Add separate sound symbols for case impact and extra damage
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Tue, 09 Oct 2018 09:02:39 -0400 |
nemo |
make explicit for pas2c some string casts that fpc was probably doing automatically
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Sat, 06 Oct 2018 00:23:27 +0200 |
Wuzzy |
Make sure AddChatString is only fed with shortstrings
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Fri, 05 Oct 2018 17:27:12 +0200 |
Wuzzy |
Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
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Thu, 04 Oct 2018 19:04:27 +0200 |
Wuzzy |
Change syntax for Format/FormatA, remove array in function to be friendlier to Pas2C
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Wed, 19 Sep 2018 10:23:01 +0200 |
Wuzzy |
Fix hedgehog being able to make walk/jump sounds before it was placed
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Wed, 19 Sep 2018 09:45:45 +0200 |
Wuzzy |
Ignore gmTimer after attack or hog is no longer controlled
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Wed, 05 Sep 2018 18:07:56 +0200 |
Wuzzy |
Fix hog teleporting back and forth when walking on portals on floor. Fixes bug 686
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Mon, 03 Sep 2018 20:16:54 +0200 |
Wuzzy |
Add missing nil check in AfterAttack (oops!)
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Mon, 03 Sep 2018 01:09:14 +0200 |
Wuzzy |
Don't start retreat time if hog has lost control in the meantime
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Sun, 02 Sep 2018 00:07:33 +0200 |
Wuzzy |
Fix hog attack code always destroying TargetPoint, even if no attack occurred. Fixes bug 265
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Tue, 21 Aug 2018 15:46:34 +0200 |
Wuzzy |
Make engine chat syntax translatable
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Tue, 14 Aug 2018 13:43:04 +0200 |
Wuzzy |
Prevent wrapping of turn time when using extra time
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Wed, 08 Aug 2018 14:38:54 +0200 |
Wuzzy |
Refactor text color variable names, export 2 color values to Lua
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Tue, 07 Aug 2018 01:28:19 +0200 |
Wuzzy |
Suppress "X remaining" caption in multishoot with gfMultiWeapon
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Mon, 06 Aug 2018 22:39:39 +0200 |
Wuzzy |
Show correct health increase when hog health cap is reached
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Mon, 06 Aug 2018 19:05:08 +0200 |
Wuzzy |
Fix hog turning around when blowtorching through wrap world edge
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Mon, 06 Aug 2018 18:55:22 +0200 |
Wuzzy |
Fix projectiles reacing incorrectly with land just behind the wrap world edge
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Thu, 02 Aug 2018 03:16:08 +0200 |
Wuzzy |
Cap hedgehog health to prevent overflow bugs
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Sat, 28 Jul 2018 12:58:12 -0400 |
nemo |
merge of 0.9.24 - hopefully correctly this time
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