project_files/HedgewarsMobile/Hedgewars.xcodeproj/project.pbxproj
2011-11-12 Xeli merge...i think hedgeroid
2011-11-06 koda move two class files in a correct directory
2011-10-31 koda just moving ios server stuff around
2011-10-28 koda one dangerous merge hedgeroid
2011-10-26 koda also imageio is absent from old ios, so weaklink it
2011-10-25 koda move all extra categories in a single source, add caching for HWUtils
2011-10-25 koda updated sdl and lowered minimum ios to 3.0
2011-10-16 koda missed a compiler option from previous merge
2011-10-16 koda merge the changes applied to 0.9.16
2011-10-10 koda HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
2011-10-08 koda move some config files
2011-10-08 koda sed commands should be tested beforehand
2011-10-08 koda minor changes
2011-10-08 koda added iphone interface for missions/trainings page, setters/getters unlocked
2011-10-07 koda move out xib files from Resources to Classes
2011-10-06 koda (a lot of) ooops
2011-10-04 koda first pass for implementing missions/training selection on ipad (not yet running)
2011-10-01 koda headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
2011-10-01 koda rename the ios settings files into something more appropriate
2011-09-25 koda code working on ios now hedgeroid
2011-09-24 koda yeah, fix dates -.-
2011-10-16 koda fix the config.inc conflict by making the ios one in another folder 0.9.16
2011-09-23 koda ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro)
2011-09-21 koda apparently the old way was the correct one
2011-09-21 koda retina images, again
2011-09-21 koda mad several updates to the resource copying phase in the ios project file, changed paths of some images and added some smaller forts version
2011-09-21 koda fixed several 'retina display' images and added a bunch more (though just from upscaling the normal ones; might be nice to have 'em redrawn at a real higher resolution)
2011-09-20 koda let's use the built in events, shall we
2011-09-19 koda using fpc 2.7.1 in ios project file
2011-08-28 koda savedgamesviewcontroller refactor, added icons to supportviewcontroller
2011-08-28 koda move the ios background music under resources
2011-08-22 koda apparently sdl doesn't work anymore on ios < 3.2 so it is worth to take the leap and upgrade the minimum os to 4.0, so that we can use new apis (like imageio from sdl_image)
2011-08-13 koda small fix for the ios project file
2011-07-31 koda i had to forget something about the ios project file, by contract
2011-07-31 koda ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)
2011-07-24 koda add support for 'gameplay modes' on ios, renamed into 'style'; also colored in grey some segmented controls and moved some ui objects
2011-07-24 koda rip out the sync weapons/schemes switch and place it into settings; also perform some runtime check on what can be enabled
2011-07-03 koda ios: disble logging, stop music correctly in preferences, move script command before seed, try using reatin instead of if
2011-06-21 koda whitelist Island theme on ios (with Tiy approval)
2011-05-29 koda muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
2011-05-28 koda when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
2011-05-03 koda * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
2011-04-27 nemo update iphone too
2011-04-26 koda remove unusued voices also for ios
2011-04-25 koda small trailing changes
2011-04-24 koda aaand let's add freetype as well while we are at it
2011-04-24 koda add ios project files for lua sources
2011-04-24 koda add libTremor sources (integer-only libvorbis implementation) to repo and ios project
2011-04-21 koda small tweak to autogenerate the config.inc file in the ios project
2011-04-20 koda and now for something completely different, overlay refactoring!
2011-04-17 koda initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
2011-03-13 koda we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
2011-02-19 koda fix silly validation and signature Hedgewars-iOS-1.2.3
2011-02-19 koda disable the two last workinprogress weapons on the ios release
2011-02-17 koda in the cocoa ammomenu show descriptions properly for lower weapons
2011-02-10 koda screenshot binding for library (on ios it just plays the sound)
2011-02-05 koda cleaning up how chat is handled on idevices
2011-02-02 koda update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
2011-01-19 koda implemented ranking in ios stats pages
2011-01-18 koda when multiple fingers are detected, remove all widgets in order to avoid accidental commands
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