2011-11-12 |
Xeli |
merge...i think
hedgeroid
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2011-11-06 |
koda |
move two class files in a correct directory
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2011-10-31 |
koda |
just moving ios server stuff around
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2011-10-28 |
koda |
one dangerous merge
hedgeroid
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2011-10-26 |
koda |
also imageio is absent from old ios, so weaklink it
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2011-10-25 |
koda |
move all extra categories in a single source, add caching for HWUtils
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2011-10-25 |
koda |
updated sdl and lowered minimum ios to 3.0
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2011-10-16 |
koda |
missed a compiler option from previous merge
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2011-10-16 |
koda |
merge the changes applied to 0.9.16
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2011-10-10 |
koda |
HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
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2011-10-08 |
koda |
move some config files
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2011-10-08 |
koda |
sed commands should be tested beforehand
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2011-10-08 |
koda |
minor changes
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2011-10-08 |
koda |
added iphone interface for missions/trainings page, setters/getters unlocked
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2011-10-07 |
koda |
move out xib files from Resources to Classes
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2011-10-06 |
koda |
(a lot of) ooops
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2011-10-04 |
koda |
first pass for implementing missions/training selection on ipad (not yet running)
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2011-10-01 |
koda |
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
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2011-10-01 |
koda |
rename the ios settings files into something more appropriate
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2011-09-25 |
koda |
code working on ios now
hedgeroid
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2011-09-24 |
koda |
yeah, fix dates -.-
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2011-10-16 |
koda |
fix the config.inc conflict by making the ios one in another folder
0.9.16
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2011-09-23 |
koda |
ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro)
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2011-09-21 |
koda |
apparently the old way was the correct one
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2011-09-21 |
koda |
retina images, again
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2011-09-21 |
koda |
mad several updates to the resource copying phase in the ios project file, changed paths of some images and added some smaller forts version
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2011-09-21 |
koda |
fixed several 'retina display' images and added a bunch more (though just from upscaling the normal ones; might be nice to have 'em redrawn at a real higher resolution)
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2011-09-20 |
koda |
let's use the built in events, shall we
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2011-09-19 |
koda |
using fpc 2.7.1 in ios project file
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2011-08-28 |
koda |
savedgamesviewcontroller refactor, added icons to supportviewcontroller
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2011-08-28 |
koda |
move the ios background music under resources
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2011-08-22 |
koda |
apparently sdl doesn't work anymore on ios < 3.2 so it is worth to take the leap and upgrade the minimum os to 4.0, so that we can use new apis (like imageio from sdl_image)
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2011-08-13 |
koda |
small fix for the ios project file
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2011-07-31 |
koda |
i had to forget something about the ios project file, by contract
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2011-07-31 |
koda |
ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)
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2011-07-24 |
koda |
add support for 'gameplay modes' on ios, renamed into 'style'; also colored in grey some segmented controls and moved some ui objects
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2011-07-24 |
koda |
rip out the sync weapons/schemes switch and place it into settings; also perform some runtime check on what can be enabled
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2011-07-03 |
koda |
ios: disble logging, stop music correctly in preferences, move script command before seed, try using reatin instead of if
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2011-06-21 |
koda |
whitelist Island theme on ios (with Tiy approval)
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2011-05-29 |
koda |
muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
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2011-05-28 |
koda |
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
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2011-05-03 |
koda |
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
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2011-04-27 |
nemo |
update iphone too
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2011-04-26 |
koda |
remove unusued voices also for ios
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2011-04-25 |
koda |
small trailing changes
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2011-04-24 |
koda |
aaand let's add freetype as well while we are at it
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2011-04-24 |
koda |
add ios project files for lua sources
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2011-04-24 |
koda |
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
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2011-04-21 |
koda |
small tweak to autogenerate the config.inc file in the ios project
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2011-04-20 |
koda |
and now for something completely different, overlay refactoring!
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2011-04-17 |
koda |
initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
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2011-03-13 |
koda |
we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
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2011-02-19 |
koda |
fix silly validation and signature
Hedgewars-iOS-1.2.3
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2011-02-19 |
koda |
disable the two last workinprogress weapons on the ios release
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2011-02-17 |
koda |
in the cocoa ammomenu show descriptions properly for lower weapons
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2011-02-10 |
koda |
screenshot binding for library (on ios it just plays the sound)
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2011-02-05 |
koda |
cleaning up how chat is handled on idevices
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2011-02-02 |
koda |
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
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2011-01-19 |
koda |
implemented ranking in ios stats pages
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2011-01-18 |
koda |
when multiple fingers are detected, remove all widgets in order to avoid accidental commands
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