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hedgewars/uTeams.pas
2011-03-02
nemo
add victory/flawless victory sounds. untested
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2011-03-01
koda
Happy 2011 :)
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2011-02-01
koda
addfilelog <3 debugfile
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2011-01-30
nemo
Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
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2011-01-29
Henek
still in developement take on adding structures, working hiding of hogs and ejecting them later.
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2010-12-13
nemo
div 0 check
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2010-12-07
nemo
would help if I put it in the right routine
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2010-12-07
nemo
Add script hook onNewTurn to the end of AfterSwitchHedgehog. This should signal the very start of a new turn, immediately after CurrentTeam is switched.
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2010-12-06
nemo
Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
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2010-11-22
unc0rr
uCommandHandlers
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2010-11-21
unc0rr
Remove some more circular dependencies
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2010-11-21
unc0rr
uDebug
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2010-11-21
unc0rr
Remove uAmmos dependaency from uCommands
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2010-11-21
unc0rr
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
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2010-11-21
unc0rr
uCaptions
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2010-11-21
nemo
In the case of per-hog-ammo, switch the ammo viewed when not your turn to what will probably be your ammo, assuming that hog survives.
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2010-11-18
unC0Rr
Haven't found a better place than uIO for OutError
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2010-11-18
unC0Rr
Move SendStats to uIO
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2010-11-18
unC0Rr
Move some stuff from uMisc to uUtils
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2010-11-17
unc0rr
uTeams
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2010-11-17
unc0rr
Move variables from uConsts to uVariables
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2010-11-17
unC0Rr
Move variables from uMisc to uVariables
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2010-11-17
unC0Rr
Introduce unit uTypes in order to remove some cyclic unit dependencies
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2010-11-08
Henek
added flag gfDisableWind to be used in lua scripts
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2010-11-07
koda
err better wait after relase for this one
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2010-11-07
koda
move turnstime and minestime * 1000 outside frontend and place it in engine
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2010-11-03
nemo
Extend shoppa hack to disable health crates to saucer and portal modes as well
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2010-11-03
nemo
Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
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2010-11-03
koda
health reset mode ftw (replaces gfmines)
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2010-11-02
koda
i give up and disable rotation on the iphone; also fix smaller compilation issues
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