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hedgewars/uVariables.pas
2011-03-16
Henek
added GetCurAmmoType to lua
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2011-03-13
koda
update some sdl-1.3 bindings (working up to rev 5296)
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2011-03-02
nemo
fix bad ogg name
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2011-03-02
nemo
add victory/flawless victory sounds. untested
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2011-03-01
koda
Happy 2011 :)
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2011-02-26
koda
usound: added function for loops with fade in and out
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2011-02-07
koda
update sdl apis to use the new rendering functions
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2011-02-03
sheepluva
graphic for sinegun, will probably tweak it soon(TM) though
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2011-01-29
Henek
added dummy for tardis and ugly icons for tardis and structure
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2011-01-29
Henek
still in developement take on adding structures, working hiding of hogs and ejecting them later.
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2011-01-22
sheepluva
let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
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2011-01-17
koda
merge
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2011-01-17
koda
merge latest 0.9.15 changes into head
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2011-01-17
koda
merge default into experimental3D
experimental3D
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2011-01-12
Henek
added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
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2011-01-04
koda
smaller rearrangement of (non stereo related) variables
experimental3D
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2011-01-04
koda
merge with HEAD after 0.9.15 release, move consts and vars in their proper files
experimental3D
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2011-01-02
koda
remove obsolete TrainingFlags code
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2011-01-02
sheepluva
display caption for ammotype amNothing when switched to so that players know what just happened
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2011-01-01
Henek
added flake configuration also in sudden death and SDClouds for underwater
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2010-12-31
Henek
sudden death changes: only change visual bit on health decrease and support for water transparancy change and clouds number change
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2010-12-30
Henek
added also splash and droplets to sd and refactored theme.cfg, not all themes updated
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2010-12-29
nemo
add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes
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2010-12-29
sheepluva
set windspeed to 0 at the very beginning of the game. (fixes DisableWind game modifier)
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2010-12-29
Henek
sudden death: now having theme support, still some work though with config
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2010-12-28
Henek
sudden death, now with visual and audial effects :D
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2011-01-13
koda
general uKey refactor in preparaiton of two new shortcuts
0.9.15
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2010-12-26
nemo
add a disabling for landback, set it if flakes are enabled
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2010-12-22
nemo
A very very basic snow implementation
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2010-12-20
nemo
Snowball weapon
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