hedgewars/uVariables.pas
2011-03-16 Henek added GetCurAmmoType to lua
2011-03-13 koda update some sdl-1.3 bindings (working up to rev 5296)
2011-03-02 nemo fix bad ogg name
2011-03-02 nemo add victory/flawless victory sounds. untested
2011-03-01 koda Happy 2011 :)
2011-02-26 koda usound: added function for loops with fade in and out
2011-02-07 koda update sdl apis to use the new rendering functions
2011-02-03 sheepluva graphic for sinegun, will probably tweak it soon(TM) though
2011-01-29 Henek added dummy for tardis and ugly icons for tardis and structure
2011-01-29 Henek still in developement take on adding structures, working hiding of hogs and ejecting them later.
2011-01-22 sheepluva let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
2011-01-17 koda merge
2011-01-17 koda merge latest 0.9.15 changes into head
2011-01-17 koda merge default into experimental3D experimental3D
2011-01-12 Henek added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
2011-01-04 koda smaller rearrangement of (non stereo related) variables experimental3D
2011-01-04 koda merge with HEAD after 0.9.15 release, move consts and vars in their proper files experimental3D
2011-01-02 koda remove obsolete TrainingFlags code
2011-01-02 sheepluva display caption for ammotype amNothing when switched to so that players know what just happened
2011-01-01 Henek added flake configuration also in sudden death and SDClouds for underwater
2010-12-31 Henek sudden death changes: only change visual bit on health decrease and support for water transparancy change and clouds number change
2010-12-30 Henek added also splash and droplets to sd and refactored theme.cfg, not all themes updated
2010-12-29 nemo add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes
2010-12-29 sheepluva set windspeed to 0 at the very beginning of the game. (fixes DisableWind game modifier)
2010-12-29 Henek sudden death: now having theme support, still some work though with config
2010-12-28 Henek sudden death, now with visual and audial effects :D
2011-01-13 koda general uKey refactor in preparaiton of two new shortcuts 0.9.15
2010-12-26 nemo add a disabling for landback, set it if flakes are enabled
2010-12-22 nemo A very very basic snow implementation
2010-12-20 nemo Snowball weapon
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