Sat, 28 Oct 2006 15:09:51 +0000 |
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multiplayer colors enabled
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Fri, 27 Oct 2006 19:37:59 +0000 |
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coosing colors added
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Thu, 05 Oct 2006 18:44:14 +0000 |
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"About" page, not yet filled with content
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Thu, 05 Oct 2006 17:02:09 +0000 |
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- Update more headers
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Thu, 05 Oct 2006 16:33:18 +0000 |
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Relicense to GPL
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Thu, 21 Sep 2006 17:57:35 +0000 |
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Fix demos usability
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Mon, 18 Sep 2006 17:56:27 +0000 |
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teams moving order fixed
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Mon, 18 Sep 2006 17:37:22 +0000 |
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reset playing teams
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Wed, 13 Sep 2006 19:26:16 +0000 |
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- Fix 'new team' regression
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Sat, 09 Sep 2006 16:59:10 +0000 |
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teams and hedgedogs num selection added to HWgame
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Sun, 03 Sep 2006 15:34:19 +0000 |
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Get game modes from right GameCFGWidget
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Sun, 03 Sep 2006 13:54:45 +0000 |
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- Multiplayer game start button
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Fri, 18 Aug 2006 19:59:16 +0000 |
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GameUIConfig* member removed
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Wed, 16 Aug 2006 11:41:00 +0000 |
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- 'net nickname' and 'server address' options are on PageNet
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Sun, 06 Aug 2006 15:48:48 +0000 |
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- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
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Wed, 26 Jul 2006 12:25:48 +0000 |
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Convert all pages to classes
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Tue, 25 Jul 2006 20:19:46 +0000 |
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Predefined teams, 'simple game' doesn't need to create team
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Tue, 25 Jul 2006 13:32:11 +0000 |
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New GameCFGWidget. Now it's possible to set forts mode from ui
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Mon, 24 Jul 2006 22:37:34 +0000 |
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Start rewrite ui
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Sun, 05 Feb 2006 12:48:02 +0000 |
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vector removed & teamselwidget moved to constructor
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Sun, 15 Jan 2006 23:56:47 +0000 |
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- Rename frontend to hedgewars and compile it to engine directory
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Sun, 15 Jan 2006 23:31:34 +0000 |
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TeamSelect widget alpha added
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Tue, 10 Jan 2006 22:29:51 +0000 |
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DefaultTeam is now default to play with single and network game
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Tue, 10 Jan 2006 21:57:41 +0000 |
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added default team on loading
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Tue, 10 Jan 2006 19:53:18 +0000 |
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- Removed dark pixels on the corners of health case
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Mon, 09 Jan 2006 20:29:14 +0000 |
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- Fixed crash in IPC code
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Thu, 05 Jan 2006 15:54:22 +0000 |
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- Properly get seed in net game
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Sat, 31 Dec 2005 13:46:49 +0000 |
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- Anti-flood and anti-lag changes
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Wed, 28 Dec 2005 23:34:22 +0000 |
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fixed "hang" on first run
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Wed, 28 Dec 2005 22:18:11 +0000 |
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With this patch the game doesn't crash when gaming by net
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